IPv6
NHL should have servers for HUT and other pvp gameplay. My ISP just rolled out IPv6 and now I can't connect to basically anyone in HUT. It's unfair that people with the new internet protocol can't connect to people with the old IPv4. Something like 15% of Canadians have IPv6 and even less of a percentage in the United States. I like NHL but I can only play EASHL because that's the only server based game mode. The times are changing and more and more people will be on IPv6. We need servers for peer to peer gameplay! So we don't have the problem of people not being able to connect to the old internet protocol version. It'll take many years for all ISP's to switch to IPv6. NHL should have a stop gap measure until these changes are made to make sure everyone can play no matter what game mode they like playing.
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Howdy, Stranger!
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Ipv4 and ipv6 will work together with "teredo tunnelling",it should show up in your routers settings in port forwarding.
just curious....who is your IP?...and what Router?
It's Rogers and I have the gigabit modem. Teredo shows up in port forwarding but I haven't been able to match with people. There's also no setting to turn IPv6 off. My buddy is also with Rogers and has the same problem. He can't match with anyone. We can only play games that are server based now
PSN undertaker9999
in network settings it will say IPV4 and/or IPV6
IPV4 has an address like 192.178.0.1
IPV6 is like 2600;fea8;r5r5;77yy:0:0
IPV6 is for EASHL
IPV4 is for HUT/VS
you can look in network settings under advanced settings
Try going wireless ,this works for me.....my nat will be moderate but i can play HUT/VS.
try help.ea.com for more info or help or switch to BELL!!or ASUS router,I've heard on rogers forums that people have used 3rd party routers to bypass the hiltron router.
PSN undertaker9999
"That being said, we have heard concerns from our customers and have started implementing IPv6 firewalls in accordance to RFC 6092 (https://tools.ietf.org/html/rfc6092). There is a first version of this firewall available in firmware version 2.0.10.24 of the CODA-4582. This version provides filtering but limited flexibility for user control. The full scale of RFC6092 should be implemented in a subsequent firmware release.
We are also working with Hitron to implement the same changes in all other Hitron modems in the next firmware release which should be available in the March / April timeframe this year.
Dave"
Source:
http://communityforums.rogers.com/t5/forums/v3_1/forumtopicpage/board-id/Getting_connected/thread-id/37553/page/2
So.... what firmware is your Hitron on?
When you are on wifi, do you get an ipv4 or ipv6 address?
PSN undertaker9999
If the question is to me, no, that deal i mentioned above would not be console specific.
What i mentioned is related to the Hitron recently getting a firmware update that apparently provided ipv6 firewall per the forum link.
Firewalls inspect and can block certain traffic.
Firewalls and peer to peer gaming don't play well together, hence my questions for the users having an issue.
PSN undertaker9999
Gotcha.
When I'm wifi I still have IPv4 and IPv6 and it stopped working for me on the 2.4 wifi network, I got like 3 games in before it quit out again. I wasn't able to get any played wired in or on the 5G network.
My firmware version is 2.0.10.24. So hopefully it will be updated. When I talked to Rogers tech support 4 days ago they were like "We don't know of any changes coming up anytime soon" it's painful right now.
That firmware you are on per the Rogers forum has the update with the ipv6 firewall hence you not being able to play peer to peer (vs and HUT) over ipv6.
The Rogers Engineer did mention limited user control.... so, yeah, it doesn't sound ideal.
imo.....i think its time we all had 3rd party routers with Qos.
I never tried changing from 5g to 2.4 g i was able to connect on 5g all the time ,just not wired.
One thing i tried and worked(wired)once was to crank up my firewall settings....can the firewall block ipv6????
in the case here, with the Hitron, yes. it could block incoming peer to peer traffic / treat it as a threat.
they (Rogers / Hitron) DID NOT have a firewall (from what I read) and per the forum I referenced, there was a firmware release that added firewall for IPv6.
SO... if you WERE on IPv4 and had ports opened and so forth but then your carrier deployed IPv6 and changed your WAN IP (your ISP IP on the modem) to IPv6 AND there is a firewall (as such on the Hitron) then - boom - no peer to peer as the p2p games appear to want to use IPv6 (and with good reason - i.e., security).
OR you were on IPv6 BEFORE the Hitron firmware release, you likely could peer to peer game. Then if you got the firmware release, now you have a IPv6 firewall and likely blocking peer to peer connections.
Lastly, if you have a Hitron AND IPv6, check your firmware - you may have not received the firmware w/ firewall update yet - if you are able to peer to peer game (i.e. Vs. / HUT).
All I've seen with this issue are on xbox and so far all on rogers with the hiltron.
Sorry to hear In a way you can also put a bit of blame on Microsoft as well they should have worked with Hiltron to get the firmware out alot Sooner
PSN undertaker9999
not necessarily here guys.
look at it from this perspective: for years now, gamers have known that they need to open specific ports for specific gaming services / data streams for IPv4 / NAT.
well.... you had that open (likely still do) for IPv4.
from what I am reading, Hitron (and Rogers - again, per that forum that I read in its entirety) got slammed for "not providing a basic firewall for IPv6" when they (Rogers) changed their customers over to a IPv6 based WAN IP address on their modems.
Changing customers over to IPv6 is standard practice here as ISPs move towards end to end IPv6.
the issue I see here is that the modem / router company released a firmware that included firewall capabilities and policies that (again, per that forum I referenced) cannot be altered by the end user.
if that is all true, you now have firewall restrictions for IPv6 on that modem / router hardware.
in all likelihood, a peer to peer connection is going to be inspected by that firewall. heck, it likely is flat out getting treated as a threat and getting rejected. without a packet capture, I can't tell you for sure.
but here is what I can tell you: firewalls + peer to peer gaming = non starter.
ya but PS4 is fine only XBOX is having this issue so what gives? what has to be done ea patch or xbox firmware?
PSN undertaker9999