roadgunner6666 wrote: »
They’ve been removed completely. In my gm mode players are playing as if it were nhl19, they’ve even stopped taking passes in stride. I played a cpu vs cpu game and all of the fancy passing plays stopped happening and everyone on the ice is constantly cluttering in the slot again just like nhl19. They broke the game with this stupid patch.
ovenmitts19 wrote: »
In the Xbox 360/PS3 era the onus was on the passer to put the right level of touch on the pass relative to distance, otherwise it wouldn’t be caught cleanly, would take an extra second to settle, or would bounce away from the recipient, etc. Why is this completely out of the game now?
Similarly, in NHL 20 if you mess around with the pass reception sliders offline and reduce reception ease you get some really good results. Passes being caught on the backhand take a second to settle down or aren’t caught cleanly (unless the guy has amazing hands like Panarin etc), passes that are too hard get bobbled, and guys whiff on one timers if the pass isn’t right in the wheelhouse. The result is an overall game where the puck is a lot looser and more organic/realistic looking. In online modes now players basically have giant magnets/stick vacuums instead of hockey sticks. @NHLDev
TLDR - this game actually has a ton of potential with decent sliders, but the online slider set is laughably bad. Discuss.
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