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Rush

Hey I noted the last few weeks you all are making it 2 week. This kinda blows. When you couple it with the lack luster rewards you are offering it is a bad move.

Are you all listening to some streamer I heard about and doing what they said? If you are it is a poor choice, that decision could destroy a fun to play game mode for those that play hut.

You should go back to your original rewards, remember they have a motive saying something is too good. Keep with you original reward system or make a tombstone eventually for this game mode that is fun because you listened to a nobody who doesn't represent your player base.

Replies

  • If you all persist on listening to the nobody then i petition to have it removed from all objectives involving you daily ahd weekly challanges. I would prefer to not be forced to play a worthless game mode. This way I can focus on sets, squads and rivals.

    If other players feel the same drop your name.
  • I played it for the icon collectables but yeah 1000 coins, 1-3 players and premium players. Not worth the time anymore to grind it.
  • Racesunite wrote: »
    I played it for the icon collectables but yeah 1000 coins, 1-3 players and premium players. Not worth the time anymore to grind it.

    There's enough players to build a collectible still, and you can put the monthly collectible prizes into the monthly set for gold or icon collectible and it makes that part faster. You could pull an ut card that makes your team and let's you sell off another piece.

    You're complaining is mostly redundant for this mode.
  • I'm not a fan of Rush but it is better than being forced to play an online game for an objective.

    I do like playing 3s and on outdoor rinks but think Rush mode is better suited for Event or HUT Challenges. Many of the current Challenge objectives, though easier, are not fun to complete. I struggle with pulling off Dekes and never complete those but Rush objectives do fit game play better.

    It's also no fun being stuck with the same lineups & sweaters for a week.
  • And now they made the rewards not even worth playing. Idk what they’re thinking.
  • Racesunite wrote: »
    I played it for the icon collectables but yeah 1000 coins, 1-3 players and premium players. Not worth the time anymore to grind it.

    There's enough players to build a collectible still, and you can put the monthly collectible prizes into the monthly set for gold or icon collectible and it makes that part faster. You could pull an ut card that makes your team and let's you sell off another piece.

    You're complaining is mostly redundant for this mode.

    no because in the past the final reward was a Icon collectible meaning you can make one from the cards and get one.
  • Racesunite wrote: »
    Racesunite wrote: »
    I played it for the icon collectables but yeah 1000 coins, 1-3 players and premium players. Not worth the time anymore to grind it.

    There's enough players to build a collectible still, and you can put the monthly collectible prizes into the monthly set for gold or icon collectible and it makes that part faster. You could pull an ut card that makes your team and let's you sell off another piece.

    You're complaining is mostly redundant for this mode.

    no because in the past the final reward was a Icon collectible meaning you can make one from the cards and get one.

    And his point still stands because he said "there's enough players to build a collectible still."

    Which is true. You'll more than likely get enough players from playing Rush to be able to build a collectible.

    It sucks that they took the icon collectable out at the end, but Z0mbieBabyJesus is still correct in what he's saying.
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