Are higher overall players coded different?
November 26, 2019 1:38AM
edited November 2019
Like it seems on a level that has nothing to do with user skill these players are just that over powered compaired to the average skater. They certainly dont follow the same rules and get many advantages that average players miss out on, like the way they skate, not the speed or other skating attributes, but the actual way they skate and angles they take, like a 92 with all 90+ skating stats just moves differently than say a 84 or 85 with similar attributes. Same goes for puck control and that dumb pesky auto retain the puck after getting poked and hit and sitcklifted but with 0 user skill just because they are a higher overall cam just coast and automatically hold on to the puck even when triple covered.
It's almost like there are certain subtitle animations and programming that only activates for the highest overall star players to give them that extra advantage, that is not user skill based, but just gets the "ice tilt" pumping in their favor
It's almost like there are certain subtitle animations and programming that only activates for the highest overall star players to give them that extra advantage, that is not user skill based, but just gets the "ice tilt" pumping in their favor
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I think that very often people underestimate how complex the game engine code is. Which attributes are used, what they do and when they are used... Only for skating, there’s many attributes used, other factors (like being in possession of the puck or not, back skating, etc...) and probably other stuffs (like height, taller mean longer strides). The speed attribute is only for the top speed that your player can reach, it doesn’t mean that you will reach it. Acceleration determines how fast you can accelerate to that top speed. Agility determines how much speed you loose while turning and how agile you are (turning left and right, etc...). Endurance, how long you can do it. And many other attributes are used... So that being said, there’s many different reason why a lower speed player can be outskated by a lower attribute player during a game.