EA Forums - Banner

Too many tripping penalties

Replies

  • ExSnake01 wrote: »
    There you have it. The reason why players, especially high ranked ones are dragging the stick back on forehand or backhand. One slight touch to the blade of skate and the guy falls like he was hit by a truck from behind. Top it off with players tapping L2 so you will always poke into the skates.

    An outdated and flawed system. It's 2019, please update it to reflect the real sport please.

    High ranked players drag that puck to entice the defender to poke check and draw a penalty. If my opponent is just going to hit poke check, I'm going to keep the puck to my forehand/backhand for sure to get that penalty.

    It's when my opponent shows some skill on DSS where I realize this isn't a good strategy, and start trying other things.
  • EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?
  • EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.
  • EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



  • EpiCxOwNeD
    638 posts Member
    edited January 2019
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Quite positive EA stated that pokes are always directed at the puck. So if you poke from bad angle aka behind someone, you’ll trip them which is understandable. Let’s see if this statement is true @NHLDev
  • EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Observation: at the puck, well..where it was.. which is why it finds the skates so often you can affect it, I think..with Rs but it’s touch and go.

    Personal opinion(unrealistic)I think dss should be all the time and you should toggle a button to hit. That’s if things stay around the olaystyle of 1
    1.03
    All Comments pertain to 6v6 drop in unless otherwise stated..
  • EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Quite positive EA stated that pokes are always directed at the puck. So if you poke from bad angle aka behind someone, you’ll trip them which is understandable. Let’s see if this statement is true @NHLDev

    I think you are correct.

    That said - the change in direction in your video is indicative of DSS and not just pressing RB. Your video also indicates a movement on the RS that would coincide with this being the result of R3 being pressed while in DSS.

    So although you've argued that "it's not always about DSS" - in this particular scenario , where you've stated that there's a "flaw in the poke check" - were you poke checking or using DSS?
  • EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Quite positive EA stated that pokes are always directed at the puck. So if you poke from bad angle aka behind someone, you’ll trip them which is understandable. Let’s see if this statement is true @NHLDev

    I think you are correct.

    That said - the change in direction in your video is indicative of DSS and not just pressing RB. Your video also indicates a movement on the RS that would coincide with this being the result of R3 being pressed while in DSS.

    So although you've argued that "it's not always about DSS" - in this particular scenario , where you've stated that there's a "flaw in the poke check" - were you poke checking or using DSS?

    The movement on RS is for the offensive player with the puck I believe not the defensemen

    It was an RB poke check. A quick jab from RB
  • KidShowtime1867
    1839 posts Member
    edited January 2019
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Quite positive EA stated that pokes are always directed at the puck. So if you poke from bad angle aka behind someone, you’ll trip them which is understandable. Let’s see if this statement is true @NHLDev

    I think you are correct.

    That said - the change in direction in your video is indicative of DSS and not just pressing RB. Your video also indicates a movement on the RS that would coincide with this being the result of R3 being pressed while in DSS.

    So although you've argued that "it's not always about DSS" - in this particular scenario , where you've stated that there's a "flaw in the poke check" - were you poke checking or using DSS?

    The movement on RS is for the offensive player with the puck I believe not the defensemen

    It was an RB poke check. A quick jab from RB

    Good call. I always thought the indicators on the bottom were for the currently selected player.

    Well - if that was just an RB press, I'm with you on this one.
    EpiCxOwNeD wrote: »
    EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    EpiCxOwNeD wrote: »
    Get in position and quit mashing your buttons


    https://xboxdvr.com/gamer/epicxowned/video/65954529

    Case closed.

    What case does this close? I see a video of a player getting tripped from a poorly timed poke check..

    If I missed the poke it’s fine. I don’t like how the stick went to his legs after. That’s the issue.

    Do you recall if you used DSS? Is it possible you clicked R3 while using DSS?

    Sometimes dude a poke doesn’t always need to be from DSS. A quick jab from RB should work just as fine as a poke form DSS. It’s kind annoying know how every time there is a flaw in the game that results in a penalty it has to be “DSS this, DSS that”.

    It just proves my point on how I keep saying how much harder it is to play defense than it is to play offense. No reason for the stick to go his legs after. Sure I missed timed the poke that what directed at the puck which was in front of me. That guy got rewarded a free goal because of a flaw in the poke check.

    What should determine where the poke check is directed when you simply 'jab' RB?



    Observation: at the puck, well..where it was.. which is why it finds the skates so often you can affect it, I think..with Rs but it’s touch and go.

    Personal opinion(unrealistic)I think dss should be all the time and you should toggle a button to hit. That’s if things stay around the olaystyle of 1
    1.03

    This is exactly what happened.

    Looks like the poke was initialized 1 or 2 frames prior to the carrier moving the puck.

    So you're right - the poke check went to where the puck 'was'.
  • Kriptical476
    377 posts Member
    edited January 2019
    Here’s some phantom stick stuff. I knew that I was a step behind but figured the boards should cause him some complication. I’d hit A thinking as he cornered picking the pocket was an option or it would be a miss. Also, this just happened. Think the game believes the skate was clipped. Didn’t seem to bother the guys possession of the puck though. The boards that is...



    [edited to embed video]
    Post edited by EA_Roger on
    All Comments pertain to 6v6 drop in unless otherwise stated..
  • EpiCxOwNeD wrote: »
    ExSnake01 wrote: »
    The full motion of that poke should have followed through at the 11 o'clock angle instead of going towards 1 o'clock and the skates.

    Agreed.

    It's also possible (and the likely scenario after thinking about it ) this user actually did use DSS and then clicked R3, which would explain why the poke went from 11 o'clock to 1 o'clock.

    Edit: Based on the video, I would actually argue R3 is the culprit here, based on the positioning of RS. You can see based on the white dots that RS was moved to the right at the after the poke check was initiated.

    aPIplUC.png


    3C6Bzy2.png

    Of course, this could be proven wrong if there's an indicator in replays for an R3 press..?

    There you have it. The reason why players, especially high ranked ones are dragging the stick back on forehand or backhand. One slight touch to the blade of skate and the guy falls like he was hit by a truck from behind. Top it off with players tapping L2 so you will always poke into the skates.

    An outdated and flawed system. It's 2019, please update it to reflect the real sport please.

    I thought that was only for players with the puck.

    Right. A lot of players will bait you trying to get a tripping penalty by constantly tapping L2. You see it in most of the twitch streams.

  • Here’s some phantom stick stuff. I knew that I was a step behind but figured the boards should cause him some complication. I’d hit A thinking as he cornered picking the pocket was an option or it would be a miss. Also, this just happened. Think the game believes the skate was clipped. Didn’t seem to bother the guys possession of the puck though. The boards that is...

    https://imgur.com/gallery/wV4VEX2

    I so desperately wish the boards were a factor in puck possession.
  • ExSnake01 wrote: »
    There you have it. The reason why players, especially high ranked ones are dragging the stick back on forehand or backhand. One slight touch to the blade of skate and the guy falls like he was hit by a truck from behind. Top it off with players tapping L2 so you will always poke into the skates.

    An outdated and flawed system. It's 2019, please update it to reflect the real sport please.

    High ranked players drag that puck to entice the defender to poke check and draw a penalty. If my opponent is just going to hit poke check, I'm going to keep the puck to my forehand/backhand for sure to get that penalty.

    It's when my opponent shows some skill on DSS where I realize this isn't a good strategy, and start trying other things.

    The strategy is not using the poke check. Keeping the puck on the forehand/backhand also makes you immune to a lot of hits. You have a major edge in the game when you do just these two things. I'll just keep saying watch the twitch streams. Most of them are doing it all game.

  • Here’s some phantom stick stuff. I knew that I was a step behind but figured the boards should cause him some complication. I’d hit A thinking as he cornered picking the pocket was an option or it would be a miss. Also, this just happened. Think the game believes the skate was clipped. Didn’t seem to bother the guys possession of the puck though. The boards that is...

    https://imgur.com/gallery/wV4VEX2

    I so desperately wish the boards were a factor in puck possession.

    yep!
    Thats one heck of a hit box for the slashing call, no?
    All Comments pertain to 6v6 drop in unless otherwise stated..
  • KidShowtime1867
    1839 posts Member
    edited January 2019
    ExSnake01 wrote: »
    ExSnake01 wrote: »
    There you have it. The reason why players, especially high ranked ones are dragging the stick back on forehand or backhand. One slight touch to the blade of skate and the guy falls like he was hit by a truck from behind. Top it off with players tapping L2 so you will always poke into the skates.

    An outdated and flawed system. It's 2019, please update it to reflect the real sport please.

    High ranked players drag that puck to entice the defender to poke check and draw a penalty. If my opponent is just going to hit poke check, I'm going to keep the puck to my forehand/backhand for sure to get that penalty.

    It's when my opponent shows some skill on DSS where I realize this isn't a good strategy, and start trying other things.

    The strategy is not using the poke check. Keeping the puck on the forehand/backhand also makes you immune to a lot of hits. You have a major edge in the game when you do just these two things. I'll just keep saying watch the twitch streams. Most of them are doing it all game.

    I'm playing skilled players all the time. I see what you're saying for sure.

    Holding to your backhand/forehand does not make you immune tho. It increases the difficulty of stripping a player of possession, but no way does it make one immune.
  • ExSnake01 wrote: »
    ExSnake01 wrote: »
    There you have it. The reason why players, especially high ranked ones are dragging the stick back on forehand or backhand. One slight touch to the blade of skate and the guy falls like he was hit by a truck from behind. Top it off with players tapping L2 so you will always poke into the skates.

    An outdated and flawed system. It's 2019, please update it to reflect the real sport please.

    High ranked players drag that puck to entice the defender to poke check and draw a penalty. If my opponent is just going to hit poke check, I'm going to keep the puck to my forehand/backhand for sure to get that penalty.

    It's when my opponent shows some skill on DSS where I realize this isn't a good strategy, and start trying other things.

    The strategy is not using the poke check. Keeping the puck on the forehand/backhand also makes you immune to a lot of hits. You have a major edge in the game when you do just these two things. I'll just keep saying watch the twitch streams. Most of them are doing it all game.

    I'm playing skilled players all the time. I see what you're saying for sure.

    Holding to your backhand/forehand does not make you immune tho. It increases the difficulty of stripping a player of possession, but no way does it make one immune.

    It absolutely does make a player immune when there is relatively low speed. That is where the whole debate started. There are basically 2 things you always hear about:

    Low speed hits are useless and players bounce off a bubble. Absolute best way to see it is when the stick is curled back and player turns away from the hit. I have seen players come in with decent speed and the hit is completely negated. At the mimimum, the carrier should at least stumble even if he does retain possession.

    2nd thing people complain the most about is tripping penalties. I can and do have success with the current way of things, but then again I am patient and I know that it's ok to have an opposing player with puck possession in my zone. There is nothing wrong with that so long as you take away his options. Alot of people don't realize this and constantly attack a puck carrier regardless. They need that puck right now and it doesn't matter how they get it. However I can also see the other side of the coin and admit being a good D player takes alot more skill than a good forward. You are so much more accountable on D than on the attack.
  • Any idea why it posted the link instead of embedding video with

    https://m.imgur.com/gallery/wV4VEX2
    All Comments pertain to 6v6 drop in unless otherwise stated..
  • NHLDev
    1680 posts EA NHL Developer
    edited January 2019
    Here’s some phantom stick stuff. I knew that I was a step behind but figured the boards should cause him some complication. I’d hit A thinking as he cornered picking the pocket was an option or it would be a miss. Also, this just happened. Think the game believes the skate was clipped. Didn’t seem to bother the guys possession of the puck though. The boards that is...

    https://imgur.com/gallery/wV4VEX2
    I don't believe it was a phantom penalty. The stick may have clipped the players leg as it does that jolted blend into the actual stick lift.

    That is why I was saying the other day that we want to not count some of the blend in frames before the strong part of the action as well as not count the legs as considered body contact for a slash. It is original code from the stick lifts and considers all body or just wrists and face as part of the triggers so when we turned on body due to people saying people were hacking them form behind over and over without repercussions (since they weren't making contact with wrists or face) it also turned on all body.

    So we know a few things for sure we would like to improve in future similar to the details we added for pokes and tripping this year.
  • NHLDev
    1680 posts EA NHL Developer
    EpiCxOwNeD wrote: »
    Quite positive EA stated that pokes are always directed at the puck. So if you poke from bad angle aka behind someone, you’ll trip them which is understandable. Let’s see if this statement is true @NHLDev
    Pokes are directed at the puck and there is error due to the relative speed of the puck to the player, their ratings and the angle at which you poke to. We don't do much tracking correction after the first poke direction attempt as continuing to track caused more harm than good as it would assist the stick towards the puck as the player started to protect it and instead of poking to space, you would then drag your stick through the legs of the player the puck was now behind. The new updates overall have been really good for pokechecking consistency.

    So the lower your attribute for stick checking, the faster the puck is moving relative to you and the more the angle of the poke is away from straight ahead of you, the worse the poke.

    In this case, the poke is at a decent angle but he does have to reach across his body which will add some error and I don't know the attributes of the player making the pokecheck so there may be more or less depending on that as well.

    That said, stick blade on single skate from the front of the puck carrier isn't intended to cause a trip, so I am wondering if RB was held just long enough to count as DSS and it counted the contact as inside out on the leg to cause the trip under those conditions. It also didn't look like the forceful poke/recoil animation you get with a regular pokecheck when you just tap it but hard to say without really looking into it.

    I agree that this one was pretty weak in the grand scheme of things but I don't think it represents the common tripping cases we see either. We could look at forgiving DSS blade on single skate from the front pie as well if that is what is happening here so that it would take shaft on leg from that angle at least to trigger the inside to out logic.
  • We need more ineffectiveness and less penalties. I don’t know where the current mindset comes from, but skaters are not so fragile, and games are regularly too long.
This discussion has been closed.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.