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Elbowing penalties since last update!

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  • KoryDub wrote: »
    BSDShoes wrote: »
    Can confirm that elbowing penalties is up, even on hits that looks clean.

    It's pretty funny that you "can confirm" that, when Ben has posted - within this topic - that nothing has effected the elbowing calls whatsoever.
    I'm not going to sit here and argue, I just wanted to chime in on what's happening. Give franchise mode a try with the latest patch and tuner, I get 5-6 elbowing per game whereas it was 1 or 0 before. Nevermind what NHLDev says.
  • In eashl, since the last update, if we have an AI defenseman, he constantly loses the puck into our own goalie. He skates from the boards and into the goalie and loses it into his pads. It's the same problem we had at the beginning of the year, and now it's back.
  • BSDShoes wrote: »
    KoryDub wrote: »
    BSDShoes wrote: »
    Can confirm that elbowing penalties is up, even on hits that looks clean.

    It's pretty funny that you "can confirm" that, when Ben has posted - within this topic - that nothing has effected the elbowing calls whatsoever.
    I'm not going to sit here and argue, I just wanted to chime in on what's happening. Give franchise mode a try with the latest patch and tuner, I get 5-6 elbowing per game whereas it was 1 or 0 before. Nevermind what NHLDev says.

    Odd question, are you pressing hustle when you go to hit, if it is a variation of charging, holding down the left stick when I hit someone almost always gets me a penalty ... I don't understand why elbowing is a variation of another penalty though , IMO it should be removed , how many people know this ? They should bring that and cross checking penalty back when it has some logic behind it , and you as a coach can tell Chara to elbow the **** out of their top player and go for the injury...
  • I've also had a ton of penalties. Most of my penalty sliders are below 50. I turned off one game because the CPU team was on their 8th power play in the 2nd period. This is with position lock too. It's a penalty fest now.
  • NHLDev
    1680 posts EA NHL Developer
    BSDShoes wrote: »
    I'm not going to sit here and argue, I just wanted to chime in on what's happening. Give franchise mode a try with the latest patch and tuner, I get 5-6 elbowing per game whereas it was 1 or 0 before. Nevermind what NHLDev says.

    For more context:
    - Are you playing online or offline?
    - What mode are you playing?

    And if offline:
    - What preset/game style/settings are you on? And lastly, are you using any custom sliders?


    Thanks.

  • Dixonyu wrote: »
    NHLDev wrote: »
    Dixonyu wrote: »
    Dixonyu wrote: »
    Discipline and poise are not factors in penalties ... There is no way that is true.

    Ben literally just said that's the case.

    What's with you people? You don't get the answer you want and you just cry about it.

    He is wrong ... I posted a video of a random cross checking, by MOV Bergeron at 92 rating , no charging no nothing, just a random cross check, it's the same with elbowing ...

    Yes, we saw when you posted that video before. That video doesn't contradict anything that I said though.

    I said that elbowing was a factor on charging now because we are listening to what people are saying about skill based gameplay and having User choice play in.

    For cross checks, we tried to tune them out of EASHL to see how that impacted things (again trying to listen to the skill based argument, even though it may make sense that an Enforcer has greater pros and cons when it comes to hitting than another player style) and left them in for modes where you control your whole lineup.

    I explained that we do understand how that is a fine line for people when it comes to 'skill based gameplay' but it plays into the pros and cons of hitting with players that are strong but possibly have low discipline. The way the factor works, a player like Bergeron isn't setup to never cross check but the chance is extremely low compared to a player that has low discipline. We can certainly tune them out of VS/HUT as well and not have discipline play a role in how you build your lineup at all or tune it so that players above a certain threshold won't take that penalty but we don't like hard cutoff lines so that is why a guy like Bergeron still has a 'chance'. In the end, it is really no different than any attribute we use to shape a character and their discipline is part of that character. When a player has a less accurate shot or can't hit as hard, that isn't just the skill on the sticks that is minimizing that success, it is also the attributes and how sports simulations have always done things.

    I do know there are camps, especially a bunch of people in EASHL that just want all builds to be the same so that it is only your skill on the sticks that makes the difference but your ability to know how to best utilize the players in your lineup is also arguably a skill in itself.

    A chance, meaning random chance ? ... A player like Bergeron is not known for penalties like this, he gets more penalties than my Brad Marchand who gets the same ice time , maybe more he is on my 2nd line defense and gets next to no penalties at 78 discipline I believe... Again I believe it's a random penalty with no logic, which is the point

    Bergeron also doesn't have a tool controlling his actions in real life. If you take more than 3 strides before a hit, it's charging. There is now a chance that charging will instead be called something else, for variety sake.

    The only thing without logic around here is you.
  • Bmh245 wrote: »
    NHLDev wrote: »
    I said that elbowing was a factor on charging now because we are listening to what people are saying about skill based gameplay and having User choice play in.

    For cross checks, we tried to tune them out of EASHL to see how that impacted things (again trying to listen to the skill based argument, even though it may make sense that an Enforcer has greater pros and cons when it comes to hitting than another player style) and left them in for modes where you control your whole lineup.

    I get the need to "punish" users for building lineups that feature low-discipline players by having those players commit more penalties. But I really think you should get rid of the cross-checking penalties, because they're almost always called on perfectly good hits where the defender does nothing obviously wrong, but the game makes him deliver the hit with his stick. There are already quite a few disincentives to check in this game, since hits still sometimes bounce off players, and players are still able to get up and recover the puck after being knocked to the ice (tuning changes notwithstanding). Using an RNG to turn otherwise good hits into penalties only adds to that.

    The cross checking and elbowing calls etc, are just charging calls. They were going to be a penalty regardless.

    How you guy's can't comprehend that from what ben is saying, blows my mind.
  • Dixonyu
    675 posts Member
    edited February 2017
    Bmh245 wrote: »
    NHLDev wrote: »
    I said that elbowing was a factor on charging now because we are listening to what people are saying about skill based gameplay and having User choice play in.

    For cross checks, we tried to tune them out of EASHL to see how that impacted things (again trying to listen to the skill based argument, even though it may make sense that an Enforcer has greater pros and cons when it comes to hitting than another player style) and left them in for modes where you control your whole lineup.

    I get the need to "punish" users for building lineups that feature low-discipline players by having those players commit more penalties. But I really think you should get rid of the cross-checking penalties, because they're almost always called on perfectly good hits where the defender does nothing obviously wrong, but the game makes him deliver the hit with his stick. There are already quite a few disincentives to check in this game, since hits still sometimes bounce off players, and players are still able to get up and recover the puck after being knocked to the ice (tuning changes notwithstanding). Using an RNG to turn otherwise good hits into penalties only adds to that.

    The cross checking and elbowing calls etc, are just charging calls. They were going to be a penalty regardless.

    How you guy's can't comprehend that from what ben is saying, blows my mind.

    Lmao wow buddy. You need to learn to read... Ben says himself in this post cross checking is off a push check , not charging. There is no logic around elbowing or cross checking. Elbowing is a variation penalty and cross checking a chance off push checks ..

    Way to fail kid.
  • Bmh245 wrote: »
    NHLDev wrote: »
    I said that elbowing was a factor on charging now because we are listening to what people are saying about skill based gameplay and having User choice play in.

    For cross checks, we tried to tune them out of EASHL to see how that impacted things (again trying to listen to the skill based argument, even though it may make sense that an Enforcer has greater pros and cons when it comes to hitting than another player style) and left them in for modes where you control your whole lineup.

    I get the need to "punish" users for building lineups that feature low-discipline players by having those players commit more penalties. But I really think you should get rid of the cross-checking penalties, because they're almost always called on perfectly good hits where the defender does nothing obviously wrong, but the game makes him deliver the hit with his stick. There are already quite a few disincentives to check in this game, since hits still sometimes bounce off players, and players are still able to get up and recover the puck after being knocked to the ice (tuning changes notwithstanding). Using an RNG to turn otherwise good hits into penalties only adds to that.

    The cross checking and elbowing calls etc, are just charging calls. They were going to be a penalty regardless.

    How you guy's can't comprehend that from what ben is saying, blows my mind.

    What blows my mind is that you feel the need to come in to this thread and shoot your mouth off when you have no idea what the hell you're talking about.

    Cross-checking penalties have nothing to do with charging. They occur at random, based (in theory) on the discipline rating of the guy delivering the hit.

    Here's a typical cross-checking penalty. Just an ordinary hit -- obviously, no charging involved -- that gets the hitter two minutes because the RNG came up wrong:

    https://www.youtube.com/watch?v=FGuZAspSWU8

    Or, here, an ordinary check while defending the rush -- again, no charging involved -- gets two minutes because decided it was time to punish Blake:

    https://www.youtube.com/watch?v=-CQbdVaGL0s

    https://www.youtube.com/watch?v=y6o9qlXylNk

    So, no, cross checking calls are not "just charging calls." And they were not going to be a penalty regardless. They become penalties, as I said, when the game wants to punish lower-discipline players. There's nothing you can do to avoid them, except not deliver hits with those players (which is a little hard to do, since this is, you know, hockey).
  • Rangersny81
    173 posts Member
    edited February 2017
    Zombiebaby is a known EA apologist. When the whole argument is nothing but personal insults and questioning someone's intelligence then you know they got nothing behind what they have to say.

    Their typical move is to take a post that makes perfect sense and call the guy who wrote it a moron. Wouldn't shock me if Zombie, DeeJay, and other names that do this are the same person.
  • I've gotten cross checking penalties when I've hit players from a shoulder to shoulder check and wasn't charging the player I was right next to him
  • NHLDev wrote: »
    BSDShoes wrote: »
    I'm not going to sit here and argue, I just wanted to chime in on what's happening. Give franchise mode a try with the latest patch and tuner, I get 5-6 elbowing per game whereas it was 1 or 0 before. Nevermind what NHLDev says.

    For more context:
    - Are you playing online or offline?
    - What mode are you playing?

    And if offline:
    - What preset/game style/settings are you on? And lastly, are you using any custom sliders?


    Thanks.

    Offline in franchise mode (I menitoned it in the post you quoted), using simulation all-star with some sliders changed like goalie screen/reaction, game speed and fatigue/recovery and the rest are default. It happens most often when I skate towards an opposing skater with a defenseman and try to flatten them to the ice when I stand my ground, usually using a hard body checker like Alex Edler.
    Dixonyu wrote: »

    Odd question, are you pressing hustle when you go to hit, if it is a variation of charging, holding down the left stick when I hit someone almost always gets me a penalty ... I don't understand why elbowing is a variation of another penalty though , IMO it should be removed , how many people know this ? They should bring that and cross checking penalty back when it has some logic behind it , and you as a coach can tell Chara to elbow the **** out of their top player and go for the injury...

    No I never use hustle that way, only when I'm chasing a loose puck or on a breakaway. I do pretty often charge into opposing players and rarely get a charging call because I let go of the left stick when I attempt to bodycheck but have gotten elbowing calls out of it though.

    The cross checking and elbowing calls etc, are just charging calls. They were going to be a penalty regardless.

    You don't get cross-checking calls out of charging hits.
  • Sgt_Kelso
    1325 posts Member
    edited February 2017
    Heh, two funny penalties I got in a single game tonight (EASHL). Goaltender interference on both I think, in the first one I kept poking the goalie after the whistle, and in another I ran into the goalie after the whistle.

    I am not complaining that I got these penalties, in fact I'd love them to be blown every time. But that is just the problem. When I play the goalie, I get routinely moved down by the opponent and no less than three guys are feeding me their sticks after whistle: and they have never got penalty. So why is it a penalty only when I do it?
  • NHLDev
    1680 posts EA NHL Developer
    edited February 2017
    BSDShoes wrote: »
    Offline in franchise mode (I menitoned it in the post you quoted), using simulation all-star with some sliders changed like goalie screen/reaction, game speed and fatigue/recovery and the rest are default. It happens most often when I skate towards an opposing skater with a defenseman and try to flatten them to the ice when I stand my ground, usually using a hard body checker like Alex Edler.

    I didn't see anything about the game style in that post. When you say simulation, do you mean that you have the game style slider at 4/4?

    I guess you just must be charging more on your hits than you were before as nothing has changed in that regard in the latest patch/tuner that you quoted as the only changes. You could try turning those penalties down if playing offline to see how it fairs.

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