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Geez, NHL Series in Trouble with Investors?

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  • VeNOM2099 wrote: »
    No, he simply stated "NHL 11-12 were fun" and explained it via "It was faster paced and more responsive" and "the players who could out think their opponents more quickly were successful". Nowhere did he state he wanted better controls, which I would've readily agreed with.

    What I took him to mean, was that he wants arcadey twitch controls and fast paced game style. If that's NOT what he meant, then I appologize... However he didn't explain it correctly if that's the case.

    SaveUs2K gets what I'm saying.

    NHL 11 and 12 in my opinion were better games because I felt I had better control of my player. I would take floaty skating over TPS if it meant more control. I'm willing to make that sacrifice of control over realism.

    Do I want TPS to work? Sure. But in it's current state, it does not provide the user with an intuitive sense of control.

    Also, to be successful in 11 and 12 you couldn't jsut use "twitch" controls as you like to call it. You still had to let up on the joystick when you wanted to hit open ice at the right time, or just slightly nudge the left stick when you wanted to aim your shot. Those games were not pure ARcAdE action as you like to describe.

    Just because someone does not like the current games does not mean they instantly want an arcade NHL HITZ game.

    What I am saying is that I would take an arcade style game with full intuitive control over the current product which some of you refer to as "sim".
  • So those glory days.. lol
    It might probably surprise some of you that use this mantra but nhl 10 and 11 sold the worst of all the games between 09-17.

    So the series is healthy financially and TPS is well received over all.

    Now back to your self-centeric bubble :)

    As far as the quality goes and this might be little subjective naturally.. NHL 13 and NHL 17 are the best to me. Actually skating in 13 is phenomenal and very deep. It was little nerfed afterwards unfortunately, and some of that exciting depth thrown out of the window in the name of "control" and "responsiveness". #makenhlsillyagain

    yes, because responsiveness and control for an online game is... well, silly!


    Sorry for not being absolutely clear.
    So NHL 13 felt responsive and I actually felt perfectly in control of a player on SKATES.

    There was just this nice extra layer of realism that you have take into account the physics and that you are on SKATES on ICE and use this extra SKILLS to your advantage. It felt right and fun, to ME.

    And that is fine. I want TPS to improve, not scrap it. EA has done enough stripping down of things in this game as it is.

    A large part of the problem online with TPS has to do with delay. The other part, to me, is vision control needs improvement.

    Just fix the actual problems and test things in a real life use case scenario and not in a lab.

    Great, I think Ben is working on it as we speak :)
  • NHLDev
    1680 posts EA NHL Developer
    edited December 2016
    SaveUs2K wrote: »
    Assisted_6 wrote: »

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    I think it goes both ways guys. Those that don't like it say that the game is dying and is no longer fun -- That is pretty subjective. Add to that accusations that anyone that enjoys the game is a fanboy or a 'tinfoil hat wearing illterate' or a 'troll'.

    We all know when people are going overboard and using hyperbole to try and make their point and we know that it would be better served for people to focus on the topic rather than trying to get under each others skin.

    We should all focus on keeping the conversation constructive. I can take the heat as I know I am in a seat in the middle of it all but my time here on these boards would be much better served hearing what you guys have to say about the product and having constructive conversations rather than trying to prove that there were legitimate reasons why we did what we did, have thought about the future and take all perspectives and data we have into account in our decisions.

    Let's all give each other the benefit of the doubt that we all want a great hockey product as an extension of our love for the sport and that what a great hockey product may be for one person may be different than another.


  • NHLDev wrote: »
    SaveUs2K wrote: »
    Assisted_6 wrote: »

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    I think it goes both ways guys. Those that don't like it say that the game is dying and is no longer fun -- That is pretty subjective. Add to that accusations that anyone that enjoys the game is a fanboy or a 'tinfoil hat wearing illterate' or a 'troll'.

    We all know when people are going overboard and using hyperbole to try and make their point and we know that it would be better served for people to focus on the topic rather than trying to get under each others skin.

    We should all focus on keeping the conversation constructive. I can take the heat as I know I am in a seat in the middle of it all but my time here on these boards would be much better served hearing what you guys have to say about the product and having constructive conversations rather than trying to prove that there were legitimate reasons why we did what we did, have thought about the future and take all perspectives and data we have into account in our decisions.

    Let's all give each other the benefit of the doubt that we all want a great hockey product as an extension of our love for the sport and that what a great hockey product may be for one person may be different than another.


    Well said.

    Ben, is entering the esports market on the dev team's radar? What elements do you think need to be in place for a hockey game to be a successful esport?
  • SaveUs2K wrote: »
    Assisted_6 wrote: »
    SaveUs2K wrote: »
    symmer1983 wrote: »
    VeNOM2099 wrote: »
    No, he simply stated "NHL 11-12 were fun" and explained it via "It was faster paced and more responsive" and "the players who could out think their opponents more quickly were successful". Nowhere did he state he wanted better controls, which I would've readily agreed with.

    What I took him to mean, was that he wants arcadey twitch controls and fast paced game style. If that's NOT what he meant, then I appologize... However he didn't explain it correctly if that's the case.

    SaveUs2K gets what I'm saying.

    NHL 11 and 12 in my opinion were better games because I felt I had better control of my player. I would take floaty skating over TPS if it meant more control. I'm willing to make that sacrifice of control over realism.

    Do I want TPS to work? Sure. But in it's current state, it does not provide the user with an intuitive sense of control.

    Also, to be successful in 11 and 12 you couldn't jsut use "twitch" controls as you like to call it. You still had to let up on the joystick when you wanted to hit open ice at the right time, or just slightly nudge the left stick when you wanted to aim your shot. Those games were not pure ARcAdE action as you like to describe.

    Just because someone does not like the current games does not mean they instantly want an arcade NHL HITZ game.

    What I am saying is that I would take an arcade style game with full intuitive control over the current product which some of you refer to as "sim".

    Exactly, and thinking this way makes you an "arcade player" to these people that are 100% committed to this atrocity they call "sim". It's hilarious.

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    This should be me? :)
  • SaveUs2K wrote: »
    I think all sides have clearly made thier points. One side thinks Ryan Suter skating like a peewee is acceptable in the name of "realism". One side wants NHL 12 back (for God knows why). And then the middle would like to see TPS actually make a significant stride when it comes to controll and feel.

    58061336.jpg
  • SaveUs2K wrote: »
    Assisted_6 wrote: »
    SaveUs2K wrote: »
    symmer1983 wrote: »
    VeNOM2099 wrote: »
    No, he simply stated "NHL 11-12 were fun" and explained it via "It was faster paced and more responsive" and "the players who could out think their opponents more quickly were successful". Nowhere did he state he wanted better controls, which I would've readily agreed with.

    What I took him to mean, was that he wants arcadey twitch controls and fast paced game style. If that's NOT what he meant, then I appologize... However he didn't explain it correctly if that's the case.

    SaveUs2K gets what I'm saying.

    NHL 11 and 12 in my opinion were better games because I felt I had better control of my player. I would take floaty skating over TPS if it meant more control. I'm willing to make that sacrifice of control over realism.

    Do I want TPS to work? Sure. But in it's current state, it does not provide the user with an intuitive sense of control.

    Also, to be successful in 11 and 12 you couldn't jsut use "twitch" controls as you like to call it. You still had to let up on the joystick when you wanted to hit open ice at the right time, or just slightly nudge the left stick when you wanted to aim your shot. Those games were not pure ARcAdE action as you like to describe.

    Just because someone does not like the current games does not mean they instantly want an arcade NHL HITZ game.

    What I am saying is that I would take an arcade style game with full intuitive control over the current product which some of you refer to as "sim".

    Exactly, and thinking this way makes you an "arcade player" to these people that are 100% committed to this atrocity they call "sim". It's hilarious.

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    This should be me? :)

    I think you should look at cogs before yourself in this case.
  • SaveUs2K wrote: »
    Assisted_6 wrote: »
    SaveUs2K wrote: »
    symmer1983 wrote: »
    VeNOM2099 wrote: »
    No, he simply stated "NHL 11-12 were fun" and explained it via "It was faster paced and more responsive" and "the players who could out think their opponents more quickly were successful". Nowhere did he state he wanted better controls, which I would've readily agreed with.

    What I took him to mean, was that he wants arcadey twitch controls and fast paced game style. If that's NOT what he meant, then I appologize... However he didn't explain it correctly if that's the case.

    SaveUs2K gets what I'm saying.

    NHL 11 and 12 in my opinion were better games because I felt I had better control of my player. I would take floaty skating over TPS if it meant more control. I'm willing to make that sacrifice of control over realism.

    Do I want TPS to work? Sure. But in it's current state, it does not provide the user with an intuitive sense of control.

    Also, to be successful in 11 and 12 you couldn't jsut use "twitch" controls as you like to call it. You still had to let up on the joystick when you wanted to hit open ice at the right time, or just slightly nudge the left stick when you wanted to aim your shot. Those games were not pure ARcAdE action as you like to describe.

    Just because someone does not like the current games does not mean they instantly want an arcade NHL HITZ game.

    What I am saying is that I would take an arcade style game with full intuitive control over the current product which some of you refer to as "sim".

    Exactly, and thinking this way makes you an "arcade player" to these people that are 100% committed to this atrocity they call "sim". It's hilarious.

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    This should be me? :)

    I think you should look at cogs before yourself in this case.

    Oh, I was afraid that my English betrayed me haha
  • SaveUs2K wrote: »
    Assisted_6 wrote: »
    SaveUs2K wrote: »
    symmer1983 wrote: »
    VeNOM2099 wrote: »
    No, he simply stated "NHL 11-12 were fun" and explained it via "It was faster paced and more responsive" and "the players who could out think their opponents more quickly were successful". Nowhere did he state he wanted better controls, which I would've readily agreed with.

    What I took him to mean, was that he wants arcadey twitch controls and fast paced game style. If that's NOT what he meant, then I appologize... However he didn't explain it correctly if that's the case.

    SaveUs2K gets what I'm saying.

    NHL 11 and 12 in my opinion were better games because I felt I had better control of my player. I would take floaty skating over TPS if it meant more control. I'm willing to make that sacrifice of control over realism.

    Do I want TPS to work? Sure. But in it's current state, it does not provide the user with an intuitive sense of control.

    Also, to be successful in 11 and 12 you couldn't jsut use "twitch" controls as you like to call it. You still had to let up on the joystick when you wanted to hit open ice at the right time, or just slightly nudge the left stick when you wanted to aim your shot. Those games were not pure ARcAdE action as you like to describe.

    Just because someone does not like the current games does not mean they instantly want an arcade NHL HITZ game.

    What I am saying is that I would take an arcade style game with full intuitive control over the current product which some of you refer to as "sim".

    Exactly, and thinking this way makes you an "arcade player" to these people that are 100% committed to this atrocity they call "sim". It's hilarious.

    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it

    Well, one of those members I'm fairly convinced is a tinfoil hat-wearing illiterate, and the rest of them are either fanboiis or just really passionate. I can't blame the passionate ones for getting fired up, but the trolls are unbearable. Unfortunately, fanboii trolls who derail threads have no consequences, as they worship the ground EA walks on. Oh well.

    This should be me? :)

    I think you should look at cogs before yourself in this case.

    Oh, I was afraid that my English betrayed me haha

    1g0nrt.jpg
    You must unlearn what you have learned!
  • No surprise in this thread. The HUT is of course profitable....are you guys not paying attention to the metric tons of "free to play" cell phone games who are making metric loads of cash by preying on impulsive kids and people with gambling addictions? 2 different free to play games with the money to put up superbowl commercials?

    This is the same reason why there is no amount of posts you can make that will stop people from spending their welfare checks on hut packs. its a matter of mental disorders ...people who cant control impulsiveness and people with gambling problems.


    As far as one of the replies goes...IF somehow people did stop buying Hut packs, the series wouldnt tank. it survived before HUT and it would after it. its marketing's job to find ways to up profit. The profits would just be lower in general for all companies if they could no longer prey on people with mental diseases.

    its a sad gaming world we live in where game quality takes backrow seat to casino mechanics and is rewarded 100 folds for doing so. its the same issue that comapnies deal with with outsourcing. You want to compete? you have to join in the unethical practice.
  • Assisted_6 wrote: »
    Ya it's kind of annoying, the ones that don't enjoy the game simply state that they don't like it and why. Then the ones that do like it for some reason feel the need to get all aggressive and throw accusations and assumptions back at those players who don't trying to degrade them. Nobody is bashing the ones that like it, why do the ones who do have to act like **** about it
    Except that they are, as evidenced by the post directly after yours... and others.
    Dad. Gamer. Rocker. Geek.
  • "And then the middle would like to see TPS actually make a significant stride when it comes to controll and feel."

    The problem is they may not be able to do that, and if they can thru tuning/patch then the question is why in the hell hasn't EA already done it? I've floated the idea many times over the past month to tune/patch TPS by turning weight/momentum down allowing for a lighter feeling more responsive skating experience and just see how the community responds to it, do it for a month and see how it goes.

    EA needs to do something, even fans of TPS say it could be more responsive and those are the fans!!! Those who hate it want it scrapped, so that is nearly 100% consensus the skating needs dramatic improvements in feel and responsiveness.

    Do something about it EA!!! now!!! not next year, now!
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