A reallistic request for NHL 19.
January 2, 2018 11:50PM
edited January 2018
Everyone complains about lag, so how bout a way to get out of a laggy game without having to take a loss. No one enjoys playing in a lag fest. There is already a ping meter. If the ping goes to high for a certain amount of time, or spikes a certain amount of times, the game gives you an option to leave the game without taking a loss. This would end bad connection games, and would stop guys using lag as a cheat. I can't imagine that this would be very difficult to implement. Thoughts?
1
This discussion has been closed.
Howdy, Stranger!
Replies
Because we don't have a disastrous mess that's exploited already. Lol
So the idea is to make it worse? Good idea
It would only be worse if there are more cheaters that regular players, which I highly doubt. So you would rather be stuck in a game that is full of lag, that might be being manipulated by a cheater, than have an option of getting out? Which means you are going to take a loss.
sctty88, in older versions of this game there was a 2 minute grace period where you could play and check the connection and if it was bad you could leave without taking the loss. The problem with that was that is you scored in the first 2 minutes the other guy would quit. It got to the point where both teams wouldn't take a shot till after the 2 min mark.
EA could come up with a solution that suites the game type IMO.
[Profanity removed by @EA_Roger - Curse or swear. Don’t try to get away with it by using symbols in place of letters, too. ]
Cant see that being a solution if i pay $120 for NHL 18 which was the price of the young stars deluxe edition or whatever they called it this year i have as much a right to play online as anyone else regardless of my connection and if i was forcibly removed you can bet this was the last ea title i ever bought i actually dont play online im a franchise guy but people who buy the game have the same right to play regardless of connection
NHL 2k8 had this as well. However in the spirit of competitive games I say they should host all multi player games on their servers and then if one player has a poor connection it won't effect the other player. Then if you quit offer the option to reconnect or face some form of punishment for quitting. This way those who time out have a chance to rejoin and avoid unnecessary punishment. Ez pz. Csgo has it and so does rocket league for their competitive modes. Casual modes you can join and quit at will.
I should have the right to know my opponents/teammates connection and be able to refuse playing against/with them without penalty.
To play any online mode, there should be a standard connection level that must be met. My online experience shouldn’t be affected by someones lousy connection.
This game used to have a "mutual quit," and it was great. EA, in its infinite wisdom, removed that option, so now if you're in a laggy game you have no choice but to suffer through it or take the loss.
What I find really telling about a opponent, is when score is Tied, have bad lag and they Deny my Mutual Quit, then when I happen to score the 1st goal of the game...that's when they send me the Mutual Quit...sorry turnabout is Fair Play! I sent you a Mutual Quit request when the game was Tied, you Denied that request and now you want me to then accept your Mutual Quit AFTER I SCORE