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Who else is happy

AEM021591
47 posts Member
edited February 2018
Who else is happy that EA made sure to put in all this commentary for Valentine’s Day yesterday instead of putting effort into making the game better? Show of hands....lol

Also thank god I have 40 celebrations to choose from and can now chew on my mouth guard...ground breaking

Replies

  • Lol yea this game is just pathetic.
  • Stop playing it then ...lover boys...if it's so pathetic....wahhhhhh
  • Or they could focus on gameplay instead of constantly adding in nonsense
  • AEM021591 wrote: »
    Or they could focus on gameplay instead of constantly adding in nonsense
    Ya fickis on gamezplau EA jerks!
  • And prime example of the type of community EA has. Either a bunch of children or a bunch of people that wanna act like it
  • Not to mention the fact that the whole reason to play a game is to enjoy it and having completely flawed gameplay for 4 straight years on ps4 and xb1 doesn’t make the game fun. But I guess you’ll just mimick that again because you’re a 5 year old.
  • Sinbin
    1331 posts Member
    AEM021591 wrote: »
    Who else is happy that EA made sure to put in all this commentary for Valentine’s Day yesterday instead of putting effort into making the game better? Show of hands....lol

    Also thank god I have 40 celebrations to choose from and can now chew on my mouth guard...ground breaking

    Commentary isn't handled by gameplay devs. Just because a bunch of commentary was recorded, it doesn't mean development time was sacrificed. These are 2 entirely different areas that have very little bearing on each other. Audio engineers aren't writing gameplay code.
  • AEM021591 wrote: »
    Who else is happy that EA made sure to put in all this commentary for Valentine’s Day yesterday instead of putting effort into making the game better? Show of hands....lol

    Also thank god I have 40 celebrations to choose from and can now chew on my mouth guard...ground breaking

    Don't forget pyrotechnics and playable mascots. Sealed the deal right then and there for me.
  • kitchener_boy
    354 posts Member
    edited February 2018
    Have they fixed the Ranger goal song yet to be proper??? I'm kidding. Yeah game play should be top of the agenda here!. I saw NHL 18 at WalMart for around $50...from what I've read on here.. the game isn't even worth $20.00
    Would it be safe to say NHL 16 or 17 would be a better purchase?.
  • Have they fixed the Ranger goal song yet to be proper??? I'm kidding. Yeah game play should be top of the agenda here!. I saw NHL 18 at WalMart for around $50...from what I've read on here.. the game isn't even worth $20.00
    Would it be safe to say NHL 16 or 17 would be a better purchase?.

    Depends if you want the defensive skill stick or not, which is pretty huge in 18. If you don't care for that, then 16 or 17 doesn't matter much. Just get the cheapest one, which would be 16 logically. However, I would assume some are still playing 17 if you want to play online.
  • kitchener_boy
    354 posts Member
    edited February 2018
    Gosh Darnit!!! soo many to choose from. THATS IT!!! I'm no longer HAPPY!
  • Pyrotechnics and playable mascots did possibly sacrifice some QA testing, but let's not pretend the guys recording commentary were software developers.
  • The NHL team just like every game development team is broken down into several departments, usually with many people in each department all handling different areas of the game. One team working on their side has little to do with the other teams work.
    Do, or do not, there is no try
  • djneohockey
    732 posts Member
    edited February 2018
    Yep, but the game have one budget.
    So it doesn't really matter how many "offices" or teams they actually have (gameplay, presentation, modes, promotion etc) They have to feed them all from this ONE budget.
    Post edited by djneohockey on
  • I love the game!
  • Yep, but the game have one budget.
    So it doesn't really matter how many "offices" or teams they actually have (gameplay, presentation, modes, promotion etc) They have to feed them all from this ONE budget.

    Okay but in all honesty, do you think getting holiday commentary affected the budget to the extent of losing a whole feature? I think we all can assume this was pre-recorded before release. I can’t imagine that EA came to Doc and Edzo mid-season to grab a few sound bytes. As in, the budget was healthy for a really great core gameplay function but EA was checking over the budget and said “oh but we were going to pay that huge incentive to commentary to really spice up the holidays, so we’ll have to hope that no one cares about quality goalie mechanics.”

    These are the worst arguments, the “they sacrificed this for that.” You have no idea what goes into the development of this game and whether or not one year, with patches, is enough time to scrap a broken system and replace it with a new one that works. Some of the core mechanics are probably on two year cycles which is likely why the game seems to be a stale rerun every other release or so.
  • I think they had to pay for the extra commentary, just like they had to pay other offices for celebrations and for being able to chew on your mouth guard...just like they pay to have the custom mascots...all this stuff they continue to pay into instead of pitching money toward the development of gameplay
  • Yep, but the game have one budget.
    So it doesn't really matter how many "offices" or teams they actually have (gameplay, presentation, modes, promotion etc) They have to feed them all from this ONE budget.

    Okay but in all honesty, do you think getting holiday commentary affected the budget to the extent of losing a whole feature? I think we all can assume this was pre-recorded before release. I can’t imagine that EA came to Doc and Edzo mid-season to grab a few sound bytes. As in, the budget was healthy for a really great core gameplay function but EA was checking over the budget and said “oh but we were going to pay that huge incentive to commentary to really spice up the holidays, so we’ll have to hope that no one cares about quality goalie mechanics.”

    These are the worst arguments, the “they sacrificed this for that.” You have no idea what goes into the development of this game and whether or not one year, with patches, is enough time to scrap a broken system and replace it with a new one that works. Some of the core mechanics are probably on two year cycles which is likely why the game seems to be a stale rerun every other release or so.

    Well, I actually have some idea, because I was in the group with the devs when talked about it daily almost 2 years.
    Of course I don't have every little detail, but I an have idea what sacrificed for what, that's for sure.
    It was so devastating for the game from my (sim) perspective that I actually left that group.
  • B_Bunny
    893 posts Member
    edited February 2018
    AEM021591 wrote: »
    I think they had to pay for the extra commentary, just like they had to pay other offices for celebrations and for being able to chew on your mouth guard...just like they pay to have the custom mascots...all this stuff they continue to pay into instead of pitching money toward the development of gameplay

    Its something closer to we have doc paid for 3 hours in the recording studio already, lets spend 10-20 minutes on valentines day lines.
    PSN: B-Bunny
  • kitchener_boy
    354 posts Member
    edited February 2018
    It's more like EA saying "Heres your update you've been asking for". They still made money and will next September with the same Dev Team.
    Post edited by kitchener_boy on
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