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Let's Talk Faceoffs

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EA_Aljo
3213 posts EA Community Manager
edited August 2020
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Hello, NHL fans!

We've been seeing some discussion about faceoffs recently so we're going to make that the weekly conversation. Let's hear your feedback on the current system and how you'd like to see faceoffs change in the future. I've merged the current conversation on this here.

Last week's Let's talk was about the return of the NHL. If you'd like to continue it, that can be done here.

Replies

  • The poke check thread got me thinking, online players abusing the system really caused a lot of the problems we face across the platform. Online players abused the pokechecks and so pokechecking almost always leads to trips, unless done super safely. Similarly, online players abused the faceoffs by spamming the stick, so now we can only get one attempt at it - playing against a computer player, you twitch because the ref is taking too long and you automatically lose the faceoff.

    I think it's time for some separation of the rules between online and offline gaming. For faceoffs in particular, the current rules should be automatic for online play and optional for offline play. Perhaps a faceoff bar that gets only slightly drained by a mere twitch - as opposed to a full stroke - and refills as the faceoff anticipation continues is a better system for offline play where you don't need to be concerned about fair play abuses.
  • You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

  • Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    I wonder why everyone is in such a hurry, is next game that importen...? 🙄
  • Sega82mega wrote: »
    Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    I wonder why everyone is in such a hurry, is next game that importen...? 🙄

    To many people it really is. If you have ever watched some streams and you see people blowing out a team you usually see them yelling for them to just quit because they are wasting their time. That is a big reason why people didn't like the extra time. In the 6's community many elite teams backout of match-ups to what they deem as inferior teams that simply are a waste of their time also. Also some teams back out against the juggernauts too because they don't want to waste their time either.

    People really care about their time.

  • Sega82mega
    4307 posts Member
    edited August 2020
    Follisimo wrote: »
    Sega82mega wrote: »
    Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    I wonder why everyone is in such a hurry, is next game that importen...? 🙄

    To many people it really is. If you have ever watched some streams and you see people blowing out a team you usually see them yelling for them to just quit because they are wasting their time. That is a big reason why people didn't like the extra time. In the 6's community many elite teams backout of match-ups to what they deem as inferior teams that simply are a waste of their time also. Also some teams back out against the juggernauts too because they don't want to waste their time either.

    People really care about their time.

    But at the same time they don't. I can hardly imagine this people that yelling for other's to quit are satisfied with how they spend ther time playing. Its more about to show how good they are and at the same time make the other people feel worthless. Just about a short temporary ego boost.. Thats never enough..

    Slow down, be humble, try to have fun in the moment you are.

    Just my idea of life.
    Post edited by Sega82mega on
  • And I'm not talking about changing it for those online games anyway - it is just a change for offline modes. For example, I play Be A Pro and Franchise exclusively - the reason for the change made years ago doesn't apply to me, but I still have the more intensive faceoffs I don't want for offline play.

    Online - no change from 2020
    Offline - change from 2020
  • Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    OP states that he doesn’t like how you only get one chance against the CPU because offline has to be that way due to online trolls. He ends by saying “offline and online should maybe be different” which I agree with.

    I get that the competitive and online communities can’t handle anything that can be even remotely abused because online players gunna online player, but I agree with the OP. It’s time for some separation. Would love to see offline get to actually experience NHL hockey rather than being forced to play by twirl-n-whirl rules.

    Faceoffs more like 2k, hockey sticks that aren’t lightsabers, more cut scenes, more stat overlays, more announcer small-talk, better pre-game intros. I’d love all of that but I don’t get any of that because its “wasted time” to BBB n Da Boys.
  • Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    OP states that he doesn’t like how you only get one chance against the CPU because offline has to be that way due to online trolls. He ends by saying “offline and online should maybe be different” which I agree with.

    I get that the competitive and online communities can’t handle anything that can be even remotely abused because online players gunna online player, but I agree with the OP. It’s time for some separation. Would love to see offline get to actually experience NHL hockey rather than being forced to play by twirl-n-whirl rules.

    Faceoffs more like 2k, hockey sticks that aren’t lightsabers, more cut scenes, more stat overlays, more announcer small-talk, better pre-game intros. I’d love all of that but I don’t get any of that because its “wasted time” to BBB n Da Boys.

    I've wanted face-offs completely redone. I wish there was a way to win clean, average, and awful face-offs. Also allowing wingers and defense to move around to a degree. Either slide farther wide or into a shooting spot in the attacking zone and such. There is a ton they could do to make face-offs so much better.

  • Sega82mega
    4307 posts Member
    edited August 2020
    Follisimo wrote: »
    Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    OP states that he doesn’t like how you only get one chance against the CPU because offline has to be that way due to online trolls. He ends by saying “offline and online should maybe be different” which I agree with.

    I get that the competitive and online communities can’t handle anything that can be even remotely abused because online players gunna online player, but I agree with the OP. It’s time for some separation. Would love to see offline get to actually experience NHL hockey rather than being forced to play by twirl-n-whirl rules.

    Faceoffs more like 2k, hockey sticks that aren’t lightsabers, more cut scenes, more stat overlays, more announcer small-talk, better pre-game intros. I’d love all of that but I don’t get any of that because its “wasted time” to BBB n Da Boys.

    I've wanted face-offs completely redone. I wish there was a way to win clean, average, and awful face-offs. Also allowing wingers and defense to move around to a degree. Either slide farther wide or into a shooting spot in the attacking zone and such. There is a ton they could do to make face-offs so much better.

    Very good ideas. Would do so much more for the gameplay, to be able to have some diffrent starting points with the puck then what we have now.
  • It feels like faceoffs are in a well-balanced state, IMO.

    A couple of years ago - the automatic loss on flinching first was a huge addition that was made via gameplay update/patch.

    That being said - they feel stiff and dated, despite having the perception of balance.

    It would be nice, especially in EASHL/Team play, to allow the users not taking the faceoff to dynamically adjust their position for the faceoff. Being tied to the rigid formations designed by EA - although realistic in some sense - feels incredibly limiting.

    I'm not saying players should be able to skate everywhere on the ice before a faceoff. However, I feel that some type of control can be given to the users.

    It's a small thing that, IMO, would add a lot to the game.
  • It feels like faceoffs are in a well-balanced state, IMO.

    A couple of years ago - the automatic loss on flinching first was a huge addition that was made via gameplay update/patch.

    That being said - they feel stiff and dated, despite having the perception of balance.

    It would be nice, especially in EASHL/Team play, to allow the users not taking the faceoff to dynamically adjust their position for the faceoff. Being tied to the rigid formations designed by EA - although realistic in some sense - feels incredibly limiting.

    I'm not saying players should be able to skate everywhere on the ice before a faceoff. However, I feel that some type of control can be given to the users.

    It's a small thing that, IMO, would add a lot to the game.

    My thing was this....

    -Winger along the boards can shift to the other side.

    -Winger along boards in offensive zone and shift to just outside top of the ride side of the circle for a one timer.

    Dman in attacking zone can go where the winger suggestion was for a one timer.

  • And if winger could fall back more in to the center of the ice, if you tie-up for example, one attack and one covers up surface behind the C. As it is now, they are so mindless.
  • 7ps27guiw9wa.jpg
    ltija77gtuvv.jpg

    Yes my paint work is terrible but that is how I see lineups.

  • Yes exactly. Along with a few other's options. More strategy to the game that really make a difference, thank you! 👋
  • untouchable_BF1
    1528 posts Member
    edited August 2020
    Follisimo wrote: »
    Follisimo wrote: »
    You can't spam the stick anymore and win. Pretty much if a person jumps on the face-off and the other doesn't they are losing the face-off. The whole throwing the person out of the face-off circle was talked about years ago and dismissed as simply a waste of time that prolongs games even more. Hell when the periods were 5mins instead of 4mins people said the games lasted way too long.

    OP states that he doesn’t like how you only get one chance against the CPU because offline has to be that way due to online trolls. He ends by saying “offline and online should maybe be different” which I agree with.

    I get that the competitive and online communities can’t handle anything that can be even remotely abused because online players gunna online player, but I agree with the OP. It’s time for some separation. Would love to see offline get to actually experience NHL hockey rather than being forced to play by twirl-n-whirl rules.

    Faceoffs more like 2k, hockey sticks that aren’t lightsabers, more cut scenes, more stat overlays, more announcer small-talk, better pre-game intros. I’d love all of that but I don’t get any of that because its “wasted time” to BBB n Da Boys.

    I've wanted face-offs completely redone. I wish there was a way to win clean, average, and awful face-offs. Also allowing wingers and defense to move around to a degree. Either slide farther wide or into a shooting spot in the attacking zone and such. There is a ton they could do to make face-offs so much better.

    That’s great. Glad you’re wanting to see that as I think that’s a great idea. I was just stating that he wasn’t confused by the current system, he was simply saying that the system is rather lame for offline play.

  • That’s great. Glad you’re wanting to see that as I think that’s a great idea. I was just stating that he wasn’t confused by the current system, he was simply saying that the system is rather lame for offline play.

    While I appreciate your clarifications, I'm confused why this seems to be the third time you've misgendered me in doing so.

  • That’s great. Glad you’re wanting to see that as I think that’s a great idea. I was just stating that he wasn’t confused by the current system, he was simply saying that the system is rather lame for offline play.

    While I appreciate your clarifications, I'm confused why this seems to be the third time you've misgendered me in doing so.

    Probably not reading the name and just playing the odds lol.
  • IceLion68
    1624 posts Member
    edited August 2020

    That’s great. Glad you’re wanting to see that as I think that’s a great idea. I was just stating that he wasn’t confused by the current system, he was simply saying that the system is rather lame for offline play.

    While I appreciate your clarifications, I'm confused why this seems to be the third time you've misgendered me in doing so.

    "CD" is a pretty standard shorthand for crossdresser. That may be why. A male crossdresser is not a "her". If you are trans, well that's a different thing.
    Post edited by IceLion68 on
    Dad. Gamer. Rocker. Geek.
  • Sega82mega
    4307 posts Member
    edited August 2020
    That.. Or that the odds was about 500 000:1 that he was right. Soon we know 🤔🙃
    Post edited by Sega82mega on
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