this is EA, this is not hockey
93 posts Member
how can you call this a hockey game when it is better by far to pass the puck out with the goalie 90% of the time rather than freeze it? Litterally there's a higher chance to let up a goal off the in zone faceoff than to just blindly pass it out into a pile of players with the goalie.....how do you call that realistic? I mean you can't even accurately dump the puck, most of the time you have a good 3 on 2 rush try to dump, and due to the absurdity of this abomination that EA calls hockey, it goes out of play. Even the worst goalies in real life have an .800 save% in EA the best goalies are saving 7 of 10 shots. Again completely unrealistic, and year after year EA does nothing to even attempt to improve it, in fact they add things nobody even asked for that exasperate the problem. Name one real hockey player that attempts more than 3 or 4 fancy moves per game, nonetheless how many do they actually pull off? But in EA world its normal to see 5 or 6 ridiculous moves flawlessly executed per rush!! EA it seems you have completely disregarded any strive for realism.
And auto saucers, also more interceptions on shots than passes and useless chips/dump outs...
Then I guess that this game is just made for them and for the rest of us who want more of a sim game well to bad for us
Why are you dumping on an odd-man rush? I mean, I don’t disagree that the dumps are still a bit hard to control (not noticeably hard for me, but everyone has a different skill level) but I wouldn’t waste an odd-man rush with a dump haha...
Umm same issues as last year, they do work, but not consistently. I turned game speed down, didn’t do anything, so rebooted and magically game speed 0 felt a lot slower. It’s a real bummer because on old-gen NHL games, I never experienced this once. Slider changes were immediate and didn’t just randomly play like a different set after awhile.
This is why I found the 2k10 skill stick much more “realistic” because you were severely limited in your passing range on the backhand. If EA just eliminated the ridiculous passing speeds/angles you can do with the skill stick, game would be a lot more challenging yet fun. Imagine actually seeing like a behind the back pass animation when you held the puck out to your forehand side while skating and requested a pass to your 6-4/6-8 o’clock? Big passing skill gap there where attributes could really come into play and would make choosing the playmaker class that much more effective.
There’s still a lot of rocks to be overturned in this game when it comes to creating a wider and more challenging skill gap. I don’t think that’s EA’s (as a whole, look at Madden/FIFA) desired direction though unfortunately.