NHL 17 unrealistic physics ( lets see those videos and post accordingly)
September 30, 2016 5:18PM
edited October 2016
Hey here is any example of something EA needs to address.
This thread should be where we can post video evidence, of mechanics in the game. Please don't write paragraphs upon paragraphs when a simple video would do.
We want empirical evidence:
Edit: I hope we can post unrealistic physics in this thread, example no one hits a puck and it goes down the ice on to someone's stick, guy skates through his goalie and scores on his own net. This is a bug in the algorithms that should be addressed and the more video evidence EA sees, the more likely this will be addressed.
With that said:
https://youtu.be/jQX_ZZ6qzw0
This thread should be where we can post video evidence, of mechanics in the game. Please don't write paragraphs upon paragraphs when a simple video would do.
We want empirical evidence:
Edit: I hope we can post unrealistic physics in this thread, example no one hits a puck and it goes down the ice on to someone's stick, guy skates through his goalie and scores on his own net. This is a bug in the algorithms that should be addressed and the more video evidence EA sees, the more likely this will be addressed.
With that said:

You must unlearn what you have learned!
Post edited by cogsx86 on
0
Howdy, Stranger!
Replies
http://xboxclips.com/VeNOM2O99/876202eb-3a59-46bd-bca2-194d31f2173c
In the first clip the goalie doesn't react one single bit on the original soft back-hander. He doesn't appear to react to anything until a bit after he kicks out the initial rebound. This is a case where he should have made an EASY glove save in the first place.
But the goalies are "better" this year, right EA?
Why does a defender right next to the goalie ALWAYS turn towards the net when he gets the puck near it?:
http://xboxclips.com/VeNOM2O99/42459cc4-a2a1-46e5-8d6c-5b982589f898
Skating out with the goalie to play the puck, I get a auto-save at the hash-marsk:
http://xboxclips.com/VeNOM2O99/9906ef7c-d026-425c-8f98-47d18de01b04
Shooter bobbles the puck which magically slides into perfect position for 2nd man flying in who ALSO misses the puck, still a goal...
http://xboxclips.com/VeNOM2O99/9c878257-938f-4915-a4aa-8e89d099cb60
Like, there's so much going on that's wrong in this clip, but notice how the AI d-man just stands there OBLIVIOUS as the shooter just waits in place for several seconds before taking a PERFECT shot top-corner that goes through sticks, skates, legs, etc:
http://xboxclips.com/VeNOM2O99/cc3ba939-1d8d-47ee-a92c-be2d51f2e1b9
Puck is shot from the point and deflected PERFECTLY with the player having is back completely turned away from the shooter:
http://xboxclips.com/VeNOM2O99/8b84a887-ea23-4e60-a532-cfb0d3c21c6c
Goalie getting stuck after a hit pt.1:
http://xboxclips.com/VeNOM2O99/e4c06464-8e45-4ef6-b80d-7bc5dd2a42b7
Deflections NEVER miss:
http://xboxclips.com/VeNOM2O99/99338c70-1555-43c8-b942-6bccb714fd78
Hungry-Hungry-Hippos!:
http://xboxclips.com/VeNOM2O99/d9712c49-1090-4848-b198-63a7f5a21f78
Breaking the laws of physics and reality:
http://xboxclips.com/VeNOM2O99/876202eb-3a59-46bd-bca2-194d31f2173c
Goalie getting stuck in post hug animation on the wrong post:
http://xboxclips.com/VeNOM2O99/4eb253f7-4129-495e-ac4f-e55734b2375f
Goalie getting stuck in post hug animation on the CORRECT post:
http://xboxclips.com/VeNOM2O99/28d35d7c-da22-485e-832b-c150e1d414b7
Goalie gets stuck after a hit pt.2:
http://xboxclips.com/VeNOM2O99/64180d48-1e63-4839-877f-0bbff62f9a36
Goalie can't cover a puck next to his pads, then kicks the puck into the net:
http://xboxclips.com/VeNOM2O99/76517851-fefc-4a82-a363-c8dfac01ce65
Abysmally horrible and completely passive AI on defense:
http://xboxclips.com/VeNOM2O99/ba489221-2720-4820-a79e-7712d3dd69f3
There's more...
Hey Nicky, thanks for your videos, I dont wanna be a D!(K but I was hoping this thread could more be about coding/algorithmic issues that results in unrealistic physics. I suppose I should of highlighted that more in the original post. Both goals you showed are weak goals, yes I agree with that but from a physics stand point they follow physics very naturally, goalie doesnt react quick enough on the first one, and the second one the puck goes under the goalies stick. These things do happen in hockey all the time.
But in comparison, with my first video, the player takes one hand off the stick but doesnt touch the puck. And the puck magically goes the other way a 100km/h down the ice directly on the other players stick.
edit:
Before you start posting more, lets maybe lets try to do one at time so they can be discussed. I have to admit some of the videos you posted Venom, were legit goals and didnt really seem unrealistic.
For example this one:Puck is shot from the point and deflected PERFECTLY with the player having is back completely turned away from the shooter:
http://xboxclips.com/VeNOM2O99/8b84a887-ea23-4e60-a532-cfb0d3c21c6c
We are assuming players arent able to turn there head, at the time shot was taken, he was facing 90 degrees in between the shooter and the net. A human can very easily turn there head for this deflection.
On the other side this is a great example:http://xboxclips.com/VeNOM2O99/42459cc4-a2a1-46e5-8d6c-5b982589f898
Your player skates into his own net with the puck and the goalie doesnt react and your stick and puck magic go through solid objects.
Where as this one; http://xboxclips.com/VeNOM2O99/9906ef7c-d026-425c-8f98-47d18de01b04 isnt unrealistic, it was just an animation that happened.
Where as compared to this one http://xboxclips.com/VeNOM2O99/cc3ba939-1d8d-47ee-a92c-be2d51f2e1b9 the defenders stick goes right through the puck and the puck doesnt move.
I hope you can see the theme Im trying for. Bad goals no, unrealistic physics yes, animations activated at certain times no, unrealistic physics yes.
Just one video of showing my defence AI leaving his zone completely and just flying past the oncoming attack not evening challenging the player about to take a shot
Puck pickup is awful
Goal called off that shouldn't of been
A good goal apparently after destroying my goalie
This one is just hilarious lol
It was my understanding that all online modes share the same preset: PRESET 3 which is the "Competitive" settings.
...
I just threw up in my mouth a little trying to associate that word with online gameplay in NHL 17...
Razor poor AI is not unrealistic physics, thats another thing, and a goal being score but not counting is also something different.
Your player jumping like a "leap frog" however is the kind of things we want.
Dont you think that unrealistic physics can happen online or offline ?
Yes but you can swordplay all day in HUT but not EASHL. Comprendre, amigo? Over half the videos BMH posted were practically never seen in EASHL, or at least, to a WAY lesser degree. Different tunings, different bugs.
Also, I did not mention offline. However with all the slider adjustments, it would be a completely different beast with tons of more variables.