j0rtsu67 wrote: »
Is it possible that the new skating system is more demanding of user's connection than old(er) one?
Sometimes it feels I'm totally out of control of my player.
Or is it just ea servers...
NHLDev wrote: »
We didn’t carry that feature over into the new skating system.
We focused on control and responsiveness with the new system though so that a pleyer will start and stop, blend in/out, etc on the exact frame you request a change on your controller (which was a huge benefit of the new tech used) So although you don’t have those specific animations, the level of control players have should be a lot higher than that system and allow for a lot of precision around places such as the blueline.
We made specific note working on the movement data that players were leading with the puck, weren’t dragging it back behind, etc. and made improvements to pivot directions based on VC angles and left stick input to ensure more control was given.
We also added the feature to control your pivot direction so that if you hold the protect puck button, your player will consistently pivot the opposite direction from the VC target for players that want that much more control.
So again, although precision skating as the previous feature was designed is no longer there, giving players as much control as possible is still our highest goal.
Greyinsi wrote: »
Definately needs to be back in game. I have same problem on PP when on blueline. Holding L2 to trying to skate sideways and looking passing lanes. Skating is still too wonky sometimes, if I make quick change in direction, my player decides to spin around taking puck wrong side of blueline.
PondGongshow420 wrote: »
> @monz said:
> I can't believe what im reading, people looking for tps skating. Lol i thought everyone was in agreement that it was awful.
TPS was never mentioned
PondGongshow420 wrote: »
> @walkingwounded65 said:
> PondGongshow420 wrote: »
> > @monz said:
> > I can't believe what im reading, people looking for tps skating. Lol i thought everyone was in agreement that it was awful.
> TPS was never mentioned
> TPS is the topic of this thread, of course it’s been mentioned.
> And yes TPS was awful.
True Performance Skating (TPS) vs Precision Skating(PS). The acronyms are a little confusing...
LowJacK_604 wrote: »
Put more animation into the skating.
Defensive Defenseman and Snipers should not skate the same or have any of the same animations. All player types shoot the same, pass the same, get up from a hit the same. It's just wrong.
200 unique goal celebrations yet everyone skates the same. That is a bad development decision.
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