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Why let goalies ruin drop in every year?

Just curious, they can straight up ruin the game whenever they want with zero consequence and add basically no fun factor for 95% of players.

I get that these are underfunded devs that EA couldn't care less about, but you don't even have to do anything here just disable a feature and it improves your game immensely.

Replies

  • Forwards outnumber goalies at least 1,000:1 but they can't exactly remove them from the modes entirely - we've been given the ability to report people now which is great, but now I think a reputation system could take things to the next level, at least for goalies
  • I agree 100% no reason for goalies they ruin way more games than they contribute to we should at least be able to vote out players that ruin games ...give us a either a vote to ban or be able to pick games with a CPU goalie.....
  • in all fairness many goalies aren't trying to ruin the games. the changes in how goalies react and are controlled is a huge problem. it's a lot harder to make saves this year. for those of us that have been playing the net for a few yrs this yrs game play seems really off. Shots that were easy to stop over the past few years are now going in the net. it feels like someone put oil on the ice inside the crease. the goalie slips and slides out of position. Angles seem different this year as well. Also it doesn't help that when the goalie moves from post to post they often semi-glitch...your stick or leg seems to get stuck inside the net...then you are left in no-mans-land.

    yes some people do join games just to message around and "troll the ice" ( miss those videos )..but a lot of times it's a. experienced goalie trying to get a handle on this years controls.
  • EA_Blueberry
    4836 posts EA Community Manager
    If you want more people to play goalie and have a larger pool of experienced goalies to recruit for Club games, you need the option to play goalie.

    What I'd love to see is a shootout mode within EASHL where a player and goalie can go head to head on penalty shots for an infinite amount of time. This way, you can have club members practice with their goalies while also practicing dekes at the same time. Maybe if that mode was available, you wouldn't need goalies in drop-ins?
  • If you want more people to play goalie and have a larger pool of experienced goalies to recruit for Club games, you need the option to play goalie.

    What I'd love to see is a shootout mode within EASHL where a player and goalie can go head to head on penalty shots for an infinite amount of time. This way, you can have club members practice with their goalies while also practicing dekes at the same time. Maybe if that mode was available, you wouldn't need goalies in drop-ins?

    Wouldn't practice mode be better? Like free skate with a user goalie and a user player, or is there something like that already? There wasn't last year, goalies could only practice vs CPU.
  • Goaltending is atrocious for user players. It has been awful since the leap to xbox one. It actually used to be quite fun pre-xbox one.

    I have a clip where the opposing user controlled goalie tried to slide across the net for a cross crease and literally his entire body went through the netting, post and crossbar. We scored on an empty net while the goalie was fidgeting completely outside and behind his net.

    The controls are clunky, angles are terrible, reaction times are also awful... everything about the position stinks. Whereas back in NHL 11 I was able to steal games from superior opponents with 30 save shut outs. From time to time. I finished those earlier NHL games with stats similar to an NHL goalie. 90+ save %. Around 2.5 GAA. Now you are lucky to find anyone above 80 save %.

    Goalies actually mattered back then. Remember making manual saves? Man that was fun, intuitive, and satisfying.

  • I don't want to keep beating a dead horse but more players would play goalie if it was actually fun. Hey, you do you and all the power to you if you enjoy the current state of things, but I find the controls to be absolutely atrocious.

    I honestly don't think most goalies are trying to ruin the experience in drop-in - I truly believe they are like, hey, my buddies aren't online, let me see what playing G is like, who knows maybe I'll like it, and they proceed to get absolutely blitzed.

    A dedicated 2v2 or 3v3 mode with guaranteed human goalies could go a long way but I also think you'd be thinning/shallowing the matchmaking across all modes.
  • Goaltending is atrocious for user players. It has been awful since the leap to xbox one. It actually used to be quite fun pre-xbox one.

    I have a clip where the opposing user controlled goalie tried to slide across the net for a cross crease and literally his entire body went through the netting, post and crossbar. We scored on an empty net while the goalie was fidgeting completely outside and behind his net.

    The controls are clunky, angles are terrible, reaction times are also awful... everything about the position stinks. Whereas back in NHL 11 I was able to steal games from superior opponents with 30 save shut outs. From time to time. I finished those earlier NHL games with stats similar to an NHL goalie. 90+ save %. Around 2.5 GAA. Now you are lucky to find anyone above 80 save %.

    Goalies actually mattered back then. Remember making manual saves? Man that was fun, intuitive, and satisfying.

    100%

    NHL14/15 on PS3 I played nearly 1,000 goalie games, a lot of fun. Most of the time you WANTED a user goalie on your team not a CPU goalie, it's the opposite this gen.
  • These are the types of topics that should correct issues but end up destroying any type of healthy pvp and become inflammatory as you can spin it right around and ask: “Why let people who don’t know or want to play defence ruin it for everyone else with no penalty?” Or even “Why let whiners who think every shot should be stopped, blocked or be a goal ruin it for everyone else?”
    In another game I used to frequent, the pvp side was completely abandoned due to constant comments like these. Always complaining about something or someone with everyone’s definition of what balance should be.
    EA could make it easier to perform the hip check or chip it off the glass to clear the zone and you’d still have people complaining it’s too easy, no skill involved or people who just flat out don’t bother to use it or like it.
    There are definitely things to address to make 6’s ( at least ) feel less arcade and more accessible. But it’s competition and mistakes/skill are meant/going to take over.
    Getting rid of (the feeling of) scripted events and the can’t do anything about it mentality that plagues this game will produce a healthier environment.
    Cross crease maybe a problem, but that’s the easiest way to beat goalie’s. Get them moving east to west. That’s why you try to defend it with better positioning. But sometimes it’s just a great block/save/shot/pass/etc.

    Good luck everyone.
  • EA_Blueberry
    4836 posts EA Community Manager
    88BigTim88 wrote: »
    If you want more people to play goalie and have a larger pool of experienced goalies to recruit for Club games, you need the option to play goalie.

    What I'd love to see is a shootout mode within EASHL where a player and goalie can go head to head on penalty shots for an infinite amount of time. This way, you can have club members practice with their goalies while also practicing dekes at the same time. Maybe if that mode was available, you wouldn't need goalies in drop-ins?

    Wouldn't practice mode be better? Like free skate with a user goalie and a user player, or is there something like that already? There wasn't last year, goalies could only practice vs CPU.

    Practice mode could work but I'm envisioning a mode where the AI or your friend can just pepper pucks at you one after another. This way you start to develop muscle memory on what button to press when you see shots at certain angles. Maybe just have pucks everywhere on the ice so you can keep slapping them or just have a puck automatically appear back on the shooter after they shot.

    Could have a fun mini-game out of it with a leaderboard. The more shots you stop the better the score. I think Club players would love to have their goalie jump into a mode like this before they start their games just to get their goalie some quick reps.
  • 88BigTim88 wrote: »
    If you want more people to play goalie and have a larger pool of experienced goalies to recruit for Club games, you need the option to play goalie.

    What I'd love to see is a shootout mode within EASHL where a player and goalie can go head to head on penalty shots for an infinite amount of time. This way, you can have club members practice with their goalies while also practicing dekes at the same time. Maybe if that mode was available, you wouldn't need goalies in drop-ins?

    Wouldn't practice mode be better? Like free skate with a user goalie and a user player, or is there something like that already? There wasn't last year, goalies could only practice vs CPU.

    Practice mode could work but I'm envisioning a mode where the AI or your friend can just pepper pucks at you one after another. This way you start to develop muscle memory on what button to press when you see shots at certain angles. Maybe just have pucks everywhere on the ice so you can keep slapping them or just have a puck automatically appear back on the shooter after they shot.

    Could have a fun mini-game out of it with a leaderboard. The more shots you stop the better the score. I think Club players would love to have their goalie jump into a mode like this before they start their games just to get their goalie some quick reps.

    Interesting.

    Right now in NHL21 what are the options if I want to shoot on my friend in net online? I don't have the game yet. I heard there's a club practice, can you do it there?
  • I don’t know why you can’t setup a drop in with no goalies. A lot more people would play drop ins over club if you could do that.
  • It’s not just goalies ruining it. Plenty of forwards are making it miserable too. 2 nights ago I got into a drop-in as a goalie. Both teams had human goalies and full teams. So I figure its going to be a good game. If I notice in the loading screen with 10 seconds left that the other team doesn’t have a human goalie I typically back out. I get that having a human on your team and a computer on the other can be a disadvantage, although they are just drop ins so idk why people really care all that much, but whatever.

    Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.

    Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.
  • bednarz57 wrote: »
    It’s not just goalies ruining it. Plenty of forwards are making it miserable too. 2 nights ago I got into a drop-in as a goalie. Both teams had human goalies and full teams. So I figure its going to be a good game. If I notice in the loading screen with 10 seconds left that the other team doesn’t have a human goalie I typically back out. I get that having a human on your team and a computer on the other can be a disadvantage, although they are just drop ins so idk why people really care all that much, but whatever.

    Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.

    Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.

    Sorry you had to go through this dude. Unfortunately, this is another product of EA prioritizing the offense over every other mechanic. You get this mindset that having human goalies is horrible, and I'm not sure what people expect when they join games open for goalies.
  • Gonna echo the OP here. You guys colossally dropped the ball in EASHL this year. Drop-ins are nearly unplayable. Goalies and AI replacements impact the final result of a very high percentage of games. For years you guys deny the ice tilt talk, but it's there clear as day. AI sprites didn't get better positionally, they just ignore the game physics even more.

    Do better.
  • TheMajjam wrote: »
    bednarz57 wrote: »
    It’s not just goalies ruining it. Plenty of forwards are making it miserable too. 2 nights ago I got into a drop-in as a goalie. Both teams had human goalies and full teams. So I figure its going to be a good game. If I notice in the loading screen with 10 seconds left that the other team doesn’t have a human goalie I typically back out. I get that having a human on your team and a computer on the other can be a disadvantage, although they are just drop ins so idk why people really care all that much, but whatever.

    Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.

    Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.

    Sorry you had to go through this dude. Unfortunately, this is another product of EA prioritizing the offense over every other mechanic. You get this mindset that having human goalies is horrible, and I'm not sure what people expect when they join games open for goalies.
    You’re totally right. It’s all about offense. Every single year they are given more and more tools to create and the defensive side is stuck with the same animations and tools year after year. I feel like this is the most I have ever seen people complain about how overpowered offense is, hopefully EA is paying attention. I don’t think it will matter though. The kids want more goals and sick dangles so EA will cater to them.
  • bednarz57 wrote: »
    TheMajjam wrote: »
    bednarz57 wrote: »
    It’s not just goalies ruining it. Plenty of forwards are making it miserable too. 2 nights ago I got into a drop-in as a goalie. Both teams had human goalies and full teams. So I figure its going to be a good game. If I notice in the loading screen with 10 seconds left that the other team doesn’t have a human goalie I typically back out. I get that having a human on your team and a computer on the other can be a disadvantage, although they are just drop ins so idk why people really care all that much, but whatever.

    Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.

    Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.

    Sorry you had to go through this dude. Unfortunately, this is another product of EA prioritizing the offense over every other mechanic. You get this mindset that having human goalies is horrible, and I'm not sure what people expect when they join games open for goalies.
    You’re totally right. It’s all about offense. Every single year they are given more and more tools to create and the defensive side is stuck with the same animations and tools year after year. I feel like this is the most I have ever seen people complain about how overpowered offense is, hopefully EA is paying attention. I don’t think it will matter though. The kids want more goals and sick dangles so EA will cater to them.

    never quit in that situation. F&%$ them assuming ahead of time you will be bad and they want you to quit so they can win a drop in.

    now if 5 mins in you have sat at the front of the crease letting 5 goals go in on 5 shots without hardly moving? maybe its time to quit that game, go offline and learn how to play goalie and come back :smile:
  • bednarz57 wrote: »
    TheMajjam wrote: »
    bednarz57 wrote: »
    It’s not just goalies ruining it. Plenty of forwards are making it miserable too. 2 nights ago I got into a drop-in as a goalie. Both teams had human goalies and full teams. So I figure its going to be a good game. If I notice in the loading screen with 10 seconds left that the other team doesn’t have a human goalie I typically back out. I get that having a human on your team and a computer on the other can be a disadvantage, although they are just drop ins so idk why people really care all that much, but whatever.

    Before puck drop one guy messages me “Leave.” He then proceeded to dive into me and lay in the crease until the score was 4-0 for the other team. He then messaged me again “Leave so we can win.” He took 4 penalties through the first period and registered zero shots. I’m not sure what I could really do. I ended up facing 40 shots. It was by far the most shots I have ever seen in a game and the other goalie saw 5 shots all game. My name is set as “Chris Osgood” I feel like when people see that you have a legitimate goalie name they will realize that you play the position often enough to have a clue what you’re doing. When you’re a goalie and your team isn’t on what exactly are you supposed to do? Just not play? Seems backwards.

    Wish they would make the goalie controls more responsive though. I get that they want to make it seem realistic with the goalie having to push off, but when the forwards can stick handle a million miles a second you are basically left guessing which way they will go. Makes it super hard to actually track the puck and the shot.

    Sorry you had to go through this dude. Unfortunately, this is another product of EA prioritizing the offense over every other mechanic. You get this mindset that having human goalies is horrible, and I'm not sure what people expect when they join games open for goalies.
    You’re totally right. It’s all about offense. Every single year they are given more and more tools to create and the defensive side is stuck with the same animations and tools year after year. I feel like this is the most I have ever seen people complain about how overpowered offense is, hopefully EA is paying attention. I don’t think it will matter though. The kids want more goals and sick dangles so EA will cater to them.

    never quit in that situation. F&%$ them assuming ahead of time you will be bad and they want you to quit so they can win a drop in.

    now if 5 mins in you have sat at the front of the crease letting 5 goals go in on 5 shots without hardly moving? maybe its time to quit that game, go offline and learn how to play goalie and come back :smile:
    Totally. I hate when other goalies do that just as much as the next guy. Can ruin the game right from the get go. This particular game I just stuck around out of spite lol. I never started playing like an idiot, but spite is definitely what kept me around lol
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