Why let goalies ruin drop in every year?
Just curious, they can straight up ruin the game whenever they want with zero consequence and add basically no fun factor for 95% of players.
I get that these are underfunded devs that EA couldn't care less about, but you don't even have to do anything here just disable a feature and it improves your game immensely.
I get that these are underfunded devs that EA couldn't care less about, but you don't even have to do anything here just disable a feature and it improves your game immensely.
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yes some people do join games just to message around and "troll the ice" ( miss those videos )..but a lot of times it's a. experienced goalie trying to get a handle on this years controls.
What I'd love to see is a shootout mode within EASHL where a player and goalie can go head to head on penalty shots for an infinite amount of time. This way, you can have club members practice with their goalies while also practicing dekes at the same time. Maybe if that mode was available, you wouldn't need goalies in drop-ins?
Wouldn't practice mode be better? Like free skate with a user goalie and a user player, or is there something like that already? There wasn't last year, goalies could only practice vs CPU.
I have a clip where the opposing user controlled goalie tried to slide across the net for a cross crease and literally his entire body went through the netting, post and crossbar. We scored on an empty net while the goalie was fidgeting completely outside and behind his net.
The controls are clunky, angles are terrible, reaction times are also awful... everything about the position stinks. Whereas back in NHL 11 I was able to steal games from superior opponents with 30 save shut outs. From time to time. I finished those earlier NHL games with stats similar to an NHL goalie. 90+ save %. Around 2.5 GAA. Now you are lucky to find anyone above 80 save %.
Goalies actually mattered back then. Remember making manual saves? Man that was fun, intuitive, and satisfying.
I honestly don't think most goalies are trying to ruin the experience in drop-in - I truly believe they are like, hey, my buddies aren't online, let me see what playing G is like, who knows maybe I'll like it, and they proceed to get absolutely blitzed.
A dedicated 2v2 or 3v3 mode with guaranteed human goalies could go a long way but I also think you'd be thinning/shallowing the matchmaking across all modes.
100%
NHL14/15 on PS3 I played nearly 1,000 goalie games, a lot of fun. Most of the time you WANTED a user goalie on your team not a CPU goalie, it's the opposite this gen.
In another game I used to frequent, the pvp side was completely abandoned due to constant comments like these. Always complaining about something or someone with everyone’s definition of what balance should be.
EA could make it easier to perform the hip check or chip it off the glass to clear the zone and you’d still have people complaining it’s too easy, no skill involved or people who just flat out don’t bother to use it or like it.
There are definitely things to address to make 6’s ( at least ) feel less arcade and more accessible. But it’s competition and mistakes/skill are meant/going to take over.
Getting rid of (the feeling of) scripted events and the can’t do anything about it mentality that plagues this game will produce a healthier environment.
Cross crease maybe a problem, but that’s the easiest way to beat goalie’s. Get them moving east to west. That’s why you try to defend it with better positioning. But sometimes it’s just a great block/save/shot/pass/etc.
Good luck everyone.
Practice mode could work but I'm envisioning a mode where the AI or your friend can just pepper pucks at you one after another. This way you start to develop muscle memory on what button to press when you see shots at certain angles. Maybe just have pucks everywhere on the ice so you can keep slapping them or just have a puck automatically appear back on the shooter after they shot.
Could have a fun mini-game out of it with a leaderboard. The more shots you stop the better the score. I think Club players would love to have their goalie jump into a mode like this before they start their games just to get their goalie some quick reps.
Interesting.
Right now in NHL21 what are the options if I want to shoot on my friend in net online? I don't have the game yet. I heard there's a club practice, can you do it there?
Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.
Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.
Sorry you had to go through this dude. Unfortunately, this is another product of EA prioritizing the offense over every other mechanic. You get this mindset that having human goalies is horrible, and I'm not sure what people expect when they join games open for goalies.
Do better.
never quit in that situation. F&%$ them assuming ahead of time you will be bad and they want you to quit so they can win a drop in.
now if 5 mins in you have sat at the front of the crease letting 5 goals go in on 5 shots without hardly moving? maybe its time to quit that game, go offline and learn how to play goalie and come back