No, holding it backhand or pulling it all the way back on forehand is not dangleing.
I'm really curious as to why they removed it ? Makes playing forward a bit dry.
I was reading some posts in another thread when a forum member made mention of this subject and I thought I would ask.
It's so boring now with these simple auto dekes. So unrealistic, to do a simple backhand or forehand dekes also locks your player in this weird state where it takes him an extra 2 seconds to coral the puck after the dekes so they're not even worth doing.
On old gen, people passed a lot so to be brutally honest the only ppl who are saying that are the scrubs that weren't good with the skill stick. Removing it was 100% a way to reach out to casuals, there's no doubt. Now, no one has to put any effort or time in to this game to stand out. It's so dull and boring. The low amount of 'clip of the week' montages there are now says something, plus they all look the same (One touch forehand, through the legs, left, right, beat the goalie backhand) nothing special...
In WHICH of the Nine Realms is this crap even considered to be "realistic"?? Why is this even allowed in a game that's supposedly based off real physics?
LOLOLOLOLOLOLOLOL
I can do this all day, wait until the last minute and go backhand or forehand and beat the goalie 9 times out of 10. It's ridiculous! This is the reason people hate this game! I should've lost the puck three times during that sequence, but not only did I not lose it, I still had enough control and accuracy due to my "glide" to lodge it perfectly top corner.
i have no idea what you are talking about. Where in there should you have lost the puck? and frankly NONE of what you did had anything to do with you beating the goalie. at the very end you cut to forehand getting the angle on the goalie and rather than the goalie following the shot and taking that angle away he just goes down.
sorry but what you just did there looked like what i see 10 year olds do on a break away. it's not realistic... in that the goalie should NEVER allow that "nothing" play to be a goal.
was that a cpu goalie? i mean to beat a CPU goalie 95% of the time all you have to do is skate at him until you get too close and he moves out toward the puck and goes down and then go near side(forehand or backhand) and slam it in the net. basically the same move that has worked against EA CPU goalies since NHL 94
sorry don't agree, there is nothing special about what you did.
There's nothing special about that, yet it's one of the most prevalent moves in online games. Some of the top scorers in LG use that almost exclusively to score their goals. Why dangle when you can just hold out the puck on your forehand or backhand putting you into a "glide" state which grants you the following super powers:
- Inhuman Agility
- Inhuman Puck Control
- Inhuman Shot Accuracy
- Immunity to the laws of physics
If you Dangle, you can get bumped off the puck. You can get laid out. You can have the puck poked away. You can even lose the puck during the deke. The goalie can easily track you when you deke because you're stuck going in one direction while the animation plays out.
There used to be a time when manual dekes took skill and creativity. Now they're just cookie-cutter "one-button" functions that are limited in usefulness.
There's nothing special about that, yet it's one of the most prevalent moves in online games. Some of the top scorers in LG use that almost exclusively to score their goals. Why dangle when you can just hold out the puck on your forehand or backhand putting you into a "glide" state which grants you the following super powers:
- Inhuman Agility
- Inhuman Puck Control
- Inhuman Shot Accuracy
- Immunity to the laws of physics
If you Dangle, you can get bumped off the puck. You can get laid out. You can have the puck poked away. You can even lose the puck during the deke. The goalie can easily track you when you deke because you're stuck going in one direction while the animation plays out.
There used to be a time when manual dekes took skill and creativity. Now they're just cookie-cutter "one-button" functions that are limited in usefulness.
Yes I 100% agree. They removed deking but deking was never OP, you could poke it, nudge them off it, stick lift when the deke is done and the player performing the deke can lose it depending on attributes, this new skill stick is far from a skill stick.. It's the casual stride simple stick.
The "dnagling" isn't the problem, it's the poor excuse for a hitting engine they have in this game. I have no problems poking someone who is gliding when on the rush, they're eventually going to go into a shooting animation, you just have to time the poke right. The problem I have is that holding the puck out makes user skaters unable to hit you. You can see them fling their arms, but nothing happens. There is no shove animations in this game. I've wrote numerous posts about a defensive skill stick that'd incorporate pokes, shoves, and hits. This hitting engine needs to be fixed asap.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
The "dnagling" isn't the problem, it's the poor excuse for a hitting engine they have in this game. I have no problems poking someone who is gliding when on the rush, they're eventually going to go into a shooting animation, you just have to time the poke right. The problem I have is that holding the puck out makes user skaters unable to hit you. You can see them fling their arms, but nothing happens. There is no shove animations in this game. I've wrote numerous posts about a defensive skill stick that'd incorporate pokes, shoves, and hits. This hitting engine needs to be fixed asap.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
Well, reading is hard for some. Go call your mom over to the computer so she can help you out.
Most of my post was directed at shove animations and a shove mechanic. Does that sound like me wanting to "lay someone out" No. It's asking for an added layer of physical play to the game that would allow defending players to keep gliding forwards towards the outside more efficiently. If the word shove is synonymous with "laying someone out" in your own dictionary, I'd suggest enhancing your vocabulary and increasing your comprehension skills.
Sorry I offended you.
You are right though, I did have a hard to comprehending that your poke check was so good you didn't want to just use that instead of going for hits. Maybe it is just your gap control that sucks.
The "dnagling" isn't the problem, it's the poor excuse for a hitting engine they have in this game. I have no problems poking someone who is gliding when on the rush, they're eventually going to go into a shooting animation, you just have to time the poke right. The problem I have is that holding the puck out makes user skaters unable to hit you. You can see them fling their arms, but nothing happens. There is no shove animations in this game. I've wrote numerous posts about a defensive skill stick that'd incorporate pokes, shoves, and hits. This hitting engine needs to be fixed asap.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
Well, reading is hard for some. Go call your mom over to the computer so she can help you out.
Most of my post was directed at shove animations and a shove mechanic. Does that sound like me wanting to "lay someone out" No. It's asking for an added layer of physical play to the game that would allow defending players to keep gliding forwards towards the outside more efficiently. If the word shove is synonymous with "laying someone out" in your own dictionary, I'd suggest enhancing your vocabulary and increasing your comprehension skills.
Sorry I offended you.
You are right though, I did have a hard to comprehending that your poke check was so good you didn't want to just use that instead of going for hits. Maybe it is just your gap control that ****.
Sorry, I forgot that bad players just spam poke until they get a penalty. I would actually rather see a different tool in the game that would allow me to play situations more realistically, rather than keeping a tight gap and waiting for their stick to hit my skate lol. Oh I also forgot that suggesting new tools to add into the game, and stating that the hitting engine is not where it should be makes me bad. You and Venom must be friends.
Well he does seem to know what GAP CONTROL is (or at least what it's supposed to mean). Maybe we should be friends...
The "dnagling" isn't the problem, it's the poor excuse for a hitting engine they have in this game. I have no problems poking someone who is gliding when on the rush, they're eventually going to go into a shooting animation, you just have to time the poke right. The problem I have is that holding the puck out makes user skaters unable to hit you. You can see them fling their arms, but nothing happens. There is no shove animations in this game. I've wrote numerous posts about a defensive skill stick that'd incorporate pokes, shoves, and hits. This hitting engine needs to be fixed asap.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
Well, reading is hard for some. Go call your mom over to the computer so she can help you out.
Most of my post was directed at shove animations and a shove mechanic. Does that sound like me wanting to "lay someone out" No. It's asking for an added layer of physical play to the game that would allow defending players to keep gliding forwards towards the outside more efficiently. If the word shove is synonymous with "laying someone out" in your own dictionary, I'd suggest enhancing your vocabulary and increasing your comprehension skills.
Sorry I offended you.
You are right though, I did have a hard to comprehending that your poke check was so good you didn't want to just use that instead of going for hits. Maybe it is just your gap control that ****.
Sorry, I forgot that bad players just spam poke until they get a penalty. I would actually rather see a different tool in the game that would allow me to play situations more realistically, rather than keeping a tight gap and waiting for their stick to hit my skate lol. Oh I also forgot that suggesting new tools to add into the game, and stating that the hitting engine is not where it should be makes me bad. You and Venom must be friends.
Who said you needed to be a bad player and spam the poke check?
The "dnagling" isn't the problem, it's the poor excuse for a hitting engine they have in this game. I have no problems poking someone who is gliding when on the rush, they're eventually going to go into a shooting animation, you just have to time the poke right. The problem I have is that holding the puck out makes user skaters unable to hit you. You can see them fling their arms, but nothing happens. There is no shove animations in this game. I've wrote numerous posts about a defensive skill stick that'd incorporate pokes, shoves, and hits. This hitting engine needs to be fixed asap.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
Well, reading is hard for some. Go call your mom over to the computer so she can help you out.
Most of my post was directed at shove animations and a shove mechanic. Does that sound like me wanting to "lay someone out" No. It's asking for an added layer of physical play to the game that would allow defending players to keep gliding forwards towards the outside more efficiently. If the word shove is synonymous with "laying someone out" in your own dictionary, I'd suggest enhancing your vocabulary and increasing your comprehension skills.
Sorry I offended you.
You are right though, I did have a hard to comprehending that your poke check was so good you didn't want to just use that instead of going for hits. Maybe it is just your gap control that ****.
Sorry, I forgot that bad players just spam poke until they get a penalty. I would actually rather see a different tool in the game that would allow me to play situations more realistically, rather than keeping a tight gap and waiting for their stick to hit my skate lol. Oh I also forgot that suggesting new tools to add into the game, and stating that the hitting engine is not where it should be makes me bad. You and Venom must be friends.
Well he does seem to know what GAP CONTROL is (or at least what it's supposed to mean). Maybe we should be friends...
Weird, I do too. Hence why I stated "playing a tight gap". Div 10 HUT legend and a mediocre CHL Goalie teaming up. Pretty cute.
I suppose I'm the Div 10 HUT legend here so I'll just go ahead and say none of my opponents know how to pull the stick back to not get hit by my oncoming check. My gaps must be god tier.
Not that this is relevant to the TOpic but its worth replying to because of the irony of the statement itself. Passing why? what for? You are no longer rewarded for having superior ice vision. My team is made of literal passing experts...we received tons of compliments with our play style and only see a handful of top teams with a similar passing game. We practiced a lot to get there. Whats our reward for having an exceptional vision of the ice and open passing lanes? miracle saves one after the other. Beat the defense? miracle save. Beat them more? more saves. Give up on passing skate left shoot right...score.
passing is almost never rewarded in the last few years. People do the same cheese goal over and over and over and to be fancy, they will make one or two useless pass before making the cheese goal (they could literally have not passed the puck and still skate in that position to take the cheese shot) to pretend like they are a passing team. Its pretty disgraceful to watch honestly.
Replies
It's so boring now with these simple auto dekes. So unrealistic, to do a simple backhand or forehand dekes also locks your player in this weird state where it takes him an extra 2 seconds to coral the puck after the dekes so they're not even worth doing.
On old gen, people passed a lot so to be brutally honest the only ppl who are saying that are the scrubs that weren't good with the skill stick. Removing it was 100% a way to reach out to casuals, there's no doubt. Now, no one has to put any effort or time in to this game to stand out. It's so dull and boring. The low amount of 'clip of the week' montages there are now says something, plus they all look the same (One touch forehand, through the legs, left, right, beat the goalie backhand) nothing special...
In WHICH of the Nine Realms is this crap even considered to be "realistic"?? Why is this even allowed in a game that's supposedly based off real physics?
LOLOLOLOLOLOLOLOL
I can do this all day, wait until the last minute and go backhand or forehand and beat the goalie 9 times out of 10. It's ridiculous! This is the reason people hate this game! I should've lost the puck three times during that sequence, but not only did I not lose it, I still had enough control and accuracy due to my "glide" to lodge it perfectly top corner.
Complete joke...
sorry but what you just did there looked like what i see 10 year olds do on a break away. it's not realistic... in that the goalie should NEVER allow that "nothing" play to be a goal.
was that a cpu goalie? i mean to beat a CPU goalie 95% of the time all you have to do is skate at him until you get too close and he moves out toward the puck and goes down and then go near side(forehand or backhand) and slam it in the net. basically the same move that has worked against EA CPU goalies since NHL 94
sorry don't agree, there is nothing special about what you did.
There's nothing special about that, yet it's one of the most prevalent moves in online games. Some of the top scorers in LG use that almost exclusively to score their goals. Why dangle when you can just hold out the puck on your forehand or backhand putting you into a "glide" state which grants you the following super powers:
- Inhuman Agility
- Inhuman Puck Control
- Inhuman Shot Accuracy
- Immunity to the laws of physics
If you Dangle, you can get bumped off the puck. You can get laid out. You can have the puck poked away. You can even lose the puck during the deke. The goalie can easily track you when you deke because you're stuck going in one direction while the animation plays out.
There used to be a time when manual dekes took skill and creativity. Now they're just cookie-cutter "one-button" functions that are limited in usefulness.
Yes I 100% agree. They removed deking but deking was never OP, you could poke it, nudge them off it, stick lift when the deke is done and the player performing the deke can lose it depending on attributes, this new skill stick is far from a skill stick.. It's the casual stride simple stick.
All I read was I can poke just fine, but I want to lay someone out. maybe just pick your spots to hit the opposing player?
Sorry I offended you.
You are right though, I did have a hard to comprehending that your poke check was so good you didn't want to just use that instead of going for hits. Maybe it is just your gap control that sucks.
Well he does seem to know what GAP CONTROL is (or at least what it's supposed to mean). Maybe we should be friends...
Who said you needed to be a bad player and spam the poke check?
Seek out some help, buddy... You'll live longer.
I suppose I'm the Div 10 HUT legend here so I'll just go ahead and say none of my opponents know how to pull the stick back to not get hit by my oncoming check. My gaps must be god tier.
Oh to be an LG Legend like SaveUS2k... He must get all the bishes.
Not that this is relevant to the TOpic but its worth replying to because of the irony of the statement itself. Passing why? what for? You are no longer rewarded for having superior ice vision. My team is made of literal passing experts...we received tons of compliments with our play style and only see a handful of top teams with a similar passing game. We practiced a lot to get there. Whats our reward for having an exceptional vision of the ice and open passing lanes? miracle saves one after the other. Beat the defense? miracle save. Beat them more? more saves. Give up on passing skate left shoot right...score.
passing is almost never rewarded in the last few years. People do the same cheese goal over and over and over and to be fancy, they will make one or two useless pass before making the cheese goal (they could literally have not passed the puck and still skate in that position to take the cheese shot) to pretend like they are a passing team. Its pretty disgraceful to watch honestly.