NHL 20 Content Update October 25th

Check out our CHEL notes with our October Patch update here.
Curbing EASHL drop-in quitters
Hi everyone,
I’m a computer programmer and a passionate hockey fan. I’m trying to figure out the best way to reduce quitters in EASHL drop-ins. I view this as a huge problem, because it’s the opposite of what drop-ins are for. If we want to play computers with a custom character, we can just play be-a-pro.
I feel like most serious competitive games, including e-sports, implement a system that prevents the quitter from playing another game until the game that they quit out of ends. This, in my opinion, is more sensible than other posited solutions, such as making the computer skaters/goalie horrifically bad, or raising the minimum human players, because those systems focus on the players remaining in the game, instead of focusing on the player doing the quitting. It’d be like if the police tried to make victims’ lives easier instead of trying to stop the criminal in the first place.
I’m hoping that a CONSTRUCTIVE discussion will get the developers’ attention, and solutions must be easily implementable, because the developers are busy enough.
Thanks!
I’m a computer programmer and a passionate hockey fan. I’m trying to figure out the best way to reduce quitters in EASHL drop-ins. I view this as a huge problem, because it’s the opposite of what drop-ins are for. If we want to play computers with a custom character, we can just play be-a-pro.
I feel like most serious competitive games, including e-sports, implement a system that prevents the quitter from playing another game until the game that they quit out of ends. This, in my opinion, is more sensible than other posited solutions, such as making the computer skaters/goalie horrifically bad, or raising the minimum human players, because those systems focus on the players remaining in the game, instead of focusing on the player doing the quitting. It’d be like if the police tried to make victims’ lives easier instead of trying to stop the criminal in the first place.
I’m hoping that a CONSTRUCTIVE discussion will get the developers’ attention, and solutions must be easily implementable, because the developers are busy enough.
Thanks!
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Replies
If by some bad stroke of luck you get disconnected, you should be able to connect back into that game and into that exact same position.
It's an easy fix that I've been pitching for YEARS, but EA is clueless and spends half their resources on adding crap like mascots and "threes" that nobody asked for, and are ignoring the main issues PLAGUING this game which is killing the entire community.
Clearly NOONE on the EA NHL team actually plays this game and it's obvious.
dropinforwards areawful
Yeah buddy, I feel you there. I play goalie and it’s the same with defensemen.
I’ve found that a more holistic approach to teamplay can make up for issues like you brought up. For instance, a vote-to-kick system would help with scrubs ruining the game. And previously mentioned, a player who either quit or is dropped can have the one-time, limited-time opportunity to rejoin the same game at the same position. What do you think?
However all of that said you guys are talking about casual play not ranked play. The way that I see to fix it is to be more like rocket league's casual play. People can drop in and out of a server all the time. Once you join a server you can stay on it continually playing games. One game finishes, you go to the end game lobby for a minute and then the next game begins, unless everyone readies up faster. If people quit you wait for more to join and keep going. People can hop in and out during games and it works very well.
Maybe to avoid that problem, the quitter would still have to wait for another drop in, but would not have to wait to start a club match.
About your other thought: i don’t think it would make sense to let others join mid-game because then the leaderboards would be ruined (not that they’re much good now).
Maybe if you quit too soon, grief others, play well below expectations, etc. they force you to sit on the bench for 5min either in the game you are in or the next. Maybe some would think twice before quitting rather than looking like a **** to your peers by starting the following game riding the pine for 25% of the 1st period.
This is what I said. Drop in and out of the drop in games at will.
However if you quit or in another way leave a club match you can either rejoin that match or receive a ban from any and all online play for x amount of time based on how often you quit from ranked matches.
As a goalie, you shouldn't be able to quit a game just because your team sucks with no repercussions.
However, there needs to be a vote-kicking and more anti-griefing methods (if you score on your own net twice in a game, you get banned for 30 minutes).
It'd also balance out the leaderboards for goalies a bit.
I love it. I said earlier in the thread about a holistic system, meaning that it’s not fair to punish all quitters without also adding anti-griefing measures like vote-to-kick. The entire point is to make a system that’s more fair and more effective than the complete free-for-all that exists now.
And to everyone saying “Dudebroman if you have a problem with it then go play <insert game mode>: don’t bother writing here. Just mentally agree to disagree and move on to the next thread. Thanks!