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My hut story - it's been a while since I played hut

I used to love hut before. I started playing in nhl 11 however I wasn't that good my record was just over .500, it wasn't until nhl 12 when I got pretty decent at the game. I absolutely loved nhl 12 hut. You know when you discovered the game mode for the first time and saw how you could make a custom team with your favorite players, I had that feeling for pretty much the entire year. From the day the game came out I was 1st on the LD and stayed all year round. I loved everything about the mode. This was the first team I made that year:
y74dO4Q.jpg
rgYDJaa.jpg

 

The salary cap was one of my favorite things about hut back in nhl 12, it was really creative when it came to fielding a team. You were forced to use juniors as a 4th line if you wanted to stack your first 3 forward lines, you also had to use juniors as a 3rd d pair if you stacked the first 2 d lines. I absolutely loved this concept. It felt amazing to see how you could squeeze your favorite players and juniors into the cap. They also had training in the game so you could boost your junior players, it went really well with contracts, your training would last as long as your contract you applied to the player after training which made contracts very useful. Nowadays it just seems like contracts are an afterthought. They don't really have any meaning or substance anymore, just throw a 13 gamer whenever your player runs out. Hut used to have contracts all the way up to 80 games. So you could choose if you had a +9 shot for example but only wanted it for 25 games since they were both cheaper, or if you had a +5 all and since they were expensive you would apply an 80 gamer to make it last. Now you can just throw on a team full of legends in the first couple weeks and keep that team for the year, the removal of the salary cap really disappointed me.

 

I also really missed the victory cards, for example you can see how awesome Keiths victory card looks: PwtVMvJ.jpg I dislike how they took that away right after nhl 12. It was really cool seeing the card faces of victory cards and it went really well since hut is a trading card mode. I feel like hut lost alot of heart by getting rid of victory cards. Nothing felt better than opening a jumbo pack and seeing the victory card for one of your favorite players. It's too bad alot of you guys that started playing after 12 never got to experience it.

 

That brings me to the legendary jumbo pack weekends. Ea would put a sale on the modern day gold plus packs and make them dirt cheap so it was actually profitable to buy packs back then. I remember opening up hundreds and hundreds of jumbos. I remember everyone would save up their pucks and go balls to the walls when the jumbo pack came. The best thing was that they did it pretty often too. Nowadays the packs are such rip offs if you pay with hut points. Ea gotta make that money I guess.

 

After nhl 12 ended I was really dissappointed with nhl 13. With the salary cap gone it didn't take any skill to field a good team, you would just buy the highest rated players and throw them on your team for the rest of the year. Which is how the game is today. However hut in nhl 12 also had a happy medium, there was a no salary cap tournament that would go on and give you good prizes. So if you truly wanted to stack a team without a cap you could. This was my end game no cap team: 3FFFSeT.jpg
HX1ITZT.jpg

 

About a month after nhl 13 I quit hut for good and started focusing on eashl with my club. It was a good substitute for hut and I really enjoyed that mode. I played eashl up to this year and never touched hut since the first month of 13 till this year.

 

Anyways I finally decided this year I'd try to get into hut again. Even though I don't like some things with the game mode, however with the gameplay changes made this year I'm finally enjoying hut again. (game still needs some work but atleast it's decent).

 

However the one thing I completely loathe is the leader board rankings. I don't know why they got rid of competitive rankings. For example you can see: K18xer3.jpg that even though I'm first I have less wins than the guy below me. You would get points for playing good players and you would only get 1 point if you played someone low in the rankings. Back then you could look up teams on EA's website. That's why the guy below me has more wins but less points, he would look teams up and only play level 1 players which wouldn't give him much points. He was known to cherry pick his opponents. I was the opposite, I didn't want to play anyone that had a really low level because it wasn't fun beating on new players. You don't get any better. I always tried to play good players so I would get more points for winning and also that's the best way to improve. I would love playing people better than me, I loved the challenge. It was that mentality that basically made me into the player I am today, sure you get alot of losses but you improve so much. Whenever I played Ferguson I'd win since he never improved, sure he had a nice rec but what's the point if you only play level 1s. I went from having a .500 record in 11 to being the top dog in 12, all because of playing people better than me. I don't know why they took away competitive rankings. After nhl 12 they made the match making better so you don't match up with level 1s anymore. But then recently they took away the ranking for good so now it doesn't matter how good you are, it only matters how much you play. That's the biggest thing I'm disappointed about besides the removal of the salary cap.

 

P.S. Anyone remember when goalie stats didn't matter and it was all about how tall the goalie was? dRh2V5R.jpg the Igor bobkov jason missiaen era was pretty funny. You'd see amazing teams with 60-70 overall goalies, this was the year that Ben Bishop became an elite goalie in hut even though he was still in the AHL at the time.

 

Anyway for this year I started about 2 weeks after the game came out when I got a free copy for game testing. I tried my best to buy low and sell high and after about 2 weeks I finally completed my team. https://hutdb.net/18/builder/904632 I do need to change some players like ekman and suter since I have extra CP synergy, however I really like how my team turned out. I decided not to spend any money since year - last time I did was back in nhl 12, man let me tell you it feels really good to be able to field a decent team without spending any cash. My team is pretty bad compared to some of the guys on this forum but I'm happy how it turned out. I started playing cs last night and hit top 200 for now in about 9 wins or so. I finally got that itch to play hut again which I never had for about 5 or 6 years (last time I played hut). I just thought I'd share my story/rant. Maybe I'll bump into one of you guys in cs, it should be a good ol fun hockey game :)

Replies

  • verrette99
    716 posts Member
    edited October 2017
    It was fun but I prefer the no-cap, no-careers and especially no-training HUT. With all those, you can’t build the ULTIMATE team, which is the purpose of the mode.
  • Very Nice to read this message. Good luck this year ! I agree for the cap, I think There should be a version of that of some sort, but still.. maybe some Day. The couch coop addition got me happy this year. Lots of modes and playing with my friends is a good start :-) have a good season!
  • Thank you for taking the time to fully express how you feel. I wrote a much similar and shorter post about this awhile back talking about the salary cap and contract cards. I agree with everything you've typed here.
  • Loved when HUT was like this, wish they would go back.
  • solid post. fun to read.. NHL 16 was my first year playing HUT so I cannot relate unfortunately
  • ESPOtheDON wrote: »
    solid post. fun to read.. NHL 16 was my first year playing HUT so I cannot relate unfortunately

    Oh u surprise me there ! Me last year ! :D
  • Filterkungen
    129 posts Member
    edited October 2017
    detoxxcxx wrote: »
    I used to love hut before. I started playing in nhl 11 however I wasn't that good my record was just over .500, it wasn't until nhl 12 when I got pretty decent at the game. I absolutely loved nhl 12 hut. You know when you discovered the game mode for the first time and saw how you could make a custom team with your favorite players, I had that feeling for pretty much the entire year. From the day the game came out I was 1st on the LD and stayed all year round. I loved everything about the mode. This was the first team I made that year:
    y74dO4Q.jpg
    rgYDJaa.jpg

     

    The salary cap was one of my favorite things about hut back in nhl 12, it was really creative when it came to fielding a team. You were forced to use juniors as a 4th line if you wanted to stack your first 3 forward lines, you also had to use juniors as a 3rd d pair if you stacked the first 2 d lines. I absolutely loved this concept. It felt amazing to see how you could squeeze your favorite players and juniors into the cap. They also had training in the game so you could boost your junior players, it went really well with contracts, your training would last as long as your contract you applied to the player after training which made contracts very useful. Nowadays it just seems like contracts are an afterthought. They don't really have any meaning or substance anymore, just throw a 13 gamer whenever your player runs out. Hut used to have contracts all the way up to 80 games. So you could choose if you had a +9 shot for example but only wanted it for 25 games since they were both cheaper, or if you had a +5 all and since they were expensive you would apply an 80 gamer to make it last. Now you can just throw on a team full of legends in the first couple weeks and keep that team for the year, the removal of the salary cap really disappointed me.

     

    I also really missed the victory cards, for example you can see how awesome Keiths victory card looks: PwtVMvJ.jpg I dislike how they took that away right after nhl 12. It was really cool seeing the card faces of victory cards and it went really well since hut is a trading card mode. I feel like hut lost alot of heart by getting rid of victory cards. Nothing felt better than opening a jumbo pack and seeing the victory card for one of your favorite players. It's too bad alot of you guys that started playing after 12 never got to experience it.

     

    That brings me to the legendary jumbo pack weekends. Ea would put a sale on the modern day gold plus packs and make them dirt cheap so it was actually profitable to buy packs back then. I remember opening up hundreds and hundreds of jumbos. I remember everyone would save up their pucks and go balls to the walls when the jumbo pack came. The best thing was that they did it pretty often too. Nowadays the packs are such rip offs if you pay with hut points. Ea gotta make that money I guess.

     

    After nhl 12 ended I was really dissappointed with nhl 13. With the salary cap gone it didn't take any skill to field a good team, you would just buy the highest rated players and throw them on your team for the rest of the year. Which is how the game is today. However hut in nhl 12 also had a happy medium, there was a no salary cap tournament that would go on and give you good prizes. So if you truly wanted to stack a team without a cap you could. This was my end game no cap team: 3FFFSeT.jpg
    HX1ITZT.jpg

     

    About a month after nhl 13 I quit hut for good and started focusing on eashl with my club. It was a good substitute for hut and I really enjoyed that mode. I played eashl up to this year and never touched hut since the first month of 13 till this year.

     

    Anyways I finally decided this year I'd try to get into hut again. Even though I don't like some things with the game mode, however with the gameplay changes made this year I'm finally enjoying hut again. (game still needs some work but atleast it's decent).

     

    However the one thing I completely loathe is the leader board rankings. I don't know why they got rid of competitive rankings. For example you can see: K18xer3.jpg that even though I'm first I have less wins than the guy below me. You would get points for playing good players and you would only get 1 point if you played someone low in the rankings. Back then you could look up teams on EA's website. That's why the guy below me has more wins but less points, he would look teams up and only play level 1 players which wouldn't give him much points. He was known to cherry pick his opponents. I was the opposite, I didn't want to play anyone that had a really low level because it wasn't fun beating on new players. You don't get any better. I always tried to play good players so I would get more points for winning and also that's the best way to improve. I would love playing people better than me, I loved the challenge. It was that mentality that basically made me into the player I am today, sure you get alot of losses but you improve so much. Whenever I played Ferguson I'd win since he never improved, sure he had a nice rec but what's the point if you only play level 1s. I went from having a .500 record in 11 to being the top dog in 12, all because of playing people better than me. I don't know why they took away competitive rankings. After nhl 12 they made the match making better so you don't match up with level 1s anymore. But then recently they took away the ranking for good so now it doesn't matter how good you are, it only matters how much you play. That's the biggest thing I'm disappointed about besides the removal of the salary cap.

     

    P.S. Anyone remember when goalie stats didn't matter and it was all about how tall the goalie was? dRh2V5R.jpg the Igor bobkov jason missiaen era was pretty funny. You'd see amazing teams with 60-70 overall goalies, this was the year that Ben Bishop became an elite goalie in hut even though he was still in the AHL at the time.

     

    Anyway for this year I started about 2 weeks after the game came out when I got a free copy for game testing. I tried my best to buy low and sell high and after about 2 weeks I finally completed my team. https://hutdb.net/18/builder/904632 I do need to change some players like ekman and suter since I have extra CP synergy, however I really like how my team turned out. I decided not to spend any money since year - last time I did was back in nhl 12, man let me tell you it feels really good to be able to field a decent team without spending any cash. My team is pretty bad compared to some of the guys on this forum but I'm happy how it turned out. I started playing cs last night and hit top 200 for now in about 9 wins or so. I finally got that itch to play hut again which I never had for about 5 or 6 years (last time I played hut). I just thought I'd share my story/rant. Maybe I'll bump into one of you guys in cs, it should be a good ol fun hockey game :)

    No **** way you got that team in two weeks working the market without spending cash, that is working the market 24/day, your team is well worth over a million in coins and you started from scratch? I have spent a healthy amount of cash and got a stacked team sinceI had a lot of luck with good pulls, I worked the market, completed challenges, won games and spent a lot of time and there is just no way to get a team like that in two weeks starting with a starterpack and working the market without any coins to begin with. Just to reach 100k profit takes forever only working the market.
  • I'm glad you guys enjoyed my nostalgia trip. I was bored at work one day and decided to write it since I had the screenshots on an old Photobucket.

    verrette99 wrote: »
    It was fun but I prefer the no-cap, no-careers and especially no-training HUT. With all those, you can’t build the ULTIMATE team, which is the purpose of the mode.

    Honestly you can't knock it unless you played it back in the day, look at all the other posts and how everyone liked it.

    It gave the best of both worlds. The main leaderboard was with a salary cap, the tournaments with prizes were with no cap. Even with a cap you field a team full of 99s because of the training system. So it was an ultimate team no matter what mode you played. I loved using my favorite juniors and star players on the same team. Now all the juniors aren't even worth using unless its a backup goalie for extra synergies.

    No **** way you got that team in two weeks working the market without spending cash, that is working the market 24/day, your team is well worth over a million in coins and you started from scratch? I have spent a healthy amount of cash and got a stacked team sinceI had a lot of luck with good pulls, I worked the market, completed challenges, won games and spent a lot of time and there is just no way to get a team like that in two weeks starting with a starterpack and working the market without any coins to begin with. Just to reach 100k profit takes forever only working the market.

    https://hutdb.net/18/builder/918463

    This is the team I'm using now, worth about 1.3. I started with the challenge packs, I didn't get anyone good besides a tarasenko and benn which I sold for about 125k at the time. I used that to hover over the hour mark and played the AH for about 2-3 hours a day for 2 weeks. Some days I'd make 100-200k profit from flipping and some days I'd make 10-20k. The thing with the game this year is you don't need to spend cash to get a good team. Since the players don't have any careers once you get a good player he stays on your team permanently. My team isn't even that good compared to the top teams I'm playing against in CS.
  • Most people didn't like the careers, training, etc that you talk about. That's why it was removed. Look at all the uprising that happens on Twitter when they add a cap to a competitive season. Plus people took advantage of idiots and trained up players to match special released items and sold them. Posted players who were retired. Or boosted players of the same name. All in all I like this version better. But maybe do some more future star players or something.
  • Most people didn't like the careers, training, etc that you talk about. That's why it was removed. Look at all the uprising that happens on Twitter when they add a cap to a competitive season. Plus people took advantage of **** and trained up players to match special released items and sold them. Posted players who were retired. Or boosted players of the same name. All in all I like this version better. But maybe do some more future star players or something.

    Everyone has a different opinion. I doubt more people didn't like it though. They stopped doing it because they followed fifas model for ultimate team and that's where we are today. Using players with no careers is a lame excuse tbh because those never sold. Back in the day speciality cards looked alot different and also had different potentials, also on top of that they had different victory card fronts as well, it's really hard to buy the wrong card. They did everything right IMO. Today's game is just a watered down version. Get a player and keep him forever. No cap so it doesn't take any skill to field a team. Just look at my recent team, I'm set for the rest of the year. Speciality cards weren't released like cheap candy back then, it was just more fun to field a team with cap and careers.
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