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For the love of God turn down the poke check

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While I realize poke checking is a big part of hockey, the poke checking in this game is far too prevalent. Currently in almost every mode of play all players do is pound poke check and there it ruins the game for those of us who want a realistic hockey experience and not a button mashing festival. Unfortunately as it is now the only choice a player has is to also constantly poke check and that aint hockey.

Replies

  • Its not learn how to play, its ridiculous up until mid last season of NHL 17 poke checking wasn't a button mash you had to use it sparingly liks real hockey you're just scared they might take it away and expose you..lol
  • i recommend not skating near people, protecting the puck and passing the puck to avoid poke checks. Just like a realistic hockey experience.
  • i recommend not skating near people, protecting the puck and passing the puck to avoid poke checks. Just like a realistic hockey experience.

    There has been so many posts about this that I don't think anyone can say its this or that. Many people, due probably to a mix of OP'd poke checks and playing the game like old years of weaving through players, are not enjoying the game as much this year.

    Bottom line is we can all adapt and most of us probably will. But if you want to talk about a realistic hockey experience I have never ever watched real hockey where players just kept swinging their sticks at pucks non stop. Realistically if you poke at someone on the ice and miss, odds are he will get by you or if you try again right away you will take him down.

    Having said this, I still see a ton of people just weaving through center ice like years of past hoping to dangle a whole team. Many (including myself) need to learn to pass more and quicker. But if I protect the puck properly and have body on a guy, he should not be able to poke as often as he wants until he strips the puck from me. Realistically at some point he would take a penalty. Beating a player 1 on 1 is also part of the game. Ironically enough that was something EA pushed this year.

    As I said its a bit of both worlds IMO.
  • I've been waiting for threads like this for years.
    Finally, it seems like pokes are connecting on a consistent basis.
    Isn't the problem here that you also can poke from behind and through someones skates/legs, without getting a penalty?
    rcompton78 wrote: »
    But if you want to talk about a realistic hockey experience I have never ever watched real hockey where players just kept swinging their sticks at pucks non stop.

    All we need is a bit higher acceleration, to make bodychecks more effective and for the sticklift to be more than a penalty button, giving defenders more tools to choose from.

  • SpillGal wrote: »
    I've been waiting for threads like this for years.
    Finally, it seems like pokes are connecting on a consistent basis.
    Isn't the problem here that you also can poke from behind and through someones skates/legs, without getting a penalty?
    rcompton78 wrote: »
    But if you want to talk about a realistic hockey experience I have never ever watched real hockey where players just kept swinging their sticks at pucks non stop.

    All we need is a bit higher acceleration, to make bodychecks more effective and for the sticklift to be more than a penalty button, giving defenders more tools to choose from.

    100% correct couldn't agree more.
  • I've seen plenty of good players evade the poke, so with that being said, you might not be as good as you think you are....
  • Wouldn't be a problem with the effectiveness of the pokecheck if it was realistic from behind and the proper penalties were called when sticks go thru legs on either a poke or the pull back of the poke. This is the year where a bad player can compete with anyone. Only real skill sport type game on the market is Rocket League where talent shows over bad forgiving mechanics.
  • SpillGal wrote: »
    I've been waiting for threads like this for years.
    Finally, it seems like pokes are connecting on a consistent basis.
    Isn't the problem here that you also can poke from behind and through someones skates/legs, without getting a penalty?
    rcompton78 wrote: »
    But if you want to talk about a realistic hockey experience I have never ever watched real hockey where players just kept swinging their sticks at pucks non stop.

    All we need is a bit higher acceleration, to make bodychecks more effective and for the sticklift to be more than a penalty button, giving defenders more tools to choose from.

    EXACTLY!
  • sgiz1
    537 posts Member
    edited October 2017
    Poke checks are fine except from behind, the pokes from behind are ridiculous. I'm ok with not calling tripping penalties from behind but the pokes should not work from behind.
  • Poke are fine expect from behind. Powewrful but fine i guess. Legs are there to block the incoming sticks from behind. well, legs, they should be there. Seeems like everyone has Chara's stick.
  • B_Bunny
    893 posts Member
    edited October 2017
    I think the pokecheck right now is the biggest no skill reward button in the game with the way its tuned. You rarely need to consider timing it and chances of you getting a trip for it are slim compared to what it should be.
    PSN: B-Bunny
  • Sgt_Kelso
    1325 posts Member
    edited October 2017
    I played a couple of EASHL games as powerforward the other day. I dont' usually play that role, in fact it was the first time this year, and I noticed how terribly easily I got tripping penalties, I think three or four in two games. I don't take tripping penalties as rule, and my most played roles are TWD and TWF, and I use poke pretty often... Might have been a co-incidence of course or bad connection, but how come I suddenly got so much worse? Is there some differentiation between the different player roles? Just like it's far more like to get charging penalties with a big build than a smaller one?
  • If you're talking about how poke checks seem to work through bodies (IE from behind) then yes. Theres an issue there but I've been playing hockey for a long time and I can tell you poke checking is "spammed" all the time. Most penalties IRL are for slashing. Tripping penalties don't happen as often as you may think.

    Penalize the poke attempts from behind more and I'm ok with the rest.
  • B-Bunny wrote: »
    I think the pokecheck right now is the biggest no skill reward button in the game with the way its tuned. You rarely need to consider timing it and chances of you getting a trip for it are slim compared to what it should be.

    o look a game changer wants the one good thing about 18 gone, not surprised
  • Poke checking and the DSS is fine as is in my opinion. In fact I see a lot of **** tripping penalties. Sometimes I’ll just have my stick out and an opposing player will skate into it and then I’ll receive a penalty when he doesn’t even stumble or fall. Technically how can that be tripping then?

    Finally the defensive side of the game is balanced with the offensive side and of course some people are going to complain because they can’t dangle and hold onto the puck as often as they could before. Watch a real NHL game and players don’t hold on and/or have possession of the puck as we can and do in this game.
  • B-Bunny wrote: »
    I think the pokecheck right now is the biggest no skill reward button in the game with the way its tuned. You rarely need to consider timing it and chances of you getting a trip for it are slim compared to what it should be.

    o look a game changer wants the one good thing about 18 gone, not surprised

    You have to be kidding. B-Bunny's comment is right on target. People spam the poke check with total impunity this year, no matter where they are or how out of position they are. You can put your stick literally through someone's legs from behind and knock the puck away. There's no excuse for it. And it's not a small thing - it affects every game.
  • Bmh245 wrote: »
    B-Bunny wrote: »
    I think the pokecheck right now is the biggest no skill reward button in the game with the way its tuned. You rarely need to consider timing it and chances of you getting a trip for it are slim compared to what it should be.

    o look a game changer wants the one good thing about 18 gone, not surprised

    You have to be kidding. B-Bunny's comment is right on target. People spam the poke check with total impunity this year, no matter where they are or how out of position they are. You can put your stick literally through someone's legs from behind and knock the puck away. There's no excuse for it. And it's not a small thing - it affects every game.

    Offensive players do this all the time when forechecking against dman in their own zone.

    Offensive players sticks go through dman legs/skates etc all the time too allowing. That shouldn’t be allowed with then. Same with sticks going through the boards.

  • mhandymanb wrote: »
    Bmh245 wrote: »
    B-Bunny wrote: »
    I think the pokecheck right now is the biggest no skill reward button in the game with the way its tuned. You rarely need to consider timing it and chances of you getting a trip for it are slim compared to what it should be.

    o look a game changer wants the one good thing about 18 gone, not surprised

    You have to be kidding. B-Bunny's comment is right on target. People spam the poke check with total impunity this year, no matter where they are or how out of position they are. You can put your stick literally through someone's legs from behind and knock the puck away. There's no excuse for it. And it's not a small thing - it affects every game.

    Offensive players do this all the time when forechecking against dman in their own zone.

    Offensive players sticks go through dman legs/skates etc all the time too allowing. That shouldn’t be allowed with then. Same with sticks going through the boards.

    Any time an offensive player's stick goes through a d-man's legs or skates, the puck should come loose. That's actually how the game is supposed to work - it just doesn't always play out that way in practice.

    Sticks through the boards is a much tougher coding problem, apparently. I think it's ridiculous that we have to deal with vanishing sticks, but the devs say it's a necessary compromise if we want players to be able to stickhandle along the boards.

    In any case, the sticks-through-the-boards problem doesn't have anything to do with allowing poke checks through players' bodies. The first one is a design/coding problem. The second one -- pokes through bodies -- is a question of what rules you put in place. All you need to do to stop this is to say that if a player's stick goes through an offensive player's body (or skate), then his poke will not have any effect on the puck. That's realistic - the whole reason poking through players' bodies is a problem is that it allows the poker to get the puck when IRL he would have had no chance at it. And it's something the devs said, at least, was in the game last year. Even if you don't call more penalties for putting your stick into someone's skates, just making the poke through the legs ineffective will help reduce the amount of pokecheck spamming.

  • The easiest solution I can see is to make sticks collide with legs. This would allow you to protect the puck with your body and allow for realistic trips when they poke between your legs. Pokes on the outside of the legs should just result in the stick deflecting off and staying away from the puck.
  • The easiest solution I can see is to make sticks collide with legs. This would allow you to protect the puck with your body and allow for realistic trips when they poke between your legs. Pokes on the outside of the legs should just result in the stick deflecting off and staying away from the puck.

    The weird thing is that both this year and last, sticks do occasionally collide with legs and bounce off. No idea why the devs don't just code that into the game permanently.
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