It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
Just to add to this: The AI has been atrocious (and getting worse) steadily every year. Goaltending has been a mess since NHL 16, got a bit better in 18, then nerfed again in 19 and destroyed in 20. LT abuse has been a real problem since NHL 19. And glitch goals will always be a thing. There will always be a gimme goals. The real problem is the "EA Goals", the ones where someone just takes a clear, open shot from anywhere and the goalie allows it to go in? If this was basketball, maybe it'd pass, and even then, contested shots don't always go in in the NBA.
All these things have been discussed on these very forums for YEARS now and they're still in mostly the same spot they've always been.
This year we've added the outdoor rinks shadows/lighting fiasco. How many years are we going to be discussing about this? How many people want to put down bets that it NEVER gets fixed or even looked at. At worse, what IS going to happen is that the devs will just remove the feature in a future game altogether and call it a "fix". Just like with the Human goalie being able to switch to a skater if he went to the bench. That was removed as a "fix" and never bothered with again.
Does the game "never" get fixes and updates? Of course it does! But it seems that for every ONE thing that gets "fixed", two things are ignored and something always goes wrong somewhere along the line that makes the game worse.
It's very easy to assume things don't get looked at or we're ignoring requests. That's not the case at all. As I said previously, not everything gets acted on. A ton of different features, improvements and additions are discussed. What gets added is what the dev team feels will best benefit the game and a lot of that is based on community feedback. Also, keep in mind that we don't really talk about what's coming in updates. It's easy for something to get pulled at that last minute when an issue is found. Rather than making promises about what's getting fixed, we have to wait until we're sure. Patch notes are sometimes released the day before an update, but we're not going to talk about anything that's coming sooner than that.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
Just to add to this: The AI has been atrocious (and getting worse) steadily every year. Goaltending has been a mess since NHL 16, got a bit better in 18, then nerfed again in 19 and destroyed in 20. LT abuse has been a real problem since NHL 19. And glitch goals will always be a thing. There will always be a gimme goals. The real problem is the "EA Goals", the ones where someone just takes a clear, open shot from anywhere and the goalie allows it to go in? If this was basketball, maybe it'd pass, and even then, contested shots don't always go in in the NBA.
All these things have been discussed on these very forums for YEARS now and they're still in mostly the same spot they've always been.
This year we've added the outdoor rinks shadows/lighting fiasco. How many years are we going to be discussing about this? How many people want to put down bets that it NEVER gets fixed or even looked at. At worse, what IS going to happen is that the devs will just remove the feature in a future game altogether and call it a "fix". Just like with the Human goalie being able to switch to a skater if he went to the bench. That was removed as a "fix" and never bothered with again.
Does the game "never" get fixes and updates? Of course it does! But it seems that for every ONE thing that gets "fixed", two things are ignored and something always goes wrong somewhere along the line that makes the game worse.
It's very easy to assume things don't get looked at or we're ignoring requests. That's not the case at all. As I said previously, not everything gets acted on. A ton of different features, improvements and additions are discussed. What gets added is what the dev team feels will best benefit the game and a lot of that is based on community feedback. Also, keep in mind that we don't really talk about what's coming in updates. It's easy for something to get pulled at that last minute when an issue is found. Rather than making promises about what's getting fixed, we have to wait until we're sure. Patch notes are sometimes released the day before an update, but we're not going to talk about anything that's coming sooner than that.
Why not something like a trello board. Infinity ward just opened one for modern warfare. That way theres updates for everyone but you can also let us know what isnt working.
So it benefits the community that there is self saucng and Lting in the game what community does that benefit certainly not the one here or Reddit because even there people voice displeasure about these to things
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
But they cant fix that. It never happens...because ea said so. Either that or someone will say yeah it happens but not often...just like every other complaint we've made lately. We're all liars amd don't see thesethings on a daily basis is basically what were told...how about a YEARLY basis...been going on for years.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
But they cant fix that. It never happens...because ea said so. Either that or someone will say yeah it happens but not often...just like every other complaint we've made lately. We're all liars amd don't see thesethings on a daily basis is basically what were told...how about a YEARLY basis...been going on for years.
Sure they can. Did you play the 19 beta? First few days it was incredibly hard to hold onto the puck and shrug off checks. Everyone was curling their sticks behind their backs only to get smashed by defenders. If you weren't moving that puck, you were getting smashed. It was incredibly awesome and played much, much more like hockey does in real life. Sadly, too many complained and it got tossed for awhile to partially come back.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
But they cant fix that. It never happens...because ea said so. Either that or someone will say yeah it happens but not often...just like every other complaint we've made lately. We're all liars amd don't see thesethings on a daily basis is basically what were told...how about a YEARLY basis...been going on for years.
Sure they can. Did you play the 19 beta? First few days it was incredibly hard to hold onto the puck and shrug off checks. Everyone was curling their sticks behind their backs only to get smashed by defenders. If you weren't moving that puck, you were getting smashed. It was incredibly awesome and played much, much more like hockey does in real life. Sadly, too many complained and it got tossed for awhile to partially come back.
Oh i remember. That was probably their overall biggest messup imo
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Asking for the same feedback year after year isn't particularly effective versus just using the search feature either but here are some specific examples.
AI, offhand I would say ai defenders getting the puck behind their own net and jamming into the back of their goalie or ai not having a clue how to behave around the blue line in regards to offside has been complained about this entire generation.
Goaltending has been largely regarded as laughable because you can do everything right and still get scored on regularly, bad post hugging animations, clunky controls, lack of agility compared to deking speeds have all been complaints for multiple years.
Goals that go in every time because the ai does not know how to react are what I call glitch goals but we can agree to disagree if you want.
Canal shadows we all get but I'm still amazed nothing has done at this point.
LT abuse I guess technically hasn't been "ignored" but I still feel comfortable speaking for a lot of players in saying it also has not been adequately adjusted but we can disagree here too, its subjective.
So it benefits the community that there is self saucng and Lting in the game what community does that benefit certainly not the one here or Reddit because even there people voice displeasure about these to things
Self-saucing works against AI players. So, if you're skillzoning, you run the chance of that working. Hopefully, we'll see this fully addressed in the future though. LT'ing doesn't work as well as it used to and can be defended. I know the dev team is keeping a close eye on that and further changes could be made.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
You also have to give up a good scoring chance. If you're getting beat with breakaways, adjust how you play defense. If you're always giving up the short side, watch for them to cut in on their forehand and take that shot. Guys that use the same moves over and over again are going to be easier to stop than the ones that move the puck around and create good scoring chances.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
But they cant fix that. It never happens...because ea said so. Either that or someone will say yeah it happens but not often...just like every other complaint we've made lately. We're all liars amd don't see thesethings on a daily basis is basically what were told...how about a YEARLY basis...been going on for years.
Nobody is calling you guys liars. Yes, the 1 hand tuck is easy to score if you know what you're doing. The same goes for goalie behavior. All of these are also defendable though. That doesn't mean we don't recognize these issues. It's extremely rare there ever is an overnight fix though. Often times making these goals harder to score opens up other ways to exploit goalies. There will most likely never be a way for goalies to only allow what you guys qualify to be good goals. Even still, we'll probably get complaints that someone is scoring on the short side too much or with slapshots from the points. I'll give you the one hand tuck, but you still have to let someone walk in to get that shot off. Goalies aren't going to bail out defensive breakdowns every time.
It's January 13 I guess it's safe to say that all the garbage in this game isn't going to get fixed
Yup..not being mean but are you new to the nhl series? Cuss this is the status quo. Hype game up with new features, release game in a state that should be embarrassing for them, ask for feedback for a patch...ignore 99 percent of feedback and release a patch that breaks things further while attempting to fix one thing. Community outcry is huge...EA claims they can't r3create bugs to fix them so we give video which alsogets ignored.
The boards get in an uproar so someone from ea comes on and talks us down when in reality nothing is ever going to get fixed so they put in a little dog and pony show and make it look like they're gonna fix stuff until they abandon the game and move on to next year. This isn't new....its the norm from EA and its getting very old.
There are updates every year. Normally 3 or 4 patches. We're not ignoring 99% of the feedback here. Many issues the community brings up are addressed. If something isn't, it means there are other issues taking a higher priority that will benefit the game and community more or it's a complicated fix that will do more harm than good so it needs to wait for a future game. What exactly would you like to see fixed that you think we've been ignoring?
AI in a million ways, goaltending, canal shadows, LT spam and glitch goals?
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
You also have to give up a good scoring chance. If you're getting beat with breakaways, adjust how you play defense. If you're always giving up the short side, watch for them to cut in on their forehand and take that shot. Guys that use the same moves over and over again are going to be easier to stop than the ones that move the puck around and create good scoring chances.
Everything you say here is true but at some point the game stops resembling hockey and loses it's fun when it becomes round after round of "defend the glitch spots". I think it was NHL 18 that felt the worst in this regard, might have been 17. But I remember playing defense that year made no sense because you would intentionally give up real hockey prime real estate for some of real life's best scoring chances because you had to focus on much higher % nhl franchise glitch spots that were nearly no threat in real life.
The type of game that everyone wants is not possible based on EA's annual patch release model. That is correct...every year when you buy that boxed product, you're buying essentially a huge content patch, with minor game engine adjustments. Then along the way, you'll get a couple of small "fix" patches, until the next major content patch is dropped (e.g. NHL 21).
The problem here is budget. EA's stock holders are never going to allow EA Sports to provide the budget necessary to sustain a major game engine for years on end. I've suggested a subscription model over 10 years ago, to no avail. I've even suggested two sets of sliders for online team play (arcade, and sim)...nothing. Not because they don't want to, but because they just can't do it due to them being hog-tied from a budget, time, and testing standpoint.
Because of their limited resources, EA Sports must produce a product that appeals to everyone. The majority of their customers want a fast, arcade-style product, with lots of scoring. These people don't want realistic defensive 6 on 6 grinder games (e.g. 2-1 final scores). They want 12-8 final score outcomes. That's why Austin Matthews is on the cover, as opposed to Nicklas Lidström.
You all have great ideas for making the perfect hockey game. The only problem is, the wrong company is at the helm. It's not that the employees on the NHL product team are bad, it's just the higher ups who are pulling their strings who either don't give a crap, or who are at the mercy of the stock holders.
Take NHL from EA Sports for what it is...the only option in the market, and which is C-rate. The sooner you accept it and make your purchasing adjustments, the better you'll feel.
The type of game that everyone wants is not possible based on EA's annual patch release model. That is correct...every year when you buy that boxed product, you're buying essentially a huge content patch, with minor game engine adjustments. Then along the way, you'll get a couple of small "fix" patches, until the next major content patch is dropped (e.g. NHL 21).
The problem here is budget. EA's stock holders are never going to allow EA Sports to provide the budget necessary to sustain a major game engine for years on end. I've suggested a subscription model over 10 years ago, to no avail. I've even suggested two sets of sliders for online team play (arcade, and sim)...nothing. Not because they don't want to, but because they just can't do it due to them being hog-tied from a budget, time, and testing standpoint.
Because of their limited resources, EA Sports must produce a product that appeals to everyone. The majority of their customers want a fast, arcade-style product, with lots of scoring. These people don't want realistic defensive 6 on 6 grinder games (e.g. 2-1 final scores). They want 12-8 final score outcomes. That's why Austin Matthews is on the cover, as opposed to Nicklas Lidström.
You all have great ideas for making the perfect hockey game. The only problem is, the wrong company is at the helm. It's not that the employees on the NHL product team are bad, it's just the higher ups who are pulling their strings who either don't give a crap, or who are at the mercy of the stock holders.
Take NHL from EA Sports for what it is...the only option in the market, and which is C-rate. The sooner you accept it and make your purchasing adjustments, the better you'll feel.
You're making some pretty wild assumptions here. Especially when it comes to the dev team not being able to make the game they want to make due to higher-ups not caring.
The idea is to make a game that appeals to as large an audience as possible. Hockey fans come in all forms. Whether it's a game, band, film franchise, hobby, etc, the hardcore crowd always makes up a fraction of that community. If it was made for the purely hardcore, there'd probably way fewer updates which means bugs go unresolved longer and new features would take a lot longer to add. It would probably also be unlicensed and wouldn't have as much support. If you want to play a more hardcore version of the game, you can change the sliders to do so and play offline. For online, we want as even a playing field as possible so that skill is what determines the outcome of most games. I say most because of course there are times, even though you may have more skill than your opponent, it's not exactly impossible for them to win. You could have had a bad game, they could have had a better than normal game. Maybe a couple muffins trickled through. It happens. It does in real hockey as well. If you're truly a skilled player, your record will show it, but that doesn't mean you're going to win every game.
We also see a lot of requests for more simulation features that contradict themselves. For example, going back to the old card system for EASHL. Boosting stats and not relying on pure skill would be less sim, yet many in the hardcore crowd would like to see that. We still see complaints that tripping is too frequent when this is under your control. There are people that complain passing is broken because their passes don't go where they aim. Then, when seeing video of it, it's clear to see their aim is off. Also, there would be more people using no online assist for passing if they wanted it to be completely skill based.
The type of game that everyone wants is not possible based on EA's annual patch release model. That is correct...every year when you buy that boxed product, you're buying essentially a huge content patch, with minor game engine adjustments. Then along the way, you'll get a couple of small "fix" patches, until the next major content patch is dropped (e.g. NHL 21).
The problem here is budget. EA's stock holders are never going to allow EA Sports to provide the budget necessary to sustain a major game engine for years on end. I've suggested a subscription model over 10 years ago, to no avail. I've even suggested two sets of sliders for online team play (arcade, and sim)...nothing. Not because they don't want to, but because they just can't do it due to them being hog-tied from a budget, time, and testing standpoint.
Because of their limited resources, EA Sports must produce a product that appeals to everyone. The majority of their customers want a fast, arcade-style product, with lots of scoring. These people don't want realistic defensive 6 on 6 grinder games (e.g. 2-1 final scores). They want 12-8 final score outcomes. That's why Austin Matthews is on the cover, as opposed to Nicklas Lidström.
You all have great ideas for making the perfect hockey game. The only problem is, the wrong company is at the helm. It's not that the employees on the NHL product team are bad, it's just the higher ups who are pulling their strings who either don't give a crap, or who are at the mercy of the stock holders.
Take NHL from EA Sports for what it is...the only option in the market, and which is C-rate. The sooner you accept it and make your purchasing adjustments, the better you'll feel.
So it benefits the community that there is self saucng and Lting in the game what community does that benefit certainly not the one here or Reddit because even there people voice displeasure about these to things
Self-saucing works against AI players. So, if you're skillzoning, you run the chance of that working. Hopefully, we'll see this fully addressed in the future though. LT'ing doesn't work as well as it used to and can be defended. I know the dev team is keeping a close eye on that and further changes could be made.
Skill zoning that's another topic,but no I don't skill zone I play my own d and as for Lting I know how to defend it but it's still very effective all you have to do is LT and hold down A and you become Superman.,..those to things are just stupid and it's not hockey
So it benefits the community that there is self saucng and Lting in the game what community does that benefit certainly not the one here or Reddit because even there people voice displeasure about these to things
Self-saucing works against AI players. So, if you're skillzoning, you run the chance of that working. Hopefully, we'll see this fully addressed in the future though. LT'ing doesn't work as well as it used to and can be defended. I know the dev team is keeping a close eye on that and further changes could be made.
Skill zoning that's another topic,but no I don't skill zone I play my own d and as for Lting I know how to defend it but it's still very effective all you have to do is LT and hold down A and you become Superman.,..those to things are just stupid and it's not hockey
You can still defend against that. You're not invulnerable when protecting the puck and LT'ing. Getting a body in their way stands a good chance at stopping their progression.
Replies
This kind of feedback doesn't really do anything. Other than canal shadows because those are easy to see. Without specific examples, there's nothing really to gain from what you're saying.
What you call glitch goals aren't actually glitches. I'm assuming you're talking about the high percentage shots that many people rely on. Short side wristers, one hand tucks, forehand-backhand on breakaways, etc. Those aren't glitches.
LT spam has been reduced with the most recent update. As you can see by the blog that went up about this, further changes are possible.
It's very easy to assume things don't get looked at or we're ignoring requests. That's not the case at all. As I said previously, not everything gets acted on. A ton of different features, improvements and additions are discussed. What gets added is what the dev team feels will best benefit the game and a lot of that is based on community feedback. Also, keep in mind that we don't really talk about what's coming in updates. It's easy for something to get pulled at that last minute when an issue is found. Rather than making promises about what's getting fixed, we have to wait until we're sure. Patch notes are sometimes released the day before an update, but we're not going to talk about anything that's coming sooner than that.
Why not something like a trello board. Infinity ward just opened one for modern warfare. That way theres updates for everyone but you can also let us know what isnt working.
Then I do not know which definition would suit those "guaranteed goals". Glitch, bug, intentional, programming weakness, whatever. In the end, it kind of is like a glitch because you are taking advantage of a situation that the game cannot handle and that gives an extremely consistent outcome.
They are guaranteed goals that often are not realistic at all compared to real life situations and success rates.
The 1H tuck goal is a prime example. In real life that is not a "high percentage shot". Its a gimmick that only works in a 1 on 1 situation where everything is perfect and most importantly you haven't attempted it in a very long time. Thats why the only players that have ever pulled it off have only done it a few times "IN THEIR ENTIRE LIVES".
The skate across the body of the goalie and wait for him to "bite" and go down butterfly then lean farside completely opening short side is more realistic but not much. And its 100% repeatable from all of the damn ice. You could be on a breakaway, cross the blue line and just do it from way out there, same thing. First he goes down in butterfly , which makes no sense, then fades back towards goaline and towards farside and bam, snipe shortside, easy goal. guys that practice it... 100% success.
Completely agree.
Anyone that is pretty decent at this game does not need by any means to chip away at defense, cycle the puck to create chaos and open seems. A one-man show is extremely possible and quite honestly, not nearly as hard as it should be. Especially when you know the goalie tendencies which you seem to know pretty well. I know exactly what you mean as I have sen it countless times. And may I add, all this is actually very possible without even doing a single dangle from end-to-end....
But they cant fix that. It never happens...because ea said so. Either that or someone will say yeah it happens but not often...just like every other complaint we've made lately. We're all liars amd don't see thesethings on a daily basis is basically what were told...how about a YEARLY basis...been going on for years.
Sure they can. Did you play the 19 beta? First few days it was incredibly hard to hold onto the puck and shrug off checks. Everyone was curling their sticks behind their backs only to get smashed by defenders. If you weren't moving that puck, you were getting smashed. It was incredibly awesome and played much, much more like hockey does in real life. Sadly, too many complained and it got tossed for awhile to partially come back.
Oh i remember. That was probably their overall biggest messup imo
Asking for the same feedback year after year isn't particularly effective versus just using the search feature either but here are some specific examples.
AI, offhand I would say ai defenders getting the puck behind their own net and jamming into the back of their goalie or ai not having a clue how to behave around the blue line in regards to offside has been complained about this entire generation.
Goaltending has been largely regarded as laughable because you can do everything right and still get scored on regularly, bad post hugging animations, clunky controls, lack of agility compared to deking speeds have all been complaints for multiple years.
Goals that go in every time because the ai does not know how to react are what I call glitch goals but we can agree to disagree if you want.
Canal shadows we all get but I'm still amazed nothing has done at this point.
LT abuse I guess technically hasn't been "ignored" but I still feel comfortable speaking for a lot of players in saying it also has not been adequately adjusted but we can disagree here too, its subjective.
Self-saucing works against AI players. So, if you're skillzoning, you run the chance of that working. Hopefully, we'll see this fully addressed in the future though. LT'ing doesn't work as well as it used to and can be defended. I know the dev team is keeping a close eye on that and further changes could be made.
You also have to give up a good scoring chance. If you're getting beat with breakaways, adjust how you play defense. If you're always giving up the short side, watch for them to cut in on their forehand and take that shot. Guys that use the same moves over and over again are going to be easier to stop than the ones that move the puck around and create good scoring chances.
Nobody is calling you guys liars. Yes, the 1 hand tuck is easy to score if you know what you're doing. The same goes for goalie behavior. All of these are also defendable though. That doesn't mean we don't recognize these issues. It's extremely rare there ever is an overnight fix though. Often times making these goals harder to score opens up other ways to exploit goalies. There will most likely never be a way for goalies to only allow what you guys qualify to be good goals. Even still, we'll probably get complaints that someone is scoring on the short side too much or with slapshots from the points. I'll give you the one hand tuck, but you still have to let someone walk in to get that shot off. Goalies aren't going to bail out defensive breakdowns every time.
Everything you say here is true but at some point the game stops resembling hockey and loses it's fun when it becomes round after round of "defend the glitch spots". I think it was NHL 18 that felt the worst in this regard, might have been 17. But I remember playing defense that year made no sense because you would intentionally give up real hockey prime real estate for some of real life's best scoring chances because you had to focus on much higher % nhl franchise glitch spots that were nearly no threat in real life.
The type of game that everyone wants is not possible based on EA's annual patch release model. That is correct...every year when you buy that boxed product, you're buying essentially a huge content patch, with minor game engine adjustments. Then along the way, you'll get a couple of small "fix" patches, until the next major content patch is dropped (e.g. NHL 21).
The problem here is budget. EA's stock holders are never going to allow EA Sports to provide the budget necessary to sustain a major game engine for years on end. I've suggested a subscription model over 10 years ago, to no avail. I've even suggested two sets of sliders for online team play (arcade, and sim)...nothing. Not because they don't want to, but because they just can't do it due to them being hog-tied from a budget, time, and testing standpoint.
Because of their limited resources, EA Sports must produce a product that appeals to everyone. The majority of their customers want a fast, arcade-style product, with lots of scoring. These people don't want realistic defensive 6 on 6 grinder games (e.g. 2-1 final scores). They want 12-8 final score outcomes. That's why Austin Matthews is on the cover, as opposed to Nicklas Lidström.
You all have great ideas for making the perfect hockey game. The only problem is, the wrong company is at the helm. It's not that the employees on the NHL product team are bad, it's just the higher ups who are pulling their strings who either don't give a crap, or who are at the mercy of the stock holders.
Take NHL from EA Sports for what it is...the only option in the market, and which is C-rate. The sooner you accept it and make your purchasing adjustments, the better you'll feel.
You're making some pretty wild assumptions here. Especially when it comes to the dev team not being able to make the game they want to make due to higher-ups not caring.
The idea is to make a game that appeals to as large an audience as possible. Hockey fans come in all forms. Whether it's a game, band, film franchise, hobby, etc, the hardcore crowd always makes up a fraction of that community. If it was made for the purely hardcore, there'd probably way fewer updates which means bugs go unresolved longer and new features would take a lot longer to add. It would probably also be unlicensed and wouldn't have as much support. If you want to play a more hardcore version of the game, you can change the sliders to do so and play offline. For online, we want as even a playing field as possible so that skill is what determines the outcome of most games. I say most because of course there are times, even though you may have more skill than your opponent, it's not exactly impossible for them to win. You could have had a bad game, they could have had a better than normal game. Maybe a couple muffins trickled through. It happens. It does in real hockey as well. If you're truly a skilled player, your record will show it, but that doesn't mean you're going to win every game.
We also see a lot of requests for more simulation features that contradict themselves. For example, going back to the old card system for EASHL. Boosting stats and not relying on pure skill would be less sim, yet many in the hardcore crowd would like to see that. We still see complaints that tripping is too frequent when this is under your control. There are people that complain passing is broken because their passes don't go where they aim. Then, when seeing video of it, it's clear to see their aim is off. Also, there would be more people using no online assist for passing if they wanted it to be completely skill based.
Starts slow clap.
Clap........cClap........clap.......clap..clap..clap.clap.clap
Skill zoning that's another topic,but no I don't skill zone I play my own d and as for Lting I know how to defend it but it's still very effective all you have to do is LT and hold down A and you become Superman.,..those to things are just stupid and it's not hockey
You can still defend against that. You're not invulnerable when protecting the puck and LT'ing. Getting a body in their way stands a good chance at stopping their progression.