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Club practice?

Is EA going to bring back club practices? One of the main reasons I even wanted to get the game was for this feature with my club. Makes it so much easier to bring in new players and show our strats instead of just expecting them to know stuff and fit right in.

Initially when I saw it wasn't available I was hoping it was perhaps an unlock feature for more dedicated clubs maybe.... but that slowly faded. Would be a good unlock to have, with all those arenas to choose from, why not allow one to be a practice facility? I'd rather have that over all that music we're never going to use in the game.
BlahQz - Owner of WikkiD6 - PS4

Replies

  • It'd be nice to have it back, maybe in nhl 18 or 19.
  • i thought it was supposed to be a feature this year, not sure what happened
  • It supposedly was in but who knows... You'd think with their emphasis on trying to promote EASHL this year they'd have the most basic team building aspect available to us.... Then again logic doesn't always fit the bill where EA decisions are concerned.

    I assume if there "is" an answer they'd chalk it up to a lack of server space or some garbage **** like that.
    BlahQz - Owner of WikkiD6 - PS4
  • Club Practice was a nice feature when it worked and it is needed in EASHL Club.
    D6 NatioN
  • Worst part about it is that there were at least 2 tweets from EAs official twitter where they confirmed it would be there. I'm not typically on the Bash EA Wagon, but that's disappointing when a company twitter confirms features that end up not making it into the game. Either poor communication b/t Devs and Social Media dept. or just downright lying. Either way, stinks
  • There are so much unneeded and unused things in the game that they could do away with if it was a resource issue as stated above. Could a Dev or Mod chime in on if it will be in the next patch or is it "sorry couldn't get it in on time it's on the radar for next year".
    D6 NatioN
  • The addition of club practice (re-addition) was sure something EA was proud to talk about before and during the beta. Instead of just sitting there in the dressing room, people could be warming up the goalie and stuff.
    EA, want to at least explain why you said it was coming and then didn't deliver it?
  • sleepyT wrote: »
    The addition of club practice (re-addition) was sure something EA was proud to talk about before and during the beta. Instead of just sitting there in the dressing room, people could be warming up the goalie and stuff.
    EA, want to at least explain why you said it was coming and then didn't deliver it?

    As a team feature for EASHL, it's a no brainer to have. I guess EA just expects everyone to just know how to play hockey using their awesome otp where all the top players and hockey minds are readily available to help others out and play "the right way"....LOL. :D

    What is the sense to make a practice for offline ppl that they'll never really use....because honestly, who practices with A.I. by itself? By themselves no less....? That's right, nobody. I can understand setting up plays and such, cool. I can understand goalies using it, cool. I can understand 1 on goalie to practice dekes or shooting, cool. But a full 6 on 6 practice with AI....with you controlling 1 player...offline? It baffles the mind.

    It would be nice to have EA chime in on this in some way. A longshot since I make no mention of HUT in this thread, but we can ask anyway.
    BlahQz - Owner of WikkiD6 - PS4
  • KoryDub wrote: »
    jOIrSqg.png

    Although it's true that they confirmed practice mode via social media, it's no surprise that during game development, some features get put on the chopping block.

    This is why EA is so careful to release any information prior to release, as a situation like this could arise and cause issues with consumers.

    Although there is a segment of the population that is upset by this, I don't feel that this misstep by EA is too bad. It's disappointing that EASHL Practice Mode isn't there - but it's by no means a game breaker.

    Thank you for the response Kory.

    It may not be a game breaker per say, but it doesn't help in any way either. I may be in the minority here but it was the main reason for me and others in my club to buy the game in the first place. It just makes club building and bringing new ppl along so much easier. Not everyone is just plain good at the game and know hockey. A real non game breaker that was sort of shown but not confirmed was the ability to make/choose captains. It was a neat feature to have in the past, but doesn't affect team dynamics in any way like a practice would.

    Hopefully EA will be able to patch club practice in the game later this year perhaps.

    Thank you again.
    BlahQz - Owner of WikkiD6 - PS4
  • KoryDub wrote: »
    jOIrSqg.png

    Although it's true that they confirmed practice mode via social media, it's no surprise that during game development, some features get put on the chopping block.

    This is why EA is so careful to release any information prior to release, as a situation like this could arise and cause issues with consumers.

    Although there is a segment of the population that is upset by this, I don't feel that this misstep by EA is too bad. It's disappointing that EASHL Practice Mode isn't there - but it's by no means a game breaker.

    Agreed, but human goalies was complete trash for 16 and they NEVER PATCHED IT. Of course not cause they needed an extra selling point for 17. This alone tells me how garbage this company has become. They could have easily patched the 17 goalies into 16 (not saying 17 is good, but at least it is less catastrophic for human goalies).

    Every year is the same song and dance: buy next year's tuner update.
  • megadeth_600
    1437 posts Member
    edited September 2016
    KoryDub wrote: »

    They could have easily patched the 17 goalies into 16

    What's your basis for this claim? If you've been involved in major game development and have experience in this field of work, I'd love to see some outlines on exactly how you would 'patch in' NHL17's goalies to the game released last year instead.

    What sort of development path would be involved? How would you manage to implement entirely new animations and motion capture data in to a patch? Not saying it's not possible, I'd just like you to back up your bold claims as to how easy this is with some actual proof that you know what you're talking about.

    Are you even remotely serious here??

    You are talking as if 17 has completely different coding than 16, or even 15 for that matter. There are goalie animations that have been in the game since 11.

    Pretty simple math here really:

    As soon as the 17 goalies were "complete" (or should I say good enough to say they are changed) then they get patched in to the game because 17 is about 90% the same as 16. All they did was tuning. As for goalies, the only major changes were RVH, and that controls are no longer camera-relative. Oh, and they added about 41 different stances, which did not work initially, but was PATCHED IN. See how they did that? They patched in a fix.....

    Or even better. NHL 15 did not have EASHL, but THEY PATCHED IN OTP, which is pretty much A COMPLETE GAME MODE. Surely this was harder and longer and more demanding to implement than 2 simple goalie fixes......
  • KoryDub wrote: »
    I still see no reliable proof that you have an intimate knowledge of game development which warrants claims that patching in new goalie mechanics is, and I quote by you - "easy".


    Are you a game developer? Can you please bless us with your immense development knowledge as a rebuttal instead of saying I do not program games?

    So let me get this right: According to you, there is no way to patch in a few goalie fixes when in fact they patched in OTP in October for NHL 15? Is that what you are really saying here? Patching in a whole game mode is easier and possible than a few goalie fixes?

    LOL! Thanks for wasting my time. Will see to it that it doesn't happen again.
  • KoryDub wrote: »

    According to you, there is no way to patch in a few goalie fixes

    I'm interested to know where I said that?

    See, that's the thing. It isn't about me proving that I can program a game. You know as well as I do that it is in fact possible to patch. You are just arguing for the sake of it and ignoring what is in fact, very possible to do and it is downright deplorable that they left goalies in that state for NHL 16.

    I will no longer argue with you on the subject.
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