EASHL Club 6's
Now that we have club 3's, there should be a minimum player amount to play club 6's.
You should NOT be able to play a 6's club game with 3 or less players. Go play 3's club. I'm tired of matching up with a team of 2 players who let their CPU's do most of the work.
You should NOT be able to play a 6's club game with 3 or less players. Go play 3's club. I'm tired of matching up with a team of 2 players who let their CPU's do most of the work.
3
Howdy, Stranger!
Replies
its been happening since eashl club was released 10 years ago. its not any worse now than it was then.
EA could solve it easy, as has been suggested many many times for many years. Allow searches to have more control what types of teams they will match up against. Just have a series of check boxes that list the amount of human skaters you would be willing to play against.
just another choice they make to not listen their playbase.
Yup that too, they need to do one or the other.
5 mins? that would be pretty fast.
since they created 3on3 club i dont see it quite as much in 6s but it definitely still happens.
The problem with 6s now is that pass interceptions are insanely high. You can pick it from behind your back w/o looking at the puck. Every player on the ice is now a magnet for the puck. The ice isn't big enough to set up as much of an offense. That mode is mostly 1 player trying to take it the distance so that they don't get intercepted. Even shots get picked and immediately possessed. Can't play even somewhat real hockey like this. CPU players are even more insane with taking the puck. If they're near it then they will get it. Stick lift from behind your back if they have to! The mode is nearly unplayable. 3's is better because you CAN make passes, the problems are that teams will get up by 1 point and hide behind their net, effectively setting up a 2 on 1 when you chase him out using 2 guys. So it's nearly broken when you play try hards. I also feel you can almost ONLY choose tiny player builds in that mode because speed is so important. Threes is actually probably the best mode in eashl. It's arcade but you can ACTUALLY play defense instead of JUST being in a position. Pass interceptions are closer to what 6's should be than what 6's are (6s should be a bit better than what threes currently is, threes should stay the same) threes also makes every build viable just like 6's. The main problem with threes is CPU. The ice is tiny but CPU can intercept and block/take pucks when shots are put on. A mascot is even worse because they have the reach of an enforcer or better, the speed of a sniper/ faster, the hit of an enforcer/ harder, the shot of a sniper, puck possession/passing of a playmaker and anything else. They get out of position from time to time but with the ice being so small it rarely matters. Every mode in this game is broken for one reason or another. The easy fix that would change EVERYTHING is make CPU worse (not in HUT or other modes) just in the mode that is FOR human players to play along side and against human players. The ONLY people that want CPU to be good are people who want to play with CPU to have them bail them out. If they want to play with CPU there are modes for that, tons of them! Apart from that just make defense against the pass a bit more like 19. I think the passing is far better in this game, I'm not constantly taken over when a pass is made to me to pull me. Passes go where are aim them. It's good for offense.