Who else is happy
February 15, 2018 2:08PM
edited February 2018
Who else is happy that EA made sure to put in all this commentary for Valentine’s Day yesterday instead of putting effort into making the game better? Show of hands....lol
Also thank god I have 40 celebrations to choose from and can now chew on my mouth guard...ground breaking
Also thank god I have 40 celebrations to choose from and can now chew on my mouth guard...ground breaking
6
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Commentary isn't handled by gameplay devs. Just because a bunch of commentary was recorded, it doesn't mean development time was sacrificed. These are 2 entirely different areas that have very little bearing on each other. Audio engineers aren't writing gameplay code.
Don't forget pyrotechnics and playable mascots. Sealed the deal right then and there for me.
Would it be safe to say NHL 16 or 17 would be a better purchase?.
Depends if you want the defensive skill stick or not, which is pretty huge in 18. If you don't care for that, then 16 or 17 doesn't matter much. Just get the cheapest one, which would be 16 logically. However, I would assume some are still playing 17 if you want to play online.
So it doesn't really matter how many "offices" or teams they actually have (gameplay, presentation, modes, promotion etc) They have to feed them all from this ONE budget.
Okay but in all honesty, do you think getting holiday commentary affected the budget to the extent of losing a whole feature? I think we all can assume this was pre-recorded before release. I can’t imagine that EA came to Doc and Edzo mid-season to grab a few sound bytes. As in, the budget was healthy for a really great core gameplay function but EA was checking over the budget and said “oh but we were going to pay that huge incentive to commentary to really spice up the holidays, so we’ll have to hope that no one cares about quality goalie mechanics.”
These are the worst arguments, the “they sacrificed this for that.” You have no idea what goes into the development of this game and whether or not one year, with patches, is enough time to scrap a broken system and replace it with a new one that works. Some of the core mechanics are probably on two year cycles which is likely why the game seems to be a stale rerun every other release or so.
Well, I actually have some idea, because I was in the group with the devs when talked about it daily almost 2 years.
Of course I don't have every little detail, but I an have idea what sacrificed for what, that's for sure.
It was so devastating for the game from my (sim) perspective that I actually left that group.
Its something closer to we have doc paid for 3 hours in the recording studio already, lets spend 10-20 minutes on valentines day lines.