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Why is this game so inconsistent?

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HurricaneFza
466 posts Member
edited December 2019
One game my players are very responsive, almost too responsive. They are fast, agile and can make sharp turns. The slightest touch on the stick and they move. The next two games are the complete opposite. Everything I do seems delayed, I push the stick, they move but barely. They are slow, clunky and have giant turn radius.

I just played against a team with 5 80-85 players and the rest were mid to high 70s. My team isn't crazy good but it's good. My player with the lowest endurance is Selanne at 78, everyone else is 85 to 96. Horton has the lowest speed at 85, one other has 88 and everyone else is above 90. So how can this team of mostly 76s and 79s keep up with mine? They were just as fast and agile in the first period as they were in the third. They kept pace all game long.

This is my team:

DD Laine-Cover Matthews-DD Connor
Selanne-DD Duchene-DD Arvidsson
DD Nylander-DD Larkin-DD Johnsson
HT ****-Leader Puetta-DD Thomas

YS Byram-DD Keith
Winter Kolyachonok-Icon Horton
Hedman-Fantasy Jokiharju

Bishop
DD Greiss

I have NP, 1T, BL, TK, X, BM, FB and AD active. It's not crazy good but it's good. Why cant they skate as good as mid to high 70s?

Does endurance have an effect on gameplay or is it used in the sim engine only? Does it only effect the higher rated cards? What is it?

[Removed profanity from post title - CM]
Post edited by EA_Blueberry on

Replies

  • Ice tilt.....start the arguement here...
  • Lol you're not the only one this happens to and it's very frustrating
  • HurricaneFza
    466 posts Member
    edited December 2019
    Lol you're not the only one this happens to and it's very frustrating

    I know I'm not lol. As soon as I posted I seen another thread talking about the exact same thing. This game is beyond frustrating. I really think they need new people to start over with this game. It blows my mind the level of incompetence associated with this franchise. Anyone who made this game should be ashamed of themselves, I ashamed of myself I keep playing and expect attributes and ratings to matter.

    Just pulled a TOTW Sergichev. 85 ovr not too bad. Turns into a 70 when I put him in the line up though.
  • blazedragon666
    51 posts Member
    edited December 2019
    You see, the game was create so people that didn’t bought the game on release or pre-order wouldn’t be late! It’s some kind of fairness adjustment, but everyone is taking advantage of it and going ham with that strat, it’s not ALL the time, but it happen often!

    You see, back in NHL15/16, there were a LOT of complaint about pay to win, so EA came up with the idea of fairness, so you can have top player, but you’ll still be outmatch in any stats category! Bishop 82 is still one of the best goalie in the game!

    So, people are using this, one strong line, 2 line of 82-85 and one weak line 80ish, 85 overall D with speed and 82 bishop and some bronze goalie back up! After your team hit 87 overall(or that’s for me when I tested) you loose that fairness!

    This may not seems a lot to people, cause streamers/grinders know how to play against the system! I’m really frustrated that, we can play the game like we want! We play like how EA wants us to play, why can’t we play the game like we want? Micro transaction is killing this game, like badly! But that’s none of our business, we’re just costumers here spending our money, nothing less to them
  • Lol you're not the only one this happens to and it's very frustrating

    I know I'm not lol. As soon as I posted I seen another thread talking about the exact same thing. This game is beyond frustrating. I really think they need new people to start over with this game. It blows my mind the level of incompetence associated with this franchise. Anyone who made this game should be ashamed of themselves, I ashamed of myself I keep playing and expect attributes and ratings to matter.

    Just pulled a TOTW Sergichev. 85 ovr not too bad. Turns into a 70 when I put him in the line up though.

    The part about this is.. The game is exactly like they want it to be, they just didn’t realize it was too obvious!

    Just take 5 minutes of your time and google EA Sports DDA patent! Dynamic Difficulty Adjustment, they want you to play the game longer, so it calculate everything you do! Time you rage quit, strategies and so on and match you with someone that will, most likely, result in a lost! But some can bypass that by “glitching” and not playing hockey but against the system!

    EA Sports, it’s in the game!!
  • HurricaneFza
    466 posts Member
    edited December 2019
    sdia4buv0aql.jpg
    Speaking of goalies, there is a guy in one of my Facebook groups who uses a 75 ovr goalie. Said goalie is 36-1 with 2.73 GAA and 88.62 SV% in 37 games. If this doesn't show how broken this game is nothing will. @NHLDev.
    Post edited by HurricaneFza on
  • Lol you're not the only one this happens to and it's very frustrating

    I know I'm not lol. As soon as I posted I seen another thread talking about the exact same thing. This game is beyond frustrating. I really think they need new people to start over with this game. It blows my mind the level of incompetence associated with this franchise. Anyone who made this game should be ashamed of themselves, I ashamed of myself I keep playing and expect attributes and ratings to matter.

    Just pulled a TOTW Sergichev. 85 ovr not too bad. Turns into a 70 when I put him in the line up though.

    The part about this is.. The game is exactly like they want it to be, they just didn’t realize it was too obvious!

    Just take 5 minutes of your time and google EA Sports DDA patent! Dynamic Difficulty Adjustment, they want you to play the game longer, so it calculate everything you do! Time you rage quit, strategies and so on and match you with someone that will, most likely, result in a lost! But some can bypass that by “glitching” and not playing hockey but against the system!

    EA Sports, it’s in the game!!

    I know all about it. EA is the worst. But I keep playin so it's my own fault. I just dont understand how they can make this game, test it, play it themselves and be proud of what they accomplished. There is about 2% hockey in this HOCKEY game. It's just friggin sad.
  • Are you checking connection before games try to keep the ms 25 and under. I find anything higher gameplay is delayed usually and weird crap happening
  • We just can’t enjoy the game anymore, even if we play offline/online, they’ll make sure you have one of the worst experience and will tell you it’s your fault!

    I’m just tired of the same players doing the same things, stressless and winning game by exploiting the system! As far as I know, it’s in EA favor, since some will spend money so they get top players but end up getting beat by some 79-82 players!

    Anyone who was a part of creating this game should feel bad about themself! It’s ridiculous thinking like that
  • @jason12311 Yeah, I checked connection. Its usually 25, goes a little higher but always green. When it does go higher into the orange and red it's a different kinda lag. Players will jump from one place to another, game will speed up or slow down.

    @blazedragon666 If I had anything to do with this game, I wouldn't be proud of it. They basically make the same game year after year, with the same bugs and problems, year after year. There are very few things in this game that work. I only play HUT, where ratings matter, but they dont really matter. Collision detection sucks, goalies are complete garbage, a 69 will play the same as a 90. So what is there to be proud of?

    I love hockey, it's the greatest. I'm hard on these guys because I don't think they do the game justice. This is a hockey game, that doesn't really represent hockey. NHL series is to hockey what Rocket League is to soccer. So I ask again, what is there to be proud of?
  • rb0was1velc5.jpg

    Typical squad battle sweat crap. Stacked 87 team (myself) versus a weaker 85 team.
  • sdia4buv0aql.jpg
    Speaking of goalies, there is a guy in one of my Facebook groups who uses a 75 ovr goalie. Said goalie is 36-1 with 2.73 GAA and 88.62 SV% in 37 games. If this doesn't show how broken this game is nothing will. @NHLDev.

    It’s possible he racked up that 36-1 record on nothing but the weak levels on squad battles
  • sdia4buv0aql.jpg
    Speaking of goalies, there is a guy in one of my Facebook groups who uses a 75 ovr goalie. Said goalie is 36-1 with 2.73 GAA and 88.62 SV% in 37 games. If this doesn't show how broken this game is nothing will. @NHLDev.

    It only shows that he knows how to play good défense against the CPU and/or is really good at keeping the possession of the puck. I rarely get scored more than 1-2 goal per game (with whatever goalie that I put in), I am not the best either. I just know how the AI play and how to counter it. I let them shot as less as I can, and block a lot of shot that would go in if I was not blocking them. Some games, I can’t help and get scored a bunch though.
  • reengerg wrote: »
    sdia4buv0aql.jpg
    Speaking of goalies, there is a guy in one of my Facebook groups who uses a 75 ovr goalie. Said goalie is 36-1 with 2.73 GAA and 88.62 SV% in 37 games. If this doesn't show how broken this game is nothing will. @NHLDev.

    It’s possible he racked up that 36-1 record on nothing but the weak levels on squad battles

    I asked, he said he's in Div 5. Rivals and comp seasons and the teams he faces are stacked to around his level.

    I think if a 75 goalie is facing a 90 shooter, 8 out of 10 shots should go. Regardless of quality. 75 is garbage. I tried 3 games with a 69 goalie. I'm in DIv 3 rivals. Most teams I face are good. I faced a team, lowest card was 87 i believe. Outshot me 29 to 15. He won 4-2. He should have won 20-1. My goalie made ridiculous saves. The goalies are completely broken and I would argue all ratings are broken.
  • NHLDev
    1680 posts EA NHL Developer
    edited December 2019

    I asked, he said he's in Div 5. Rivals and comp seasons and the teams he faces are stacked to around his level.

    I think if a 75 goalie is facing a 90 shooter, 8 out of 10 shots should go. Regardless of quality. 75 is garbage. I tried 3 games with a 69 goalie. I'm in DIv 3 rivals. Most teams I face are good. I faced a team, lowest card was 87 i believe. Outshot me 29 to 15. He won 4-2. He should have won 20-1. My goalie made ridiculous saves. The goalies are completely broken and I would argue all ratings are broken.
    The way you are looking at the attributes isn't really correct. We don't take a goalies rating and look at it vs a shooters rating to determine if a save is made or not. Both of their abilities are handled separately and a lot more context goes into each. The shooter with have the same shooting ability regardless of who is in net and the goalie will react to a puck delivered at the same velocity and position relative to them the same way regardless of who is shooting.

    If you have a good shooter, you have a better ability to produce better shots but if you still take a lot of rushed shots, or shots against your momentum, from bad angles, etc. you aren't producing shots at your best potential. It is also possible even with shot error distribution for a weaker shooter to still pick a corner, the odds are just less likely than if you have a great shooter. These things can only really be monitored properly over bigger sample sizes.

    On the goalie side, even if they are the best goalie in the world, if all the shots are coming from the middle of the slot, where they have no time to react and have to track moving passes into one timers, etc. their ability to make saves is better than a weaker goalie but they are still going to have a lot of trouble making saves.

  • The way you are looking at the attributes isn't really correct. We don't take a goalies rating and look at it vs a shooters rating to determine if a save is made or not.

    Actually, EA you are handling this incorrect this is the way it should be.

    Both of their abilities are handled separately and a lot more context goes into each.

    For all you gamers here is the proof you need - fairness compensation or tilt call it what you want.

    The shooter with have the same shooting ability regardless of who is in net and the goalie will react to a puck delivered at the same velocity and position relative to them the same way regardless of who is shooting.

    Again, ability is a subjective term it means your player has that potential but is modified by the tuning, per game. It does not mean your player will react and produce their ability consistently, again because of a fairness offset.

    If you have a good shooter, you have a better ability to produce better shots but if you still take a lot of rushed shots, or shots against your momentum, from bad angles, etc. you aren't producing shots at your best potential.

    Fairness adjustment.

    It is also possible even with shot error distribution for a weaker shooter to still pick a corner, the odds are just less likely than if you have a great shooter.

    Fairness adjustments

    These things can only really be monitored properly over bigger sample sizes.

    Not every game.

    On the goalie side, even if they are the best goalie in the world, if all the shots are coming from the middle of the slot, where they have no time to react and have to track moving passes into one timers, etc. their ability to make saves is better than a weaker goalie but they are still going to have a lot of trouble making saves.

    As advertised the goaltending has been improved this year lol


    EA developer people want all the attributes to be 100% their "ability" each game consistently

    That is no fairness offsets

    Hope that helps.
  • So further, the "a lot more other context" should not portray the higher scope of the low teams abilities concurrent with portraying the lower scope of the higher teams abilities.

    It is clear now that this "other context" is improved in the first period drastically, lesser in the second period and removed in the third period.

    People want their teams abilities not to be offset as tuned but rather so that it makes sense according to logic.
  • IWDTCG wrote: »
    So further, the "a lot more other context" should not portray the higher scope of the low teams abilities concurrent with portraying the lower scope of the higher teams abilities.

    It is clear now that this "other context" is improved in the first period drastically, lesser in the second period and removed in the third period.

    People want their teams abilities not to be offset as tuned but rather so that it makes sense according to logic.

    I knew you weren’t done checking the forums! LOL. I’m still looking for my first “fairness adjustment” in my favor. Or against me. So according to your logic if a great shooter takes a weak shot from a bad angle it should still go in if the goalie is low rated. Or something like that
  • NHLDev wrote: »

    I asked, he said he's in Div 5. Rivals and comp seasons and the teams he faces are stacked to around his level.

    I think if a 75 goalie is facing a 90 shooter, 8 out of 10 shots should go. Regardless of quality. 75 is garbage. I tried 3 games with a 69 goalie. I'm in DIv 3 rivals. Most teams I face are good. I faced a team, lowest card was 87 i believe. Outshot me 29 to 15. He won 4-2. He should have won 20-1. My goalie made ridiculous saves. The goalies are completely broken and I would argue all ratings are broken.
    The way you are looking at the attributes isn't really correct. We don't take a goalies rating and look at it vs a shooters rating to determine if a save is made or not. Both of their abilities are handled separately and a lot more context goes into each. The shooter with have the same shooting ability regardless of who is in net and the goalie will react to a puck delivered at the same velocity and position relative to them the same way regardless of who is shooting.

    If you have a good shooter, you have a better ability to produce better shots but if you still take a lot of rushed shots, or shots against your momentum, from bad angles, etc. you aren't producing shots at your best potential. It is also possible even with shot error distribution for a weaker shooter to still pick a corner, the odds are just less likely than if you have a great shooter. These things can only really be monitored properly over bigger sample sizes.

    On the goalie side, even if they are the best goalie in the world, if all the shots are coming from the middle of the slot, where they have no time to react and have to track moving passes into one timers, etc. their ability to make saves is better than a weaker goalie but they are still going to have a lot of trouble making saves.

    No matter what happens to make the game work, a 69 goalie should not be able to compete with NHL players. Ever. That right there is the biggest problem. A 69 goalie is benefiting from whatever is goin on behind the scenes and it making him play better than he should. Turning a 69 into 90. It's wrong, period.

    The shots my opponent were getting off were great, he was a good player. I had a very hard time containing him, my goalie bailed me just more times than I can count. 90 shooter blasts on from the slot and my goalies gloves moves like lightning. He shouldn't be that fast. If he does catch it, he shouldn't be stong enough to handle with no issue. I give up a two on one, they pass it over for a tap in but my is faster than he should and makes an incredible save. Regardless of goes on in the background, a 69 should play like a 69, a 90 should play like a 90. Not a 69 could play anywhere between 69 and 90, a 90 plays from 90 to 69, because of context. What is the context that nerfs a wide open shot for a 90 shooter, but buffs a 69 goalie?

    I had the worst goalie, he faced lots of shot from the slot, lots of good, high powered shots. The game gave him the ability to make those saves with ease. With ease.

    In the NHL, if I were to play goalie I would get destroyed. I would let in 10 out of 10. I wouldn't be able to do anything to stop them. Probably break a leg or something trying. In EAs NHL I could suit up and have a 40 shot shut out against the capitals. Ovis shots would look like beachballs and I would easily handle them. That what's goin on in this game.

    Depending on context, a junior goalie can compete and sometimes outperform NHL goalie. Now switch that to skaters, depending on context, a juinor player, could compete against and outperform against NHL players. That is ludicrous.

    You boost some players and nerf others. Players don't play to their ratings. One game a 80 card plays like a 60, the next it plays like a 90. It's completely ridiculous. Why have ratings in the first place? Oh right, so people buy packs for high rated cards. Problem is those high rated cards can be nerfed anytime, because context.
  • The game, the nerfing, all of it is so ridiculous.
    It is literally sickening to spend money and time to try and build a team with 'skilled' players to have no kind of benefit whatsoever.
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