NHL 19 Wishlist
1. Be a Referee Mode like what you did in the Aporl fools joke but real
2. Ability to trade future conciderations
3. Ability to sign players that PTOs
4. Ability to create a do 3 way trades
2. Ability to trade future conciderations
3. Ability to sign players that PTOs
4. Ability to create a do 3 way trades
10
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Replies
All Modes:
-More stats.. specifically, start capturing blocks in stats, and add some of the advanced metrics like Corsi, PPS, GPS, and per shift based stats.
-Fix collision engine to a hit box type to reduce clipping (sick of getting the puck poke checked away from me by the defender literally pushing his stick through my body, legs, and skates)
-If you are nerfing friendly AI when OPP AI is forechecking (which I strongly suspect that you are based on 100s of hours of gameplay), please cut it out... the intimidation engine is supposed to be dead.
BAP:
-More input and control over contract negotiations
-Stop punishing good individual defensive play with the "bad line defense" neg, unless your player actually contributed to the breakdown that caused the goal
-More +/- in game feedback and categories
-Make it actually possible to get A+ on Defense & Team Play
-More interactivity and story (like your other, bigger budget big bros FIFA & Madden..it's time us puck heads got some love)
-Fix stats that you have no way to impact (ie poise).. these stats are important, but you can't train on them, and you can't impact them with in game performance, so your player can never get better (or worse) at them
-Head Scan App for created player
GM:
-Add ability to buy out AHL players on SPCs.. have a bunch of past prime aged scrubs on every AHL team that you can't get rid of... if they are on NHL 2 ways, then you should also be able to buy them out
-3 way trades yes please
-Agreed on PTOs too, not that I would ever actually sign expensive guys past their prime, but it's a valid type of NHL contract that's missing
3s (Fun Mode BTW, cheers!):
-Add some depth and more to do other than just run the circuit
-Remove rewards tied to Online Coop, since it's friends list only and some of us don't have buddies that also play NHL
HUT:
REMOVE (hahaha, I know the cash cow is here to stay, but I just had to put that in there)
-in playoff mode, tell us what game number it is and also display the series record in the scorebar during gameplay
-out of town scores to be displayed during gameplay in season/franchise/playoff modes
I think this would have the best result for online players, as it would improve how the game plays online, the goal should be to make the game play online as smooth as it does offline.
Invest in another server or two?!
You're just sitting in the penalty box and bam!!!! A fan jumps over the glass into the box....BEER AND BLOOD EVERYWHERE!!!
A.I. - So many things need to be reworked and implemented. They need to start playing like a human hockey team.
Generic faces - Fine, whatever, we need to the ability to edit player appearances post haste. I'll go through the whole damn league if I have to. Whatever intern you have working on this... sux.
Generic faces - more options or a different system.
A Hockey World - NHL prospects are spread all over the world. An integration of these leagues would seem appropriate, yes? You can use fictional leagues for countries like Russia and the US where licensing is an issue. They don't have to be playable leagues, just something for recognition, though, the more integrated the better.
Stats - While you sort of have a full sim option, (your recommended period length is no good) season stats aren't comparable with other teams. I.e. if I average between 30 and 40 faceoffs per game, and the rest of the league sims at between 60 - 80, there's no reason to keep track of this stat, or look at it for comparison. Ya understand where I am going with this? Every team competing within the same parameters?
Eastside hockey manager - enough said, you know what I'm getting at. Partner up, sign one of their guys, do something to imitate the real life business of hockey.
Manual Line Changes on Hybrid controls .
Foreal, I can not understand why it is not implemented . There are exactly 4 Buttons we do not use - at least on ps4 - which would work perfectly for this : the directional buttons/arrows on the left side of the controller .
I mean, 2k had that in their Hockey Game in what? 2007 ? Manual Line changes, using the directional arrows/buttons on the left . Did they kindof patent that so EA can not use it royalty free or sthg ? Or is it really THAT hard to do ?
Oh, and get rid of my Player becoming a Ghost after having laid a BigHit ( not picking up the Puck, not receiving Passes etc .), pretty please !
Neither Line nor Strategy changes are possible during a Game when using Hybrid . Couple that with the fact that we can not protect the puck the way skill stick users do - extending the stick to one side - and you see how playerbase is essentially organized into T1 and T2 players . Simply by the controls thy prefer . Sucks BigTime.
But rly, the option to change Lines would already change a lot. Strategy changes would be the next step...and iirc, 2k had that on the symbol buttons (PS3) during stoppage of play - before a faceoff for instance .
Still no excuse other than "because consoles" to not have fully customizable controls.
I think it's fun to be able to accidentally break the controls, like when I was playing pubg and changed my controls and unbound the shoot button so I couldn't shoot. Lol.
And the system relegation from first division to second division for the biggest leagues like sm liga, SHL etc....
I don't care if they have to put together clips and sound bites of the man. Best commentator in sports history.