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NHL 20 Content Update December 5th

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  • BassMan_PC wrote: »
    Have the drop-in shadows been fixed?

    of course not. why fix it now? its been a problem since day 1 and shouldn't have been released like this? We told them everything they were doing with drop ins was ruining the mode last year and they came back and made it 100x worse this year.

    I think they are banking on the erroneous statement that "drop ins are for casual screw off time" so they don't really care what state it is in. if you don't like it just play club. Rather than recognizing what it should be, slightly more casual, more impromptu, "ungrouped" version of club...but same experience.
  • VeNOM2099
    3178 posts Member
    edited December 2019
    VeNOM2099 wrote: »
    josepm777 wrote: »
    I agree 100%, some players seem like they are just LTing for the sake of it and going north to south, but if you have ever seen E-Sports 6s or top Hut/Versus players go head to head, there is no room on the ice. LTing in these types of games is used most effectively used to go east to west and hit dmen streaking, using the defense is essential to breaking a 5-0 trap especially in 6s and LT is an extremely useful tool to draw in a player then pass.

    There is no space on the ice because these so called "top players" refuse to cycle the puck properly. If they come up against a trapping team holding their blue line, they REFUSE to dump-n-chase to force the D to break their line. Rather than set up in the zone for possession, they try to look for a way to hold on the puck as long as possible looking to set up the easy cheese goal.

    There is even LESS space on the ice in a real hockey game, yet players of all levels, from amateur to pro, can cycle the puck and create space. The issue here is that the game, in its current state, allows for the easy way out by letting users abuse the mechanics.

    I'm glad something seems to be finally happening to tone down the ridiculous LT'ing. If it were up to me I would've nerfed it into the ground 2.5 years ago, but hey... better something late than nothing ever.

    That said I'm extremely disappointed there are no changes to the goalie engine (again). Then again, how am I even surprised at this point?

    Yea seems patience is the last thing players have while in this game. Every rush has to be to the net as fast as possible and just have to score right now.

    Agreed, in real life free ice and space is very hard to find. But by cycling the puck around properly, you get players moving and the more they move, the better chance they have of getting out of position and start to scramble. Scrambling causes mistakes which lead to scoring chances.

    But no, this would require at least 30 seconds to set up and that is much much too long in this game..... sigh.

    Why do you think dropins is such a mess? Simply because most people go chasing around everywhere and that leads to tons of open ice and scoring chances.

    Also, most forwards always revert to the same tactics and then complain D is OP..... How about realizing you're not that good of a forward if you are that predictable and defense has your number??

    What's funny is that last night I was watching a stream, and the people were losing their minds! One of the viewers even went so far as to state that if the LT gets nerfed too hard, that's it for his offense as that's the only tactic he has to get into his opponent's zone...

    Even the streamer was complaining about the LT nerf, saying that he's not too worried (for himself) because he has more ways to penetrate the zone, but in 6v6 he thinks it's going to stifle the offense because Defense is too easy. According to him defense has to do nothing and they come up with the puck.... I don't know, but last I checked defense main weapon in hockey is to be in position. It's 95% of what defense is supposed to be. And the reason defense "does nothing" is because the LT abuse basically makes every defensive tool not work. You can't hit them. You can't poke them. You can't stick lift them. You can't tie them up. He also complained that offense has no tools and has to do so much to produce. I don't know, but holding LT and "wiggling" seems pretty simple to do compared to actually passing the puck to the correct open player and then getting Yourself into the correct position to create offense. Playing as a team is MUCH more difficult than playing by yourself.

    I hope LT gets nerfed to heck and back. Just to see all these online cheesers struggle and get mad at the game for once. Even if EA reverts things back less than 24hrs (like in NHL 17), I will enjoy tasting the salty tears! :p
  • VeNOM2099 wrote: »
    VeNOM2099 wrote: »
    josepm777 wrote: »
    I agree 100%, some players seem like they are just LTing for the sake of it and going north to south, but if you have ever seen E-Sports 6s or top Hut/Versus players go head to head, there is no room on the ice. LTing in these types of games is used most effectively used to go east to west and hit dmen streaking, using the defense is essential to breaking a 5-0 trap especially in 6s and LT is an extremely useful tool to draw in a player then pass.

    There is no space on the ice because these so called "top players" refuse to cycle the puck properly. If they come up against a trapping team holding their blue line, they REFUSE to dump-n-chase to force the D to break their line. Rather than set up in the zone for possession, they try to look for a way to hold on the puck as long as possible looking to set up the easy cheese goal.

    There is even LESS space on the ice in a real hockey game, yet players of all levels, from amateur to pro, can cycle the puck and create space. The issue here is that the game, in its current state, allows for the easy way out by letting users abuse the mechanics.

    I'm glad something seems to be finally happening to tone down the ridiculous LT'ing. If it were up to me I would've nerfed it into the ground 2.5 years ago, but hey... better something late than nothing ever.

    That said I'm extremely disappointed there are no changes to the goalie engine (again). Then again, how am I even surprised at this point?

    Yea seems patience is the last thing players have while in this game. Every rush has to be to the net as fast as possible and just have to score right now.

    Agreed, in real life free ice and space is very hard to find. But by cycling the puck around properly, you get players moving and the more they move, the better chance they have of getting out of position and start to scramble. Scrambling causes mistakes which lead to scoring chances.

    But no, this would require at least 30 seconds to set up and that is much much too long in this game..... sigh.

    Why do you think dropins is such a mess? Simply because most people go chasing around everywhere and that leads to tons of open ice and scoring chances.

    Also, most forwards always revert to the same tactics and then complain D is OP..... How about realizing you're not that good of a forward if you are that predictable and defense has your number??

    What's funny is that last night I was watching a stream, and the people were losing their minds! One of the viewers even went so far as to state that if the LT gets nerfed too hard, that's it for his offense as that's the only tactic he has to get into his opponent's zone...

    Even the streamer was complaining about the LT nerf, saying that he's not too worried (for himself) because he has more ways to penetrate the zone, but in 6v6 he thinks it's going to stifle the offense because Defense is too easy. According to him defense has to do nothing and they come up with the puck.... I don't know, but last I checked defense main weapon in hockey is to be in position. It's 95% of what defense is supposed to be. And the reason defense "does nothing" is because the LT abuse basically makes every defensive tool not work. You can't hit them. You can't poke them. You can't stick lift them. You can't tie them up. He also complained that offense has no tools and has to do so much to produce. I don't know, but holding LT and "wiggling" seems pretty simple to do compared to actually passing the puck to the correct open player and then getting Yourself into the correct position to create offense. Playing as a team is MUCH more difficult than playing by yourself.

    I hope LT gets nerfed to heck and back. Just to see all these online cheesers struggle and get mad at the game for once. Even if EA reverts things back less than 24hrs (like in NHL 17), I will enjoy tasting the salty tears! :p

    Well then this will force him to find something else other than LT abuse and get creative. It is only good for the game in the long run.

    That's a huge problem with this community. Once someone finds a way to score, it's as if they stop looking for other ways and just resort to that same move every single time. Once that move gets taken away, omg, the tears and whining goes viral. Reference? "Whahhh, D is skill zoning and it's taking away my scoring chance! I can't abuse the backdoor defender abandoning his post!! Whaahhhhh!!!"
    Or how about the "Everytime I go into the corner then twirl back to the high slot, I keep getting flattened. Please nerf physical play EA, D is OP right now."

    Hehehehe, unreal.
  • VeNOM2099
    3178 posts Member
    edited December 2019
    VeNOM2099 wrote: »
    VeNOM2099 wrote: »
    josepm777 wrote: »
    I agree 100%, some players seem like they are just LTing for the sake of it and going north to south, but if you have ever seen E-Sports 6s or top Hut/Versus players go head to head, there is no room on the ice. LTing in these types of games is used most effectively used to go east to west and hit dmen streaking, using the defense is essential to breaking a 5-0 trap especially in 6s and LT is an extremely useful tool to draw in a player then pass.

    There is no space on the ice because these so called "top players" refuse to cycle the puck properly. If they come up against a trapping team holding their blue line, they REFUSE to dump-n-chase to force the D to break their line. Rather than set up in the zone for possession, they try to look for a way to hold on the puck as long as possible looking to set up the easy cheese goal.

    There is even LESS space on the ice in a real hockey game, yet players of all levels, from amateur to pro, can cycle the puck and create space. The issue here is that the game, in its current state, allows for the easy way out by letting users abuse the mechanics.

    I'm glad something seems to be finally happening to tone down the ridiculous LT'ing. If it were up to me I would've nerfed it into the ground 2.5 years ago, but hey... better something late than nothing ever.

    That said I'm extremely disappointed there are no changes to the goalie engine (again). Then again, how am I even surprised at this point?

    Yea seems patience is the last thing players have while in this game. Every rush has to be to the net as fast as possible and just have to score right now.

    Agreed, in real life free ice and space is very hard to find. But by cycling the puck around properly, you get players moving and the more they move, the better chance they have of getting out of position and start to scramble. Scrambling causes mistakes which lead to scoring chances.

    But no, this would require at least 30 seconds to set up and that is much much too long in this game..... sigh.

    Why do you think dropins is such a mess? Simply because most people go chasing around everywhere and that leads to tons of open ice and scoring chances.

    Also, most forwards always revert to the same tactics and then complain D is OP..... How about realizing you're not that good of a forward if you are that predictable and defense has your number??

    What's funny is that last night I was watching a stream, and the people were losing their minds! One of the viewers even went so far as to state that if the LT gets nerfed too hard, that's it for his offense as that's the only tactic he has to get into his opponent's zone...

    Even the streamer was complaining about the LT nerf, saying that he's not too worried (for himself) because he has more ways to penetrate the zone, but in 6v6 he thinks it's going to stifle the offense because Defense is too easy. According to him defense has to do nothing and they come up with the puck.... I don't know, but last I checked defense main weapon in hockey is to be in position. It's 95% of what defense is supposed to be. And the reason defense "does nothing" is because the LT abuse basically makes every defensive tool not work. You can't hit them. You can't poke them. You can't stick lift them. You can't tie them up. He also complained that offense has no tools and has to do so much to produce. I don't know, but holding LT and "wiggling" seems pretty simple to do compared to actually passing the puck to the correct open player and then getting Yourself into the correct position to create offense. Playing as a team is MUCH more difficult than playing by yourself.

    I hope LT gets nerfed to heck and back. Just to see all these online cheesers struggle and get mad at the game for once. Even if EA reverts things back less than 24hrs (like in NHL 17), I will enjoy tasting the salty tears! :p

    Well then this will force him to find something else other than LT abuse and get creative. It is only good for the game in the long run.

    That's a huge problem with this community. Once someone finds a way to score, it's as if they stop looking for other ways and just resort to that same move every single time. Once that move gets taken away, omg, the tears and whining goes viral. Reference? "Whahhh, D is skill zoning and it's taking away my scoring chance! I can't abuse the backdoor defender abandoning his post!! Whaahhhhh!!!"
    Or how about the "Everytime I go into the corner then twirl back to the high slot, I keep getting flattened. Please nerf physical play EA, D is OP right now."

    Hehehehe, unreal.

    LOL!

    I just spent some time on the LG chat box, one user's quote (verbatim) was: "Is there a consistent move that works all the time Forwards can use now on offense?"

    Me: "Yeah, try using RT"

    Him: "LOL! RT doesn't even work! Half the time it gets intercepted by the Defense because they're OP"

    There you have it... And the thing is, according to others in the chat box, LT is working just fine after the nerf. People can still abuse it.

    So once again EA promises they'll nerf an exploit and don't actually follow through with their promise. Surprise, Surprise!!
  • BikerTox
    7 posts New member
    2 months and they still can't fix the pre-game stats error? This is as easy a fix as exists in programming yet EA can't do it.
  • kitchener_boy
    354 posts Member
    edited December 2019
    Mayby EA is only fixning the game for the Tournament in Ottawa so they can sell more copies? I hope not!.
    I wanna see the improvements they made stick cause they look good. It all comes down to SERVERS for me. Get rid of Peer to Peer.
  • I just want to be able to play some hockey. As a forward I want to be able to set up on attack and look for an open teammate. I want to cycle the puck efficiently so that I can create scoring chances and score some very nice and very LEGIT looking goals.

    On defense I want to have more tools than standing there and hoping the opponent runs into my skates so that I can get possession of the puck. I want to be able to use my stick and my body to direct the puck holder towards the side.

    As a goalie I want to be more than a lump who has to rely on the game to bail me out. I want to be an important part of my team, not just an afterthought or an oddity.

    This game could do all of that, but the decision making that went into the game's functions is just so... weird.
  • NHLDev
    1680 posts EA NHL Developer
    Follisimo wrote: »
    Disappointed with nothing about goalies. Hugging that right post and pushing down on right stick makes him zoom out. Don't see that addressed. Human Goalie still is terrible at covering pucks in front of them resulting in goals.
    The physics update for goalies that is listed was to address the issues with goalies being pushed off the posts.
  • Thx to your Art department to add some Player Bio pics from Fox, Q.Hughes, Farabee, Fabbro .... but why is it so hard to add some Player likenesses to this Players ? You have the scans saved in your House. Again many freshman Players like Norris, Bowers, Cayden Primeau, Chase Priskie, Kasper Björkqvist are missing. Usualy the AHL Waiver signing should be done in December ? So again my question ...., when can we await a complete Roster update with some added Player likenesses ? ( Maybe the young new Superstars, Q.Hughes, Makar, Fox, Farabee, Fabbro ... ) I mean not NFL or NBA Player, mean NHL guys. Would be glad about a short answer. Many from us offline Player wanted to start her long term first Franchise season over many Seasons but therefore we need a good Roster update. You know it cost a lot of time to merge Rosters with self created Player and changing the ratings. Thanks
  • NHLDev
    1680 posts EA NHL Developer
    VeNOM2099 wrote: »
    LOL!

    I just spent some time on the LG chat box, one user's quote (verbatim) was: "Is there a consistent move that works all the time Forwards can use now on offense?"

    Me: "Yeah, try using RT"

    Him: "LOL! RT doesn't even work! Half the time it gets intercepted by the Defense because they're OP"

    There you have it... And the thing is, according to others in the chat box, LT is working just fine after the nerf. People can still abuse it.

    So once again EA promises they'll nerf an exploit and don't actually follow through with their promise. Surprise, Surprise!!
    As you can see, there are people on both sides and it isn't all determined by what we do with the mechanics, it is also determined by player skill with the mechanics as well. For some people we have nerfed LT, while others feel that there is more to be done.

    The videos in this thread show all the things we have been adding and trying out as well as describe what we have currently tuned in.

    The only promise we can make is that we are listening to the community, trying some things and paying close attention to how those changes impact the overall gameplay experience relative to how we expect the game to be played. How people respond to and feel about the changes will always be subjective and we can weigh all of that feedback and what we see from the game being played live against our original goals for the game.
  • josepm777 wrote: »
    > @FloundinatorQQ said:
    > How often do you actually see real NHL players back skating as much as you see in this game?.. Not much. Everyone playimg this game is focused on how they can score goals, how they can dance around defenders... I get doing that once in a while, but 90% of this community only knows how to play a North to South hockey game, learn how to play east to west... I've been playing this game for years, I'm finally learning an east to west game.. If you rely solely on using LT all the time, because you want to dance around skaters and not pass back to your D-man or other skaters to open up other lanes, you're the issue why this game got be the way it is.

    I agree 100%, some players seem like they are just LTing for the sake of it and going north to south, but if you have ever seen E-Sports 6s or top Hut/Versus players go head to head, there is no room on the ice. LTing in these types of games is used most effectively used to go east to west and hit dmen streaking, using the defense is essential to breaking a 5-0 trap especially in 6s and LT is an extremely useful tool to draw in a player then pass.

    Those E-Sports games featuring top HUT players are awful to watch. No one enjoys them. They don't look anything like actual hockey. The decision to nerf LT was a good one because we don't want people honing their ability to do things that no actual NHL players do - like skate backward into the zone. This is supposed to be an NHL simulation. Nerfing LT at least brings it a tiny bit closer to that.
  • NHLDev wrote: »
    Follisimo wrote: »
    Disappointed with nothing about goalies. Hugging that right post and pushing down on right stick makes him zoom out. Don't see that addressed. Human Goalie still is terrible at covering pucks in front of them resulting in goals.
    The physics update for goalies that is listed was to address the issues with goalies being pushed off the posts.

    Could we trouble you for a more detailed list of what is fixed for goalies? I would appreciate it as I am sure many others too who play the position.

    Thanks @EA_NHLDevs
  • NHLDev wrote: »
    VeNOM2099 wrote: »
    LOL!

    I just spent some time on the LG chat box, one user's quote (verbatim) was: "Is there a consistent move that works all the time Forwards can use now on offense?"

    Me: "Yeah, try using RT"

    Him: "LOL! RT doesn't even work! Half the time it gets intercepted by the Defense because they're OP"

    There you have it... And the thing is, according to others in the chat box, LT is working just fine after the nerf. People can still abuse it.

    So once again EA promises they'll nerf an exploit and don't actually follow through with their promise. Surprise, Surprise!!
    As you can see, there are people on both sides and it isn't all determined by what we do with the mechanics, it is also determined by player skill with the mechanics as well. For some people we have nerfed LT, while others feel that there is more to be done.

    The videos in this thread show all the things we have been adding and trying out as well as describe what we have currently tuned in.

    The only promise we can make is that we are listening to the community, trying some things and paying close attention to how those changes impact the overall gameplay experience relative to how we expect the game to be played. How people respond to and feel about the changes will always be subjective and we can weigh all of that feedback and what we see from the game being played live against our original goals for the game.

    To be honest, why can't you just put the physical capacity to withstand body contact to 0 when feathering , pressing, or holding LT?

    it would not affect anyone in the least that backskates in their zone, like D men for example, when there is no physical contact. I obviously lack all the ins and outs since I do not program the game, but seems extremely simple from this point of view. While twiddling around and skating sideways in real life you would simply get destroyed by physical contact, and most probably injured as well.
  • TheMajjam
    794 posts Member
    edited December 2019
    Important: LT nerf and AI D maintaining position on the rush.

    The majority of everything else: Fluff.

    Sigh. Thanks EA.
  • Guys, can we just agree to remove the pivot all together? The only hockey player I’ve ever seen do this stupid nonsense is Ryan Spooner and he is minimally effective at best. McDavid uses skating as a weapon at an elite level and he never does this. Let’s stop with the lie that you want the game to imitate the sport. The pivoting doesn’t happen in the sport so just remove it all together.

    Also, it’d be nice if a player had to at least be looking at the puck in order to pick off a pass.
  • Toneil1982 wrote: »
    Guys, can we just agree to remove the pivot all together? The only hockey player I’ve ever seen do this stupid nonsense is Ryan Spooner and he is minimally effective at best. McDavid uses skating as a weapon at an elite level and he never does this. Let’s stop with the lie that you want the game to imitate the sport. The pivoting doesn’t happen in the sport so just remove it all together.

    Also, it’d be nice if a player had to at least be looking at the puck in order to pick off a pass.

    Pivoting absolutely happens, but never on a full speed rush. They do it to do that fast twitch pivot to get around defenders or draw tripping penalties. D-men however, use pivot ALL the time in this game.
  • Since I got you here, can you explain why AI defenders, no matter the strategies, but especially if weak side lock is on, never ever cover the boards to prevent breakout passes. To actually have a player hold the boards you have to manually control and put them there, the second you switch they move back towards the middle and the closest AI ever get to the boards is like 3-5ft away and never block or intercept passes up the boards
  • NHLDev wrote: »
    VeNOM2099 wrote: »
    LOL!

    I just spent some time on the LG chat box, one user's quote (verbatim) was: "Is there a consistent move that works all the time Forwards can use now on offense?"

    Me: "Yeah, try using RT"

    Him: "LOL! RT doesn't even work! Half the time it gets intercepted by the Defense because they're OP"

    There you have it... And the thing is, according to others in the chat box, LT is working just fine after the nerf. People can still abuse it.

    So once again EA promises they'll nerf an exploit and don't actually follow through with their promise. Surprise, Surprise!!
    As you can see, there are people on both sides and it isn't all determined by what we do with the mechanics, it is also determined by player skill with the mechanics as well. For some people we have nerfed LT, while others feel that there is more to be done.

    The videos in this thread show all the things we have been adding and trying out as well as describe what we have currently tuned in.

    The only promise we can make is that we are listening to the community, trying some things and paying close attention to how those changes impact the overall gameplay experience relative to how we expect the game to be played. How people respond to and feel about the changes will always be subjective and we can weigh all of that feedback and what we see from the game being played live against our original goals for the game.

    The thing is, the LT abuse, the wanton "twitching" while going at speeds and retaining control is what should've gotten a hard nerf. But it's still there. I don't think people have an issue with using LT to kinda pull back a bit and create some space, it's the using of the function to essentially cheat the system because they perceive that defense is too hard for them to get around otherwise.

    News Flash: hockey is a team sport, not an individual skill competition. The people crying over this change to the LT function are the people who, as my example shows, don't have the skill or the hockey IQ to find other ways to play the game. And unfortunately, they get no pity from me.

    For me, this current tweak didn't go far enough. And if anything people are still finding a way to abuse the mechanic, just like the last time you guys "nerfed" LT'ing, but the people who were abusing it just found another way to keep abusing it. I would like to see that 2nd proposed tweak where people lose the puck for using LT too much come into effect. Then we'd likely see people abandon trying to use it out of context, which is, IMO, what this patch/tuner should've done.

    When people complained about the poke function being too strict a few years back, you guys went and nerfed it completely. There was no gradual tweaking, it went from causing penalties when it was used, to being abusable again. Same with goalies, people complained they were too hard, goalies got nerfed immediately. No gradual progression to let people adjust. And those weren't even exploits like the LT abuse is. It had to be nerfed. HAS to be nerfed more than it currently is if people are just gonna keep on abusing it regardless.

    Every other game, when something is exploited or abused, it gets drastically reduced or removed completely. People can complain all they want, but if it's ruining the gameplay to the detriment of everyone in the community (not the top 1% "elites") then too bad. Being elites, they should be able to adapt and find ways to be competitive a lot faster than everyone else.
  • For the love of not having to look at which line the auto line change switches to, please let the manual line changes actually work. I don't won't any assists whatsoever. I want it to be on the line I last changed it to. I don't want to be on my third line and when I want to switch to the fourth, it's already on my first line.
  • BassMan_PC
    358 posts Member
    edited December 2019
    BassMan_PC wrote: »
    Have the drop-in shadows been fixed?

    of course not. why fix it now? its been a problem since day 1 and shouldn't have been released like this? We told them everything they were doing with drop ins was ruining the mode last year and they came back and made it 100x worse this year.

    I think they are banking on the erroneous statement that "drop ins are for casual screw off time" so they don't really care what state it is in. if you don't like it just play club. Rather than recognizing what it should be, slightly more casual, more impromptu, "ungrouped" version of club...but same experience.

    I guess they are too busy adding dumb stuff like Snoop Dogg in the game instead of dedicating time to things that actually matter. EA is the worst.
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