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EASHL Patch/Suggestions To Improve Experience

Replies

  • Let pick people only pick a fight once per match.
    Or at least detect players that try to start a fight too many times in a game and kick them.
  • JubeiDOK
    76 posts Member
    edited February 2021
    Make Drop-Ins completely unranked, remove CR.
    Allow people to play for their bags and unlock stuff if that is what they like, but because Drop-Ins are ranked people are using them to fix games and pad stats.
    There is rarely a real game in Drop-Ins now.

    The whole trend of playing games to lose on purpose seems to be new to this years game, but I'm note sure exactly what new feature has caused this though
    But maybe removing rank will allow players to play without the stress of worrying about CR or their performance at all.

    I just want an environment where people can go to play some virtual hockey for the fun of it.
    That's what "Drop-In" says to me; like heading to the community center.

  • For drop in 6’s.

    Take away the ability to call for passes from the AI and the ability to make them shoot.

    They’re AI for a reason and we shouldn’t be able to control them. Strategies are fine though.

    I’ve had human players quit when my team is losing and I’ve easily used the AI to my advantage to come back and win games which isn’t fair to human players on the opposing team. This also happens quite often vice-versa.

    Its too easy to call for passes from the AI which they don’t often miss for easy goals. Its also too easy to set up the AI for easy goals and they’ll often snipe it with ease.

    Too many players use the AI to their advantage (myself included) and it’s not fair to opposing human players.
  • Sometime a blackscreen appear of nowhere and we cant see nothing during like 10-15seconds and the game still going on. That happen for me in a 3vs3 game
  • Im not here to repeat myself im here for report bugs or glitchs and that black screen in a penalty shot (in a 3vs3 club game) just happened again. when its time for penalty shot my screen got all black and i cant and see nothing.. and the game still going on. That need to be fix
  • I'd love to have Olympic sized ice in 6's

    Also get rid of the trapezoid. It's the EASHL, not the NHL, so who cares if it isn't full-NHL rules! The trapezoid sucks
  • clougheed wrote: »
    I'd love to have Olympic sized ice in 6's

    Also get rid of the trapezoid. It's the EASHL, not the NHL, so who cares if it isn't full-NHL rules! The trapezoid sucks

    I'm all for options. Or maybe it's NHL rules & ice for EASHL and Olympic rules & ice for Drop-Ins.
  • thebrazenhead75
    243 posts Member
    edited February 2021
    clougheed wrote: »
    I'd love to have Olympic sized ice in 6's

    Also get rid of the trapezoid. It's the EASHL, not the NHL, so who cares if it isn't full-NHL rules! The trapezoid sucks

    No way to Olympic ice!

    Way too much space and give the offensive players even more of an advantage. There would be way more breakaways, 2 on 1’s and such with Olympic sized ice.

    Anyway, NHL game so it should be NHL sized rinks only!

  • Several clubs (in the playoffs especially) are glitching the game during a stoppage in play where, even though they are losing the game, it is rewarding them club and player RP. This needs to be patched out immediately. The offending teams and gamer-tags should be banned from playing.
    Beyond low character. Take the loss. You got beat.
    If anyone playing on XBOX wants to know the clubs to avoid, I can provide club names and gamertags to you.
  • jrago73
    748 posts Member
    Make the lobbies work better. When joining with a friend you don't make it in together far too often and the lobby crashes/errors out too often when people join and drop near the time deadline.

    Agree with open all bags.

    Anti troll/quit techniques.

    Game ends once a team no longer has more humans than ai.

    Let human goalies serve their own penalties (see anti troll techniques).

    If we have to do this outdoor fortnight nonsense at least make the ice white and don't put in shadows on the ice.

    No rank system

    Goalies get assigned in pairs. Until human goalies are on par with ai you are handcuffing one team or killing the lobby when everyone quits.

    When joining as "skater" don't just assign RD every time, don't assign any position until all the other spots are full.

    Also agree with less/no negative effects from traits.

    When little Billy is in the box for his 4th tripping/charging/interference call give coach feedback like "be sure not to poke when behind a player (your teammates hate you)".

    Get rid of weight/height restrictions per class. You really think there are no defensive dmen under 6'4" 220lbs? This arbitrary system makes about 4 classes used 90% of the time.

    Make more abilities but tie some of those to the player types to again encourage more variety.

    Crossplay to help fill lobbies, but again they have to be technically sound.
  • 👍 to all of the above post!
  • jrago73 wrote: »
    Make the lobbies work better. When joining with a friend you don't make it in together far too often and the lobby crashes/errors out too often when people join and drop near the time deadline.

    Agree with open all bags.

    Anti troll/quit techniques.

    Game ends once a team no longer has more humans than ai.

    Let human goalies serve their own penalties (see anti troll techniques).

    If we have to do this outdoor fortnight nonsense at least make the ice white and don't put in shadows on the ice.

    No rank system

    Goalies get assigned in pairs. Until human goalies are on par with ai you are handcuffing one team or killing the lobby when everyone quits.

    When joining as "skater" don't just assign RD every time, don't assign any position until all the other spots are full.

    Also agree with less/no negative effects from traits.

    When little Billy is in the box for his 4th tripping/charging/interference call give coach feedback like "be sure not to poke when behind a player (your teammates hate you)".

    Get rid of weight/height restrictions per class. You really think there are no defensive dmen under 6'4" 220lbs? This arbitrary system makes about 4 classes used 90% of the time.

    Make more abilities but tie some of those to the player types to again encourage more variety.

    Crossplay to help fill lobbies, but again they have to be technically sound.


    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in

    Bold #2: 100%. We all know what the rank system does and causes when teams are mismatched

    Bold #3: This is something that makes precisely zero sense. Absolutely none. Also, the height and weight of a player should have so much less impact on a players speed and acceleration. I mean, bigger doesnt always mean slower. I'm not saying they should have the speed of McDavid/Larkin, but definitely a speed base at 85 with accel based at 85 as well for the default(6'4" 230) should be suffice. Even guys like Hunchback Lucic or Ryan Reaves can skate in today's game, so the enforcers speed could be a touch higher too. Cap them at 85 with 85 Accel. The agility I'm fine with for the bigger guys because usually those guys arent near as agile as smaller players.

    Bold #4: This. This is something that's been needed for a couple years now. We have the base tech to do it, the console manufacturers are on board with other games. This should be a thing
  • EA_Aljo
    3229 posts EA Community Manager
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.
  • twhite1387
    275 posts Member
    edited March 2021
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.
  • EA_Aljo
    3229 posts EA Community Manager
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.

    Code has not been identified in NHL. There also are no videos that prove it exists. The DDA patent is not included in any of our sports games.
  • EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.

    Code has not been identified in NHL. There also are no videos that prove it exists. The DDA patent is not included in any of our sports games.


    Can't deny owning a patent. It's federally registered. That's a fact, but you're entitled to your opinion.
  • EA_Aljo
    3229 posts EA Community Manager
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.

    Code has not been identified in NHL. There also are no videos that prove it exists. The DDA patent is not included in any of our sports games.


    Can't deny owning a patent. It's federally registered. That's a fact, but you're entitled to your opinion.

    There's a huge difference between owning a patent and actually putting it in action. What I'm saying isn't an opinion. It's fact. I've had this discussion many times with the dev team. Not to mention, with devs from other titles. It was also recently shot down in court. If you don't believe us by now, you never will so we'll have to just agree to disagree. I find that learning from the mistakes I make instead of blaming the game has lead to highly improving my play.
  • EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.

    Code has not been identified in NHL. There also are no videos that prove it exists. The DDA patent is not included in any of our sports games.


    Can't deny owning a patent. It's federally registered. That's a fact, but you're entitled to your opinion.

    There's a huge difference between owning a patent and actually putting it in action. What I'm saying isn't an opinion. It's fact. I've had this discussion many times with the dev team. Not to mention, with devs from other titles. It was also recently shot down in court. If you don't believe us by now, you never will so we'll have to just agree to disagree. I find that learning from the mistakes I make instead of blaming the game has lead to highly improving my play.

    2 Things: 1) I do, I am one of the top 400 players in the world in EASHL. 2)EA really needs to take that advice.
  • EA_Aljo
    3229 posts EA Community Manager
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »
    EA_Aljo wrote: »
    twhite1387 wrote: »

    Bold #1: Absolutely, this would actually help prevent the CR glitch, although admittedly not completely. Prevents the DDA from kicking in


    There is no DDA in NHL.

    Yeah, ok. I'm not going to take that bait. Seen that game played on people before.

    I'll just state the fact that code has been identified, years worth of posted videos, and EA-owned patents strongly support otherwise. And leave it at that.

    Code has not been identified in NHL. There also are no videos that prove it exists. The DDA patent is not included in any of our sports games.


    Can't deny owning a patent. It's federally registered. That's a fact, but you're entitled to your opinion.

    There's a huge difference between owning a patent and actually putting it in action. What I'm saying isn't an opinion. It's fact. I've had this discussion many times with the dev team. Not to mention, with devs from other titles. It was also recently shot down in court. If you don't believe us by now, you never will so we'll have to just agree to disagree. I find that learning from the mistakes I make instead of blaming the game has lead to highly improving my play.

    2 Things: 1) I do, I am one of the top 400 players in the world in EASHL. 2)EA really needs to take that advice.

    Are you saying that the game forced you to get to the top 400 since you believe games are scripted, pre-determined, etc and your own skill had nothing to do with it?
  • Things I’d like to be fixed in EASHL

    1) every so often the puck just stops on the half boards on the right side in the offensive zone - it happens rarely but I’ve seen it at least a dozen times

    2) I think the game has made big strides since I’ve came back for NHL 2017 in terms of skating and such. That being said I still think more dynamics , being able to make more subtle and smaller moves would be optimal. Especially holding your spot in the defensive, being able to pivot more effectively-

    3) Also I wish the tie up In Front of the net worked better too, you go to do it and lots of the time you just miss completely. Imagine if the timing of it was as easy to pull off as a one-timer 😂 same to be said with tying opponents up on the boards, it can be quite hard to do when there’s an opponent is really good at not letting you do it.

    4) the passes could be nerfed a little, and those behind the back passes should be nerfed ALOT

    5) more loose puck, more boggled pucks

    6) quite a few instances where I think goalies could cover the puck but the game won’t let them.

    7) the DSS, while much improved, could use more improvement. While initiated your player should still try to corral pucks with his feet or auto catch the puck if it’s close. I find that it’s easier to make a play on offense than it is defense (ie: scoring a garbage goal compared to clearing an errant puck)

    8) it should be easier to contain your opponent when they are facing and against the boards

    9) I know you can auto charge a pass before you receive it with R2, but unless I haven’t figured out how to, you can’t do the same thing with R1 with sauce passes

    10) hitting and shooting shouldn’t be on the same controls. I don’t even know why there’s a hit stick, if you just run into them you should make a hit. There should be more collisions between players that slow them down.

    11) unless I am mistaken, is there no way to cancel a shot as there’s is a way to cancel a pass?

    12) if be nice to change your EASHL traits during a game or even an ability to online changes would be fun imo

    13) when a goalie fights - why can’t a CPU take his spot in the box instead of the poor RW?

    14) lots of interference penalties could’ve called that don’t seem to happen. Especially the ones where you make a long pass, the guy gets ROCKED it goes by him and it’s still an icing??? How does that make sense?

    15) if should tell us which player called the time out.

    16) you should be able to set up differently on the PP or PK

    17) more pre-strategy would be a nice addition

    That’s all I can think of right now
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