How is that you play a pick up game of Three's Eliminator and get to the finals but somehow the final game was round 1? Also played a team called Michael Vick's Dog Pound.... should look at those player names yikes.... also I'd like my championship bag please
1) Eliminating the negative side effects of the traits. Each class is weakened enough in certain areas that they would not be "superior" over the others
2)RR jersey templates, more retro logos(The LA Burger King, Captain Highliner, the St Louis mid 90's jersey template, word mark logos,)
3) Dial back unpenalized pokes- Far too many times now we're seeing a player in horrible position get rewarded for a poke check when it most likely should have resulted in a trip.
4)Outstretched sticks--- yes this 100% should cause a deflection of some kind when the stick is actually in the puck's path...however it should NOT stop a slapper dead, which has been happening way too often
5)An "Open All" option for hockey bags
6) Custom logos- This should have been a thing ten years ago. 2K has a moderating system to ensure nothing inappropriate gets uploaded, so it shouldn't be difficult to implement one.
Hi @EA_Aljo, finally this one (I have many examples captured), I don't understand, why I cannot be rewarded with save when I'm in perfect position. Insteed of it, stupid bot snipes me. Especially in Drop-in game, they are brutal snipers.
Defenders can't carry the puck into their own net. I get how it looks, but the outcome is the same. The play is normally stopped in these situations. The puck can deflect off a defender, but if they take control of the puck, they can't skate it into their own net. This was done to help prevent unintended own goals.
Hi @EA_Aljo, finally this one (I have many examples captured), I don't understand, why I cannot be rewarded with save when I'm in perfect position. Insteed of it, stupid bot snipes me. Especially in Drop-in game, they are brutal snipers.
Most likely this is due to not being able to react quick enough to stop a strong shot up close. I'll pass it on for review as well.
Edit: I got some feedback on this. It's just a really tough save to make. The best way to defend this would have been on the defense to break up the play. When a good shot is taken that close in, a goalie is going to have a tough time reacting to the save. It was definitely a good attempt and you almost had it.
I don’t care for the clown gear in the hockey bags but an “open all” option should be a must.
Fix the menus. I don’t need to see the Chel challenges every time. Also the “checking roster updates” or whatever every time? I’m playing EASHL. What rosters are they checking for?
Futhermore, the end of the game screens with a 3 min or so timer which automatically removes me. Why is there a timer for these screens anyways? If I want to review the stats etc of the game for however long I want then I should be able to.
Eliminate the negatives of our player traits. Just unnecessary. In most cases using a trait affects your player negatively more.
For 6 vs 6 Drop ins: End the game if a team gets down to 2-3 players per side. If I wanted to play with only a couple of human players I’d play 3’s or an offline mode.
I’m also with the majority of getting rid of the outdoor rinks or at least the blue ice. It’s just annoying at this point, especially when we had to play on one of them for our club/league games in the playoffs. No club and league games should be played on an outdoor rink.
Defenders can't carry the puck into their own net. I get how it looks, but the outcome is the same. The play is normally stopped in these situations. The puck can deflect off a defender, but if they take control of the puck, they can't skate it into their own net. This was done to help prevent unintended own goals.
Hi @EA_Aljo, finally this one (I have many examples captured), I don't understand, why I cannot be rewarded with save when I'm in perfect position. Insteed of it, stupid bot snipes me. Especially in Drop-in game, they are brutal snipers.
Most likely this is due to not being able to react quick enough to stop a strong shot up close. I'll pass it on for review as well.
Edit: I got some feedback on this. It's just a really tough save to make. The best way to defend this would have been on the defense to break up the play. When a good shot is taken that close in, a goalie is going to have a tough time reacting to the save. It was definitely a good attempt and you almost had it.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Thanks for reporting this. If possible, try to provide some video of what you're seeing. That will help the dev team reproduce the issues you're bringing up. As far as what you're reporting goes, Do you ever set the strategies for the AI players? Setting them to be aggressive and use high pressure may help.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
Ours will STILL always dump it. Depends on who you're playing against
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
Ours will STILL always dump it. Depends on who you're playing against
Never have an issue when strats are set correctly.
how hard is it to make the computer competent they cant break out properly, they cant help offensively, they pinch at all the wrong times and they get burned to the outside almost 80 percent of the rushes. Literally how do you put out a product with so many flaws and thinks its acceptable
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
Ours will STILL always dump it. Depends on who you're playing against
Never have an issue when strats are set correctly.
Add some positive things you can do after the whistle:
I want to fist bump with teammates
Tap my stick to my goalies pads, let them know they're doing a good job.
I want to fist bump players on the bench
Stuff like that
Replies
2)RR jersey templates, more retro logos(The LA Burger King, Captain Highliner, the St Louis mid 90's jersey template, word mark logos,)
3) Dial back unpenalized pokes- Far too many times now we're seeing a player in horrible position get rewarded for a poke check when it most likely should have resulted in a trip.
4)Outstretched sticks--- yes this 100% should cause a deflection of some kind when the stick is actually in the puck's path...however it should NOT stop a slapper dead, which has been happening way too often
5)An "Open All" option for hockey bags
6) Custom logos- This should have been a thing ten years ago. 2K has a moderating system to ensure nothing inappropriate gets uploaded, so it shouldn't be difficult to implement one.
https://1drv.ms/v/s!Atm2GtF_9Ichlq8hDrHxRhWlBvzX1g
https://1drv.ms/v/s!Atm2GtF_9Ichlq8i8lpWw33fAxGpow
https://1drv.ms/v/s!Atm2GtF_9Ichlq8ZAp8XnsJ8cYCmsw
Thanks for the video. I'll pass it on to the dev team.
Defenders can't carry the puck into their own net. I get how it looks, but the outcome is the same. The play is normally stopped in these situations. The puck can deflect off a defender, but if they take control of the puck, they can't skate it into their own net. This was done to help prevent unintended own goals.
Most likely this is due to not being able to react quick enough to stop a strong shot up close. I'll pass it on for review as well.
Edit: I got some feedback on this. It's just a really tough save to make. The best way to defend this would have been on the defense to break up the play. When a good shot is taken that close in, a goalie is going to have a tough time reacting to the save. It was definitely a good attempt and you almost had it.
Thanks!
I don’t care for the clown gear in the hockey bags but an “open all” option should be a must.
Fix the menus. I don’t need to see the Chel challenges every time. Also the “checking roster updates” or whatever every time? I’m playing EASHL. What rosters are they checking for?
Futhermore, the end of the game screens with a 3 min or so timer which automatically removes me. Why is there a timer for these screens anyways? If I want to review the stats etc of the game for however long I want then I should be able to.
Eliminate the negatives of our player traits. Just unnecessary. In most cases using a trait affects your player negatively more.
For 6 vs 6 Drop ins: End the game if a team gets down to 2-3 players per side. If I wanted to play with only a couple of human players I’d play 3’s or an offline mode.
I’m also with the majority of getting rid of the outdoor rinks or at least the blue ice. It’s just annoying at this point, especially when we had to play on one of them for our club/league games in the playoffs. No club and league games should be played on an outdoor rink.
Hi @EA_Aljo, thank you for the explanation.
Thanks for reporting this. If possible, try to provide some video of what you're seeing. That will help the dev team reproduce the issues you're bringing up. As far as what you're reporting goes, Do you ever set the strategies for the AI players? Setting them to be aggressive and use high pressure may help.
Or when your team is down a goal late in the game and your AI player still automatically dumps the puck while on the PK while you’re trying to tie the game. 😏 You can sometimes call for a pass but you gotta do that damn quickly. Sometimes the AI will dump it regardless though.
This has been an obvious problem for years and as long as I can remember.
If you don’t want the AI to dump the puck you have to bump the strats up to aggressive/full attack and press/full forecheck (or change to 1-2-2 aggressive).
Even when I/we do that the AI will sometimes still dump the puck on the PK.
Ours will STILL always dump it. Depends on who you're playing against
Never have an issue when strats are set correctly.
They are. Still happens.
I want to fist bump with teammates
Tap my stick to my goalies pads, let them know they're doing a good job.
I want to fist bump players on the bench
Stuff like that
Maybe a 15 sec timers or something.