My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
If the puck would've chipped, it wouldn't have gone off the side of the net like that. Also, since when does a puck hit the side of the net at a 30°angle and come off at a 160° angle? Do you even Math?? I know you don't NHL (yet here you are talking about a game you know diddly-squat about)... So maybe you don't Math and don't care.
Again, it's not that the game is programmed to do this. It's that everything about it is simply CONTRIVED. The physics, the mechanics, the animations... Everything in this game is designed to facilitate certain outcomes. You can call it luck or random, or whatever. Bottom line is, it's frustrating. You expect certain things to happen in specific ways, and you get random EA physics.
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
If the puck would've chipped, it wouldn't have gone off the side of the net like that. Also, since when does a puck hit the side of the net at a 30°angle and come off at a 160° angle? Do you even Math?? I know you don't NHL (yet here you are talking about a game you know diddly-squat about)... So maybe you don't Math and don't care.
Again, it's not that the game is programmed to do this. It's that everything about it is simply CONTRIVED. The physics, the mechanics, the animations... Everything in this game is designed to facilitate certain outcomes. You can call it luck or random, or whatever. Bottom line is, it's frustrating. You expect certain things to happen in specific ways, and you get random EA physics.
AGREED and That's where the "SOMETIMES" effect comes in! It passed right through his skate but didn't cause a tripping animation and yet it triggered a successful poke check when it was clearly no where near the puck? WHY did it pass through his skate WITHOUT a tripping animation being triggered First and Foremost??
Once again, EA mechanics + EA Physics + EA Animations = ZERO sense... Like I get it. Sometimes the puck can be a bit jumpy and it's hard to settle it down on your blade. But in this scenario the puck is 100% flat on the ice at all times. How can an NHL caliber player NOT pick up the puck, once, then TWICE!! Even the opponent's players skate over it a few times.
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
Once again, EA mechanics + EA Physics + EA Animations = ZERO sense... Like I get it. Sometimes the puck can be a bit jumpy and it's hard to settle it down on your blade. But in this scenario the puck is 100% flat on the ice at all times. How can an NHL caliber player NOT pick up the puck, once, then TWICE!! Even the opponent's players skate over it a few times.
Holy O' Fugg me, dude!
LOL dude hasn't even come back since you came in with facts and video proof
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
From what it looks like to me is the goalie is clipping through the post and the puck goes off of the boot of his pad and not the side of the net as it appears to.
Obviously it's a clipping problem but from the physics of it that's what it looks like to me.
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
From what it looks like to me is the goalie is clipping through the post and the puck goes off of the boot of his pad and not the side of the net as it appears to.
Obviously it's a clipping problem but from the physics of it that's what it looks like to me.
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
From what it looks like to me is the goalie is clipping through the post and the puck goes off of the boot of his pad and not the side of the net as it appears to.
Obviously it's a clipping problem but from the physics of it that's what it looks like to me.
I was trying to find a RL Video that shows what I mean, no luck . In short : from how the poking blade comes in, the Puck would flip upwards to start with, which would change trajectory as well as momentum .
My favourite part of AI is when you poke check them and the puck goes right to their teammates
it just happens based on the poke angle and current movement of the player with the puck.
It's a lucky bounce
Oh man! Just LOL!
Poke angle and current movement (almost) always direct the puck to AI's teamates!
You can continue to believe the game is programed against you and keep yourself from ever improving. "not my fault I lost the game said I had to." instead of looking at it as you could have made a mistake and that's why it happened.
Maybe if it's happening to you so much it seems like the game is making it happen you are poking in a lot of situations where you should be going for a hit or using another defensive tool.
Are you kidding. So this "coincidence" has been going on for many of the people who play this game dating back to like NHL11? Are you kidding? Do you even play the game or do you just come on here and pretend like you know what you're talking about
It's literally a lucky bounce. I've had it happen to me and seen it happen to others in the past. You guys can claim it;s the game programmed against you all you want but anyone with any sense knows it's just bad timing, or you're unlucky. I mean how many times do you poke a puck per game and it goes to your team but you think nothing of it. Only when it is a perfect pass for the other team do you even notice the play as being some sort of perceived problem.
So riddle me this; the same unlucky bounce happens to a vast majority of us and it's been going on for 7 years running?
It's called confirmation bias. You only notice it when it's negatively effecting you. When it is neutral or benefits you you don't notice it.
Aristotle, Is it confirmation bias too in the video that was posted above where the puck goes right to the AI
The physics of that bounce are spot on... Poked into the goalie bounced off his pad to a guy waiting in the slot. Why was he left alone in the slot?
See what I mean you see it as a problem with the game where it's just a ransom occurrence. You're looking for something to be wrong and when the puck bounces right to your opponent, "Oh it must be the game forcing em to lose." It's pathetic, I used to think like you all do and then i took a break from the game and now coming back I realize it's not the game it was my mindset going into the game.
Yeah no kidding you see nothing wrong with it because you completely missed what we're looking at. You're telling me he's gonna poke check him on such a perfect (imperfect) angle that the puck is going to be directed right off the goalies pads perfectly onto that guys stick?
Stop responding
The only issue I see with that play is that the puck is perfectly flat it should be wobbling and rolling. Other than that it's fine. Guy in the slot should have been covered and you'd have gotten the puck instead of him.
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
From what it looks like to me is the goalie is clipping through the post and the puck goes off of the boot of his pad and not the side of the net as it appears to.
Obviously it's a clipping problem but from the physics of it that's what it looks like to me.
I was trying to find a RL Video that shows what I mean, no luck . In short : from how the poking blade comes in, the Puck would flip upwards to start with, which would change trajectory as well as momentum .
I absolutely agree the puck shouldn't stay flat like it does so much in this series.
I dont know if you guys know this, but Im having success in regards to loose pucks....since 17 I have noticed that when a approaching a loose puck, pressing and holding TRIANGLE ps4 (similar to boardplay) seems to focus the player on trapping the puck, also on powerplays when the defender dumps the puck, TRIANGLE can make the player jump,leep, catch the puck,
one ex. When 1on1 players battle for the puck,
instead of hitting them Rstick, and attempting to pick up the loose puck manually,
Rstick hit them, then L1 focus, then TRIANGLE as you approach the puck,
The important part to this is holding triangle, if the puck is laying on the ice, just press Triangle, if the puck is dancing, hold triangle
I truely dont know if this is legit, or im loosing my mind, I just seem to find higher Percentages when I use triangle vs any other
I'm not touching Superstar because it is beyond ridiculous. With that being said I'm playing AllStar with CPU Teammate Penalties turned to zero and CPU Penalties turned to 100. My AI teammates still take 2-3 a game and I still go games without powerplays. CPU can slash the stick out of my hands but the second I do it to them it's a penalty.
I'm really enjoying the game offline but my got the cheat is real!
Hi. One more person to agree. Once you get past pro, it seems like the sliders have zero effect on actual gameplay. I could routinely defeat the CPU in pro, and have eventually been able to beat superstar on all previous iterations of this game. I find myself routinely being beaten on all-star mode with the sliders really stupidly adjusted to my advantage because my controller inputs and the slider inputs don’t have really any considerable effect WHEN THE COMPUTER HAS DECIDED IT WANTS TO SCORE.
I have my speed and acceleration and player fatigue sliders and passing skills and puck control and pass interceptions all put at MINIMUM 65/40 in my advantage and at maximum 75/25 in my advantage, yet the computer still will have a passing % of close to 90% every game, while I’m stuck somewhere between 50-75% at best.
The most obnoxious piece of this is that even with all of these settings adjusted in my favor, Dylan Larkin, fresh off the bench, is slower than Radko Gudas after just having killed a 5 minute penalty being stuck in his own zone the entire time. How is it possible that a fresh-legged, full green bar of energy version of Dylan Larkin is slower than a totally gassed, in the red zone or empty version of radko gudas SKATING BACKWARDS??? Can somebody please explain this to me?
This dev team should be ashamed and embarrassed of the garbage they keep putting out. If next year uses the same engine, it will be the first time in 18 years that I won’t purchase the game.
I'm not touching Superstar because it is beyond ridiculous. With that being said I'm playing AllStar with CPU Teammate Penalties turned to zero and CPU Penalties turned to 100. My AI teammates still take 2-3 a game and I still go games without powerplays. CPU can slash the stick out of my hands but the second I do it to them it's a penalty.
I'm really enjoying the game offline but my got the cheat is real!
Hi. One more person to agree. Once you get past pro, it seems like the sliders have zero effect on actual gameplay. I could routinely defeat the CPU in pro, and have eventually been able to beat superstar on all previous iterations of this game. I find myself routinely being beaten on all-star mode with the sliders really stupidly adjusted to my advantage because my controller inputs and the slider inputs don’t have really any considerable effect WHEN THE COMPUTER HAS DECIDED IT WANTS TO SCORE.
I have my speed and acceleration and player fatigue sliders and passing skills and puck control and pass interceptions all put at MINIMUM 65/40 in my advantage and at maximum 75/25 in my advantage, yet the computer still will have a passing % of close to 90% every game, while I’m stuck somewhere between 50-75% at best.
The most obnoxious piece of this is that even with all of these settings adjusted in my favor, Dylan Larkin, fresh off the bench, is slower than Radko Gudas after just having killed a 5 minute penalty being stuck in his own zone the entire time. How is it possible that a fresh-legged, full green bar of energy version of Dylan Larkin is slower than a totally gassed, in the red zone or empty version of radko gudas SKATING BACKWARDS??? Can somebody please explain this to me?
This dev team should be ashamed and embarrassed of the garbage they keep putting out. If next year uses the same engine, it will be the first time in 18 years that I won’t purchase the game.
Because AI player differentiation is almost non existent in this game. It is what it is. You can't even blow by slow defenders in this game. I think it was NHL13 where you could last do that.. for example: your Dylan Larkin example. In 13 (and maybe 14?) You could take the puck wide on a slower skating defenseman with a fast skater like Larkin or Hagelin or a Karlsson etc. Problem was that people didn't want to learn about how to properly control a gap (or in this case program their AI so they could do it IF THEIR ATTRIBUTES ALLOW FOR IT) so EA decided to give the AI the ability to always stick with a human controller forward.
all i have to said is this : all the last nhl on xbox 360 , i was always winning easy against computer on supestar. to be honest i prefer the computer to be too good than not enough.
all i have to said is this : all the last nhl on xbox 360 , i was always winning easy against computer on supestar. to be honest i prefer the computer to be too good than not enough.
But it should be because of playing better hockey, not because of better cheating.
Amen to all...
I thought it was just me...always played super til this year but at all star in 18 all the cheating **** from pasr years is back and so much worse. The devs just can't figure out how to make the ai actually smart without resorting to what is essentially cheap cheating....biggest and most infuriating offenders:
1. Cpu goes into God mode when "forechecking"
2. Getting stripped of the pick in the d zone end boards because my stick magically goes through the boards but the ai doesn't
3. The ai comes away with 90% of loose contested pucks usually by literally just standing there
4. Cpu magically gets every rebound and is always in perfect position until they score I cover or enough time goes by for me to be "allowed to touch the puck
5. I get slashed at least 10 times a game almost never called...interesting how it's a different thjing every year in 17 it was interference
6. Regardless of sliders way to many Open slippers and wristers just completely miss the net
7. Your d man seems frozen or extremely slow to react when you are lucky enough to gather
8. Poke checking and body checking results in cpu getting loose puck or 're gathering the majority of the time
9. Very dodgy animations and collision detection on hits...perfectly lined up check just somehow completely whiffing or barely budging the carrier
10. Good luck ever winning a face off if if you are up in the game, in the o zone on a pp, or in the d zone on a kill
11. And my long standing favorite...Getting the puck taken away from me THROUGH my body, skates and stick...ea has stated this is intentional for game flow reasons..but I personally think that's **** and they just don't have the time or resources to build a properly functioning collision detection system.
I've played the advent challenges with a couple of different teams, and it seems that those Pro level games are easiest to win with either a very stacked team, or a low-level team (with just a few golds, and most silver and bronze players). There seems to be some rubber-band like effect that makes the mid-level team suffer the most. I've even lost a couple of games because I just couldn't score, and the game was a joke with everything going against me.
I am guessing the stacked team can more easily overcome this, and the low-level team doesn't have to cope with any such extra hindrances, so it's actually easier to win the Pro level AI with it? And what is more, there seems to be less of random crap going on in the game with the poorer team, the game seems more 'fair'?
Wonder if anyone else has noted something like this, and whether this carries over to HUT online games?
I really don't find the AI on Superstar to be that good. Sure they shadow your every input like no one's business. The only thing I found super hard (and frustrating) in HUT challenges with Superstar level AI are some of the requirements.
Score a certain amount of goals or Get a certain amount of hits, I'm fine with. But other requirements are boderline impossible. Get 55% Face offs?? Score on 33% of your powerplays?? For the 1st one, it's almost impossible to get even 40% of your faceoffs because the AI is basically sampling your inputs. Even if you counter the grip and face-off type, it can read it and change just at the last second and win every face-off. The only way I was even able to get that requirement was to limit the face offs to 1 every period and try to score as late as possible and hope the AI doesn't have the time to tie it up. I managed to win 3 out of 4 face-offs and got that challenge, but after I don't know how many tries. Probably didn't help that I'm average at best on face-offs. But still... As for powerplay success, good luck trying to get the make the AI draw one on you.
I'm so glad they changed most challenges to just "WIN THE GAME" as a requirement now. LOL!
I'm so glad they changed most challenges to just "WIN THE GAME" as a requirement now. LOL!
They haven't changed the requirements of any of the challenges. They introduced the new Advent challenge series, where all you have to do is win. But the weekly challenges (Milestone, Prime Time, TOTW, Evo, and Flashback) all still have three requirements per game.
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If the puck would've chipped, it wouldn't have gone off the side of the net like that. Also, since when does a puck hit the side of the net at a 30°angle and come off at a 160° angle? Do you even Math?? I know you don't NHL (yet here you are talking about a game you know diddly-squat about)... So maybe you don't Math and don't care.
Again, it's not that the game is programmed to do this. It's that everything about it is simply CONTRIVED. The physics, the mechanics, the animations... Everything in this game is designed to facilitate certain outcomes. You can call it luck or random, or whatever. Bottom line is, it's frustrating. You expect certain things to happen in specific ways, and you get random EA physics.
This is from another thread:
Explain how THIS even makes 0.01% sense????
AGREED and That's where the "SOMETIMES" effect comes in! It passed right through his skate but didn't cause a tripping animation and yet it triggered a successful poke check when it was clearly no where near the puck? WHY did it pass through his skate WITHOUT a tripping animation being triggered First and Foremost??
Once again, EA mechanics + EA Physics + EA Animations = ZERO sense... Like I get it. Sometimes the puck can be a bit jumpy and it's hard to settle it down on your blade. But in this scenario the puck is 100% flat on the ice at all times. How can an NHL caliber player NOT pick up the puck, once, then TWICE!! Even the opponent's players skate over it a few times.
Holy O' Fugg me, dude!
Tbfh, that Puck would not even have moved off the bottom of the Net into the Goalie...stop making sense already please .
LOL dude hasn't even come back since you came in with facts and video proof
From what it looks like to me is the goalie is clipping through the post and the puck goes off of the boot of his pad and not the side of the net as it appears to.
Obviously it's a clipping problem but from the physics of it that's what it looks like to me.
Woah who put you incharge of the physics court?
I was trying to find a RL Video that shows what I mean, no luck . In short : from how the poking blade comes in, the Puck would flip upwards to start with, which would change trajectory as well as momentum .
I absolutely agree the puck shouldn't stay flat like it does so much in this series.
one ex. When 1on1 players battle for the puck,
instead of hitting them Rstick, and attempting to pick up the loose puck manually,
Rstick hit them, then L1 focus, then TRIANGLE as you approach the puck,
The important part to this is holding triangle, if the puck is laying on the ice, just press Triangle, if the puck is dancing, hold triangle
I truely dont know if this is legit, or im loosing my mind, I just seem to find higher Percentages when I use triangle vs any other
Hi. One more person to agree. Once you get past pro, it seems like the sliders have zero effect on actual gameplay. I could routinely defeat the CPU in pro, and have eventually been able to beat superstar on all previous iterations of this game. I find myself routinely being beaten on all-star mode with the sliders really stupidly adjusted to my advantage because my controller inputs and the slider inputs don’t have really any considerable effect WHEN THE COMPUTER HAS DECIDED IT WANTS TO SCORE.
I have my speed and acceleration and player fatigue sliders and passing skills and puck control and pass interceptions all put at MINIMUM 65/40 in my advantage and at maximum 75/25 in my advantage, yet the computer still will have a passing % of close to 90% every game, while I’m stuck somewhere between 50-75% at best.
The most obnoxious piece of this is that even with all of these settings adjusted in my favor, Dylan Larkin, fresh off the bench, is slower than Radko Gudas after just having killed a 5 minute penalty being stuck in his own zone the entire time. How is it possible that a fresh-legged, full green bar of energy version of Dylan Larkin is slower than a totally gassed, in the red zone or empty version of radko gudas SKATING BACKWARDS??? Can somebody please explain this to me?
This dev team should be ashamed and embarrassed of the garbage they keep putting out. If next year uses the same engine, it will be the first time in 18 years that I won’t purchase the game.
Because AI player differentiation is almost non existent in this game. It is what it is. You can't even blow by slow defenders in this game. I think it was NHL13 where you could last do that.. for example: your Dylan Larkin example. In 13 (and maybe 14?) You could take the puck wide on a slower skating defenseman with a fast skater like Larkin or Hagelin or a Karlsson etc. Problem was that people didn't want to learn about how to properly control a gap (or in this case program their AI so they could do it IF THEIR ATTRIBUTES ALLOW FOR IT) so EA decided to give the AI the ability to always stick with a human controller forward.
I thought it was just me...always played super til this year but at all star in 18 all the cheating **** from pasr years is back and so much worse. The devs just can't figure out how to make the ai actually smart without resorting to what is essentially cheap cheating....biggest and most infuriating offenders:
1. Cpu goes into God mode when "forechecking"
2. Getting stripped of the pick in the d zone end boards because my stick magically goes through the boards but the ai doesn't
3. The ai comes away with 90% of loose contested pucks usually by literally just standing there
4. Cpu magically gets every rebound and is always in perfect position until they score I cover or enough time goes by for me to be "allowed to touch the puck
5. I get slashed at least 10 times a game almost never called...interesting how it's a different thjing every year in 17 it was interference
6. Regardless of sliders way to many Open slippers and wristers just completely miss the net
7. Your d man seems frozen or extremely slow to react when you are lucky enough to gather
8. Poke checking and body checking results in cpu getting loose puck or 're gathering the majority of the time
9. Very dodgy animations and collision detection on hits...perfectly lined up check just somehow completely whiffing or barely budging the carrier
10. Good luck ever winning a face off if if you are up in the game, in the o zone on a pp, or in the d zone on a kill
11. And my long standing favorite...Getting the puck taken away from me THROUGH my body, skates and stick...ea has stated this is intentional for game flow reasons..but I personally think that's **** and they just don't have the time or resources to build a properly functioning collision detection system.
I am guessing the stacked team can more easily overcome this, and the low-level team doesn't have to cope with any such extra hindrances, so it's actually easier to win the Pro level AI with it? And what is more, there seems to be less of random crap going on in the game with the poorer team, the game seems more 'fair'?
Wonder if anyone else has noted something like this, and whether this carries over to HUT online games?
Score a certain amount of goals or Get a certain amount of hits, I'm fine with. But other requirements are boderline impossible. Get 55% Face offs?? Score on 33% of your powerplays?? For the 1st one, it's almost impossible to get even 40% of your faceoffs because the AI is basically sampling your inputs. Even if you counter the grip and face-off type, it can read it and change just at the last second and win every face-off. The only way I was even able to get that requirement was to limit the face offs to 1 every period and try to score as late as possible and hope the AI doesn't have the time to tie it up. I managed to win 3 out of 4 face-offs and got that challenge, but after I don't know how many tries. Probably didn't help that I'm average at best on face-offs. But still... As for powerplay success, good luck trying to get the make the AI draw one on you.
I'm so glad they changed most challenges to just "WIN THE GAME" as a requirement now. LOL!
They haven't changed the requirements of any of the challenges. They introduced the new Advent challenge series, where all you have to do is win. But the weekly challenges (Milestone, Prime Time, TOTW, Evo, and Flashback) all still have three requirements per game.