1. You have the choice of either Exact search or Relaxed. They need to have a 3 or more search option.
2. While searching with your club and waiting, you should be able to go into free skate and practice plays and shoot the puck at a computer or user controlled goalie with your teammates. That is a must have PS5 feature for the future of NHL Imo.
- Multiple Dressing rooms like NHL 10
1. More dressing rooms is a must have feature in order to have more people playing at all times in your club.
- Online team play/ Drop-ins
1. Bring back the HUB
2. Bring back the text chat
3. Bring back the custom hosted ranked lobbies
4. Bring back the normal teams
5. Bring back the stadium's
6. Have an option to play outside
Comment below everything else you guy's want to make the best NHL
- More alumni players, for example: - Goalies : Martin Brodeur , Dominik Hasek , Miikka Kiprusoff , John Vanbiesbrouck, Artus Irbe …. - Defenceman : Kimmo Timonen, Scot Stevens , Adam Foote, Sandis Ozolins …. - Fowards : Paul Kariya , Daniel and Henrik Sedin, Daniel Alfredsson, Pavel Bure , Alexei Yashin , Sergei Fedorov, Saku Koivu, Sami Kapanen, Ziggy Palffy ….. - Soviet ice hockey legends: -Vyacheslav Fetisov , Vladislav Tretiak , Alexei Kasatonov…..
CREATION ZONE:
- Retro equipment's - More vintage logos - Anaheim Mighty Ducks logo - Buffalo Sabres ( 1996-2006) - Pittsburg Penguins ( 1992-2002) - San Jose Sharks (1991-2007) - Winnipeg Jets [old] (1990-1996)
- More jersey styles - NHL All Star game jerseys - Warrior CHL jerseys and Nike Team Canada jersey
ROSTERS:
- Update national team rosters - Henrik Karlsson , Darren Dietz , Nigel Dawes and Dustin Boyd (Kazakhstan) - Stéphane Da Costa (France) - Nicklas Jensen , Peter Regin , Oliver Lauridsen and Philip Larsen (Denmark) - Mikhail Grigorenko , Nikita Nesterov, Slava Voynov (Russia) - Geoff Platt (Belarus)
- New national teams : Slovenia , Hungary , South Korea , China
- Women's national teams USA , Canada , Finland , Russia
- Some new league : Slovakia , KHL+MHL (russian junior league), USHL , NAHL , CJHL , NCAA, Norway, Denmark , Mestis (Finland 2-tier) , DEL2 , NLB , France or Alps HL
Goalies on breakaways play the shooter like they are always going to shoot from the high slot. This makes the goalie always play aggressive outside of his crease. If there was a way that you could implement a AI system for the goalies to each choose deke or shot on a breakaway this would lead to players having to read the goalie before either shooting or doing a deke. To me most goals seem realistic until someone gets a breakaway. It's either backhand forehand backhand or the one hand tuck. You NEVER see someone shoot on a breakaway unless it's the AI shooting off the pad for a self rebound goal. There is nothing wrong with the examples I gave but considering there is no variety and they go in every time. That where I'd like a change.
Also the AI bumping is straight up OP in both HUT and EASHL. The AI doesn't need speed or let alone and animation to create a bump that will force you in one direction with no ability to pass or shoot until the bump animation is complete. I like the bumps in certain scenarios but it just needs some tweaking to make it more smooth in regards to attributes. I can play a squad battle game and get bumped off the puck by Marty St. Louis when I'm using Byfuglien.
Also can we get a complete overhaul to the tie up animations in front of the net. They are borderline useless as a human defender. The offensive player needs to not only be standing still but your defender needs to be facing a certain angle to get the animation. If we could go back to old gen in a way that tie ups were on the RS that would be better. As a defender in EASHL old gen was great in front of the net.
Last thing is in HUT if we could see attributes go up when synergies are active in the player info screen that would be great. If he's in the lineup and has synergies active I should see my SP bring his 90 speed up to 93.
I bought the game this year, as I have done every year, but this time I just couldn't overlook how far off the attributes and ratings are for the entire league. I played a bit of eashl, but didn't even touch GM mode because what is the point of playing a simulator when the attributes are so whack it's not realistic at all.
I know EA will never ever get this right and in their defense it would be impossible to make everyone happy since people have different opinions. Here are some solutions:
1. Attribute Reference Scale - Currently, the only reference we have for attributes is a comparison to how other players are rated. This is brutal since EA doesn't take the time to actually rate players realistically. Max Domi has an 88 DEF Awareness and Phillip Danault only has 87 DEF Awareness. Phillip Danault finished 7th in Selke voting and Max Domi is a very mediocre player defensively... EA does this with players all over the league to boost the overall of "star players" and it is unforgiveable, completely absurd and ridiculous. Offensive players don't all have to have high 80 attributes... and defensive or 3rd line checkers don't all have to have low 80's.. its brutal. Part of making a team is playing players in the proper roles, not just getting the highest rated players and doing best lines. I know EA puts a lot of effort into GM mode with the scouting and staff features, but not having realistic player ratings kills any attempt at a realistic simulator.
There needs to be an attribute reference Scale, example: - 96+ = You're a freak - 93 to 95 = Exceptional - 90 to 92 = Elite - 87 to 89 = Very Good - 86 = Above Average - 85 = Average - 84 = Below Average - 81 to 83 = Poor - 75 to 80 = Weak - 74 and Under = F
This would help standardize ratings. No more everybody has Poise of 75 but speed of 85+, how do you come up with these numbers? Ideally, a large percentage of NHL attributes should be between 84 and 86, and each category outside of average should represent a standard deviation. If I had this I could actually go through most of the rosters and edit things how I want them to be.
2. Roster Sharing - Since EA cannot take the time to even put out ballpark attribute ratings, they should absolutely have to give the community the power to do it themselves. Roster sharing would also allow players to add all of the missing KHL and NCAA prospects easily.
3. I'll just stop at roster sharing because that is the easiest and most obvious fix. It is sad that there is definitely someone out there who would take the time to put out a realistic roster for everyone to download and use for free.. meanwhile EA doesn't have anyone competent enough to do this for their own game.
I still cannot play NHL 20 because of this and I won't be buying another NHL game until this is fixed. I usually just spend hours editing players, but i cant ignore how terrible the ratings are for players around the league knowing how far off the attributes are for my favorite team.
1. Bring back Live The Life features to Be A Pro, and let us play Be A Pro in European Leagues #MakeBeAProFunAgain
2. A good soundtrack! Hockey deserves much more than generic rap and pop music, they belong to NBA and FIFA respectively! One of the most recent NHL songs; Motionless In White - "Brand New Numb" is one of the most praised NHL songs of all time! There isn't a single negative comment on DangleCity's video on Brand New Numb, so people love it! We haven't had a metal song in NHL since NHL 14. This proves that people want this type of music! And it can introduce young people to new kinds of music, instead of relying on music that are usually heard at the mall. NHL 11 is considered to have the best NHL soundtrack, because it relied on famous hockey anthems like The Final Countdown, Twilight Zone, Full Of Regret, Blitzkrieg Bop, Crowd Chant etc. If we had songs like Seven Nation Army, Chelsea Dagger, Holiday or My Sharona, i guess it can boost people's interest in the soundtrack. And hey, Airbourne, Avenged Sevenfold, Bullet For My Valentine and Dropkick Murphys wouldn't be as well known if it wasn't for NHL! :) #MakeNHLSoundtracksGreatAgain
3. Roster sharing
4. GM Connected. I personally don't play this mode, but i know a lot of people want this mode back.
5. UGC (A.K.A. User Generated Customization). Mostly for Create A Team. This includes, custom logos, -jerseys, -pants, -socks, -goalie masks, -arena music and -menu music. Maybe even add some new stuff, like custom advertisements in the arena. The only way how this could be possible, if you import .svg (.mp3 for music) from your PC or USB stick. Similarly how Gran Turismo Sport uses custom emblems. And MLB The Show for custom music.
1. In Online VS, if one person skips the replays, it skips for both parties (as everyone can watch the replays after the game so no need to make people sit through the slowmo of another one-timer).
2. In Online VS, if someone quits in the last minute (likely due to losing), the game does not end as a DNF, but ends as a complete 60min game (or 65min for OT) with real score, 3 stars, etc.
3. In Online VS Casual, ability to choose which number of players per team to match to, so guarantee 1v1, 2v2, etc. Might limit some matchmaking but will stop quits at puck drop for parties that wanted a different match up. OR, make a lobby room for matchmaking so people can choose their opponents or even just the number of player match ups. Might allow for casual games to become drop in games, team up with other players that you did not know prior. Also, imagine if a players recent game record or other stats could be shown before the game starts? So many possibilities to give us more information and add to the game experience. Honestly a whole rethink of how this is currently implemented would be appreciated.
4. Roster updates either done with automation so they happen daily (will of course take some work but in no way impossible), or roster updates done on a consistent schedule (every Wednesday or whatever). Just be regular and consistent.
5. Ability to call a time out without pausing the game. Like the pull goalie shortcut.
6. Custom actions/hot keys/short cuts or whatever you want to call them. Example: quick button combination to dial up/down pressure or change the line assignments. Or to quickly switch a line.
7. Ability to shuffle up lines mid game, while in the game. Power play lines are exhausted? Substitute some fresh people that are not on the official lines. Current line combos not working? Quick hot key to shuffle up the lines a bit in order to try out some different combinations. Would bring team management more in line with how things work in a real game.
8. Disable skating to the bench to initiate a player change, would stop the unexpected changes altogether. Or have it be a menu item option that we can choose to disable.
Just make what NBA2K has which is MyPark but make it for Hockey like MyRink it MyIce or something that would change the game for the better and it would be really cool and fun and just change it up every year like 2K does. U can make your own player and choose its Position just like you do in Career mode but u can also use that player in “MyRink” or “MyIce” (or whatever its named) and play with other online players and team up and play against other online players and just have multiple rinks and have some 6v6 and some like 3v3 and even some 2v2.
I wish that EA makes these thing into NHL 21. #1 Suspensions - Game suspensions for players would be a nice feature. So if player gets game misconduct then there would be a possibility to get a 1-10 games suspension for the specific player. And suspension lenght.
#2 Be a referee game Mode - A game mode like be a pro but you are a referee. I bet it would be pretty hard to make and i think that EA doesnt have time to make it into NHL 21. But i hope that we will see this nice game mode in future.
#3 Live a life mode - The only thing that i was enjoying in NHL 14 was the live a life mode. I hope that EA would bring it back. It added so much new features into that game.
Please increase minimum players on team from 2 to 3 for CHEL 6v6.
Nothing is more frustrating in this mode than being forced to play a team with a bunch of CPU players because the other players quit. I would rather the game end than spend the time grinding it out vs. CPUs for fear of losing CR or DNF%. If I wanted to play vs. CPU there are plenty of other game modes available. I don’t think anyone plays drop 6s to play 2v2 anyway, so I don’t see how increasing the minimum would have any negative impact on lobbies. While more games would end early, most players would prefer that over CPUs. Plus with some shorter games there should be more players available to fill lobbies quicker and fuller?
Please increase minimum players on team from 2 to 3 for CHEL 6v6.
Nothing is more frustrating in this mode than being forced to play a team with a bunch of CPU players because the other players quit. I would rather the game end than spend the time grinding it out vs. CPUs for fear of losing CR or DNF%. If I wanted to play vs. CPU there are plenty of other game modes available. I don’t think anyone plays drop 6s to play 2v2 anyway, so I don’t see how increasing the minimum would have any negative impact on lobbies. While more games would end early, most players would prefer that over CPUs. Plus with some shorter games there should be more players available to fill lobbies quicker and fuller?
Thanks
And for club 6v6 should be at least 4.
I'm tired of matching up with a team of 2 or 3 guys and the rest CPU, go play 3v3.
The "match exact room size" isn't enough.
As soon as someone quits and they're down to 3, they forfeit.
Mostly franchise mode dedicated Goalie masks ....we need the real ones from today's games yes but also allow us to create our own or bring back vintage goalies masks etc In creating players add more to the shot skills ie Slap snap wrist and backhand maybe even tip Caches will need baby steps ...I say start by trying to get real coaches ...then pre post game interviews and pregame plan (adjustable presets for different team styles ) plus more management and player interactions Big events .... The draft trade deadline Free agency Frenzy all-star game skills comp need to feel special and have build up plus after effects on the season ....also make season openers bigger winter classics more elaborate etc Trades .... As stated above trade deadline needs to feel more special pre during and post ... I like the phone idea of 14 ....but with today's phones they can go so much further calls ng players agents coaches and scouts Gameplay has improved each year so I'll just say do that again somehow lol no lacrosse goal Expansion .... Allow to plan a few expansions ?? Start a franchise with expansion in years 2, 10, 20 etc Injuries and suspension... Injuries need to be more elaborate ....what's the exact injury will they need surgery possible season ending or even career ending if near the end of long careers .... suspensions I don't know how but the fact the announcers mention them on 20 means they need to be apart of the game ...maybe tie into the injuries somehow
Now I was a big fan of NHL 14 ...my fave of all them I loved that my players could compete with the statistics of the greats in history and get credit for having such players beat these records ie Rookie goals / assists / points vs the best of the past Gretzkys all-time points First shift first shot first goal Most pims Games played Win streak Loss streak Most goals / assists / points in a game Most fights in a year Hits Make having huge careers and career years actually mean something And give points to the gm for attaining goals and records
Honestly, I would love for them to just work on Be a Pro for the next game. Heres what I think they should add.
First I'll start with goalies,
We need goalie injuries( Like if we take a big hit or goalie fights, even if they go to make a save they could pull something etc.) Really great saves.
Now with Players.
Make it so we can get suspended if we do something really wrong. Longer contracts. Make it so we can get put on the trading block. Whole season injuries and maybe even career-ending. Maybe we can interact with players and the coach. (We can make people hate us or like us just like in NBA). When we go into FA make it so coaches can communicate with us about joining their team.
Big events.
How about adding big events like a winter classic or an NHL all-star game/ Skills competition. Make it so we can go to China if you can.
Extras
How about instead of starting in the memorial cup or whatever we start in peewees I think this would be really cool. If we get sick of the NHL we can go to different leagues, like the European league.
If I missed anything please tell me because I love to read about the ideas for Be a Pro.
I bought the game this year, as I have done every year, but this time I just couldn't overlook how far off the attributes and ratings are for the entire league. I played a bit of eashl, but didn't even touch GM mode because what is the point of playing a simulator when the attributes are so whack it's not realistic at all.
I know EA will never ever get this right and in their defense it would be impossible to make everyone happy since people have different opinions. Here are some solutions:
1. Attribute Reference Scale
- Currently, the only reference we have for attributes is a comparison to how other players are rated. This is brutal since EA doesn't take the time to actually rate players realistically. Max Domi has an 88 DEF Awareness and Phillip Danault only has 87 DEF Awareness. Phillip Danault finished 7th in Selke voting and Max Domi is a very mediocre player defensively... EA does this with players all over the league to boost the overall of "star players" and it is unforgiveable, completely absurd and ridiculous. Offensive players don't all have to have high 80 attributes... and defensive or 3rd line checkers don't all have to have low 80's.. its brutal. Part of making a team is playing players in the proper roles, not just getting the highest rated players and doing best lines. I know EA puts a lot of effort into GM mode with the scouting and staff features, but not having realistic player ratings kills any attempt at a realistic simulator.
There needs to be an attribute reference Scale, example:
- 96+ = You're a freak
- 93 to 95 = Exceptional
- 90 to 92 = Elite
- 87 to 89 = Very Good
- 86 = Above Average
- 85 = Average
- 84 = Below Average
- 81 to 83 = Poor
- 75 to 80 = Weak
- 74 and Under = F
This would help standardize ratings. No more everybody has Poise of 75 but speed of 85+, how do you come up with these numbers? Ideally, a large percentage of NHL attributes should be between 84 and 86, and each category outside of average should represent a standard deviation. If I had this I could actually go through most of the rosters and edit things how I want them to be.
2. Roster Sharing
- Since EA cannot take the time to even put out ballpark attribute ratings, they should absolutely have to give the community the power to do it themselves. Roster sharing would also allow players to add all of the missing KHL and NCAA prospects easily.
3. I'll just stop at roster sharing because that is the easiest and most obvious fix. It is sad that there is definitely someone out there who would take the time to put out a realistic roster for everyone to download and use for free.. meanwhile EA doesn't have anyone competent enough to do this for their own game.
I still cannot play NHL 20 because of this and I won't be buying another NHL game until this is fixed. I usually just spend hours editing players, but i cant ignore how terrible the ratings are for players around the league knowing how far off the attributes are for my favorite team.
That is spot on ....
I did my own roster update ...took me weeks. (i dont mind it s fun) and it make a ton of difference .. .i use almost the same scale as yours...
+created around 65 missing players and prospect ....
You are so right about tons of players rated exactly the same....
Players X score 3goal in 82 games and have 85 sht acc. Really ...EA
And that is just one example ...
Ea roster are the worst in all sports gaming ..
But i still like this years game not perfect but fun(with good sliders)..
first time in the ps4 era i play past christmas...
My wish is to improve the gameplay. Physics, AI, goalie IQ, promote team play and discourage the one man circus show this game has become. In my opinion this game is all flash, and no substance.
I would like HUT to be rebuilt with the user in mind. I think it costs too much to do most sets. You either have to grind non stop or pay.
Replies
and of course, I forgot this one:
In EASHL we need tools how to deal with game trolls!
1. You have the choice of either Exact search or Relaxed. They need to have a 3 or more search option.
2. While searching with your club and waiting, you should be able to go into free skate and practice plays and shoot the puck at a computer or user controlled goalie with your teammates. That is a must have PS5 feature for the future of NHL Imo.
- Multiple Dressing rooms like NHL 10
1. More dressing rooms is a must have feature in order to have more people playing at all times in your club.
- Online team play/ Drop-ins
1. Bring back the HUB
2. Bring back the text chat
3. Bring back the custom hosted ranked lobbies
4. Bring back the normal teams
5. Bring back the stadium's
6. Have an option to play outside
Comment below everything else you guy's want to make the best NHL
- More alumni players, for example:
- Goalies : Martin Brodeur , Dominik Hasek , Miikka Kiprusoff , John Vanbiesbrouck, Artus Irbe ….
- Defenceman : Kimmo Timonen, Scot Stevens , Adam Foote, Sandis Ozolins ….
- Fowards : Paul Kariya , Daniel and Henrik Sedin, Daniel Alfredsson, Pavel Bure , Alexei Yashin ,
Sergei Fedorov, Saku Koivu, Sami Kapanen, Ziggy Palffy …..
- Soviet ice hockey legends:
-Vyacheslav Fetisov , Vladislav Tretiak , Alexei Kasatonov…..
CREATION ZONE:
- Retro equipment's
- More vintage logos
- Anaheim Mighty Ducks logo
- Buffalo Sabres ( 1996-2006)
- Pittsburg Penguins ( 1992-2002)
- San Jose Sharks (1991-2007)
- Winnipeg Jets [old] (1990-1996)
- More jersey styles
- NHL All Star game jerseys
- Warrior CHL jerseys and Nike Team Canada jersey
ROSTERS:
- Update national team rosters
- Henrik Karlsson , Darren Dietz , Nigel Dawes and Dustin Boyd (Kazakhstan)
- Stéphane Da Costa (France)
- Nicklas Jensen , Peter Regin , Oliver Lauridsen and Philip Larsen (Denmark)
- Mikhail Grigorenko , Nikita Nesterov, Slava Voynov (Russia)
- Geoff Platt (Belarus)
- New national teams : Slovenia , Hungary , South Korea , China
- Women's national teams USA , Canada , Finland , Russia
- Some new league : Slovakia , KHL+MHL (russian junior league), USHL , NAHL , CJHL , NCAA,
Norway, Denmark , Mestis (Finland 2-tier) , DEL2 , NLB , France or Alps HL
Goalies on breakaways play the shooter like they are always going to shoot from the high slot. This makes the goalie always play aggressive outside of his crease. If there was a way that you could implement a AI system for the goalies to each choose deke or shot on a breakaway this would lead to players having to read the goalie before either shooting or doing a deke. To me most goals seem realistic until someone gets a breakaway. It's either backhand forehand backhand or the one hand tuck. You NEVER see someone shoot on a breakaway unless it's the AI shooting off the pad for a self rebound goal. There is nothing wrong with the examples I gave but considering there is no variety and they go in every time. That where I'd like a change.
Also the AI bumping is straight up OP in both HUT and EASHL. The AI doesn't need speed or let alone and animation to create a bump that will force you in one direction with no ability to pass or shoot until the bump animation is complete. I like the bumps in certain scenarios but it just needs some tweaking to make it more smooth in regards to attributes. I can play a squad battle game and get bumped off the puck by Marty St. Louis when I'm using Byfuglien.
Also can we get a complete overhaul to the tie up animations in front of the net. They are borderline useless as a human defender. The offensive player needs to not only be standing still but your defender needs to be facing a certain angle to get the animation. If we could go back to old gen in a way that tie ups were on the RS that would be better. As a defender in EASHL old gen was great in front of the net.
Last thing is in HUT if we could see attributes go up when synergies are active in the player info screen that would be great. If he's in the lineup and has synergies active I should see my SP bring his 90 speed up to 93.
Thanks
I know EA will never ever get this right and in their defense it would be impossible to make everyone happy since people have different opinions. Here are some solutions:
1. Attribute Reference Scale
- Currently, the only reference we have for attributes is a comparison to how other players are rated. This is brutal since EA doesn't take the time to actually rate players realistically. Max Domi has an 88 DEF Awareness and Phillip Danault only has 87 DEF Awareness. Phillip Danault finished 7th in Selke voting and Max Domi is a very mediocre player defensively... EA does this with players all over the league to boost the overall of "star players" and it is unforgiveable, completely absurd and ridiculous. Offensive players don't all have to have high 80 attributes... and defensive or 3rd line checkers don't all have to have low 80's.. its brutal. Part of making a team is playing players in the proper roles, not just getting the highest rated players and doing best lines. I know EA puts a lot of effort into GM mode with the scouting and staff features, but not having realistic player ratings kills any attempt at a realistic simulator.
There needs to be an attribute reference Scale, example:
- 96+ = You're a freak
- 93 to 95 = Exceptional
- 90 to 92 = Elite
- 87 to 89 = Very Good
- 86 = Above Average
- 85 = Average
- 84 = Below Average
- 81 to 83 = Poor
- 75 to 80 = Weak
- 74 and Under = F
This would help standardize ratings. No more everybody has Poise of 75 but speed of 85+, how do you come up with these numbers? Ideally, a large percentage of NHL attributes should be between 84 and 86, and each category outside of average should represent a standard deviation. If I had this I could actually go through most of the rosters and edit things how I want them to be.
2. Roster Sharing
- Since EA cannot take the time to even put out ballpark attribute ratings, they should absolutely have to give the community the power to do it themselves. Roster sharing would also allow players to add all of the missing KHL and NCAA prospects easily.
3. I'll just stop at roster sharing because that is the easiest and most obvious fix. It is sad that there is definitely someone out there who would take the time to put out a realistic roster for everyone to download and use for free.. meanwhile EA doesn't have anyone competent enough to do this for their own game.
I still cannot play NHL 20 because of this and I won't be buying another NHL game until this is fixed. I usually just spend hours editing players, but i cant ignore how terrible the ratings are for players around the league knowing how far off the attributes are for my favorite team.
1. Bring back Live The Life features to Be A Pro, and let us play Be A Pro in European Leagues
#MakeBeAProFunAgain
2. A good soundtrack! Hockey deserves much more than generic rap and pop music, they belong to NBA and FIFA respectively! One of the most recent NHL songs; Motionless In White - "Brand New Numb" is one of the most praised NHL songs of all time! There isn't a single negative comment on DangleCity's video on Brand New Numb, so people love it! We haven't had a metal song in NHL since NHL 14. This proves that people want this type of music! And it can introduce young people to new kinds of music, instead of relying on music that are usually heard at the mall. NHL 11 is considered to have the best NHL soundtrack, because it relied on famous hockey anthems like The Final Countdown, Twilight Zone, Full Of Regret, Blitzkrieg Bop, Crowd Chant etc. If we had songs like Seven Nation Army, Chelsea Dagger, Holiday or My Sharona, i guess it can boost people's interest in the soundtrack. And hey, Airbourne, Avenged Sevenfold, Bullet For My Valentine and Dropkick Murphys wouldn't be as well known if it wasn't for NHL! :)
#MakeNHLSoundtracksGreatAgain
3. Roster sharing
4. GM Connected. I personally don't play this mode, but i know a lot of people want this mode back.
5. UGC (A.K.A. User Generated Customization). Mostly for Create A Team. This includes, custom logos, -jerseys, -pants, -socks, -goalie masks, -arena music and -menu music. Maybe even add some new stuff, like custom advertisements in the arena. The only way how this could be possible, if you import .svg (.mp3 for music) from your PC or USB stick. Similarly how Gran Turismo Sport uses custom emblems. And MLB The Show for custom music.
1. In Online VS, if one person skips the replays, it skips for both parties (as everyone can watch the replays after the game so no need to make people sit through the slowmo of another one-timer).
2. In Online VS, if someone quits in the last minute (likely due to losing), the game does not end as a DNF, but ends as a complete 60min game (or 65min for OT) with real score, 3 stars, etc.
3. In Online VS Casual, ability to choose which number of players per team to match to, so guarantee 1v1, 2v2, etc. Might limit some matchmaking but will stop quits at puck drop for parties that wanted a different match up. OR, make a lobby room for matchmaking so people can choose their opponents or even just the number of player match ups. Might allow for casual games to become drop in games, team up with other players that you did not know prior. Also, imagine if a players recent game record or other stats could be shown before the game starts? So many possibilities to give us more information and add to the game experience. Honestly a whole rethink of how this is currently implemented would be appreciated.
4. Roster updates either done with automation so they happen daily (will of course take some work but in no way impossible), or roster updates done on a consistent schedule (every Wednesday or whatever). Just be regular and consistent.
5. Ability to call a time out without pausing the game. Like the pull goalie shortcut.
6. Custom actions/hot keys/short cuts or whatever you want to call them. Example: quick button combination to dial up/down pressure or change the line assignments. Or to quickly switch a line.
7. Ability to shuffle up lines mid game, while in the game. Power play lines are exhausted? Substitute some fresh people that are not on the official lines. Current line combos not working? Quick hot key to shuffle up the lines a bit in order to try out some different combinations. Would bring team management more in line with how things work in a real game.
8. Disable skating to the bench to initiate a player change, would stop the unexpected changes altogether. Or have it be a menu item option that we can choose to disable.
#1 Suspensions - Game suspensions for players would be a nice feature. So if player gets game misconduct then there would be a possibility to get a 1-10 games suspension for the specific player. And suspension lenght.
#2 Be a referee game Mode - A game mode like be a pro but you are a referee. I bet it would be pretty hard to make and i think that EA doesnt have time to make it into NHL 21. But i hope that we will see this nice game mode in future.
#3 Live a life mode - The only thing that i was enjoying in NHL 14 was the live a life mode. I hope that EA would bring it back. It added so much new features into that game.
Nothing is more frustrating in this mode than being forced to play a team with a bunch of CPU players because the other players quit. I would rather the game end than spend the time grinding it out vs. CPUs for fear of losing CR or DNF%. If I wanted to play vs. CPU there are plenty of other game modes available. I don’t think anyone plays drop 6s to play 2v2 anyway, so I don’t see how increasing the minimum would have any negative impact on lobbies. While more games would end early, most players would prefer that over CPUs. Plus with some shorter games there should be more players available to fill lobbies quicker and fuller?
Thanks
And for club 6v6 should be at least 4.
I'm tired of matching up with a team of 2 or 3 guys and the rest CPU, go play 3v3.
The "match exact room size" isn't enough.
As soon as someone quits and they're down to 3, they forfeit.
Goalie masks ....we need the real ones from today's games yes but also allow us to create our own or bring back vintage goalies masks etc
In creating players add more to the shot skills ie
Slap snap wrist and backhand maybe even tip
Caches will need baby steps ...I say start by trying to get real coaches ...then pre post game interviews and pregame plan (adjustable presets for different team styles ) plus more management and player interactions
Big events .... The draft trade deadline Free agency Frenzy all-star game skills comp need to feel special and have build up plus after effects on the season ....also make season openers bigger winter classics more elaborate etc
Trades .... As stated above trade deadline needs to feel more special pre during and post ... I like the phone idea of 14 ....but with today's phones they can go so much further calls ng players agents coaches and scouts
Gameplay has improved each year so I'll just say do that again somehow lol no lacrosse goal
Expansion .... Allow to plan a few expansions ?? Start a franchise with expansion in years 2, 10, 20 etc
Injuries and suspension... Injuries need to be more elaborate ....what's the exact injury will they need surgery possible season ending or even career ending if near the end of long careers .... suspensions I don't know how but the fact the announcers mention them on 20 means they need to be apart of the game ...maybe tie into the injuries somehow
Now I was a big fan of NHL 14 ...my fave of all them
I loved that my players could compete with the statistics of the greats in history and get credit for having such players beat these records ie
Rookie goals / assists / points vs the best of the past
Gretzkys all-time points
First shift first shot first goal
Most pims
Games played
Win streak
Loss streak
Most goals / assists / points in a game
Most fights in a year
Hits
Make having huge careers and career years actually mean something
And give points to the gm for attaining goals and records
First I'll start with goalies,
We need goalie injuries( Like if we take a big hit or goalie fights, even if they go to make a save they could pull something etc.) Really great saves.
Now with Players.
Make it so we can get suspended if we do something really wrong. Longer contracts. Make it so we can get put on the trading block. Whole season injuries and maybe even career-ending. Maybe we can interact with players and the coach. (We can make people hate us or like us just like in NBA). When we go into FA make it so coaches can communicate with us about joining their team.
Big events.
How about adding big events like a winter classic or an NHL all-star game/ Skills competition. Make it so we can go to China if you can.
Extras
How about instead of starting in the memorial cup or whatever we start in peewees I think this would be really cool. If we get sick of the NHL we can go to different leagues, like the European league.
If I missed anything please tell me because I love to read about the ideas for Be a Pro.
> My NHL 21 wishlist is next :
>
>
> - More alumni players, for example:
> - Goalies : Martin Brodeur , Dominik Hasek , Miikka Kiprusoff , John Vanbiesbrouck, Artus Irbe ….
> - Defenceman : Kimmo Timonen, Scot Stevens , Adam Foote, Sandis Ozolins ….
> - Fowards : Paul Kariya , Daniel and Henrik Sedin, Daniel Alfredsson, Pavel Bure , Alexei Yashin ,
> Sergei Fedorov, Saku Koivu, Sami Kapanen, Ziggy Palffy …..
> - Soviet ice hockey legends:
> -Vyacheslav Fetisov , Vladislav Tretiak , Alexei Kasatonov…..
>
> CREATION ZONE:
>
> - Retro equipment's
- Jofa 366 viser-ett (HELMET)
- 70's , 80's ,90's goalie equipment's
> - More vintage logos
> - Anaheim Mighty Ducks logo
> - Buffalo Sabres ( 1996-2006)
> - Pittsburg Penguins ( 1992-2002)
> - San Jose Sharks (1991-2007)
> - Winnipeg Jets [old] (1990-1996)
>
> - More jersey styles
> - NHL All Star game jerseys
> - Warrior CHL jerseys and Nike Team Canada jersey
>
> ROSTERS:
>
> - Update national team rosters
> - Henrik Karlsson , Darren Dietz , Nigel Dawes and Dustin Boyd (Kazakhstan)
> - Stéphane Da Costa (France)
> - Nicklas Jensen , Peter Regin , Oliver Lauridsen and Philip Larsen (Denmark)
> - Mikhail Grigorenko , Nikita Nesterov, Slava Voynov (Russia)
> - Geoff Platt (Belarus)
>
> - New national teams : Slovenia , Hungary , South Korea , China
>
> - Women's national teams USA , Canada , Finland , Russia
>
> - Some new league : Slovakia , KHL+MHL (russian junior league), USHL , NAHL , CJHL , NCAA,
> Norway, Denmark , Mestis (Finland 2-tier) , DEL2 , NLB , France or Alps HL
>
>
>
Also EA World Tournament back , and some 3 vs 3 game mode than
That is spot on ....
I did my own roster update ...took me weeks. (i dont mind it s fun) and it make a ton of difference .. .i use almost the same scale as yours...
+created around 65 missing players and prospect ....
You are so right about tons of players rated exactly the same....
Players X score 3goal in 82 games and have 85 sht acc. Really ...EA
And that is just one example ...
Ea roster are the worst in all sports gaming ..
But i still like this years game not perfect but fun(with good sliders)..
first time in the ps4 era i play past christmas...
Cheers
I would like HUT to be rebuilt with the user in mind. I think it costs too much to do most sets. You either have to grind non stop or pay.