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player quits, club should lose

I'm so sick of high division clubs (4 and up) having their defender quit in the 1st period. If we search for an exact loby match and someone quits, the team with the player that quits should automatically lose the match. We should not need to play a CPU who can pickup intercepts and shoot one timers better than any human


  • Or the club should be down a man for the rest of the game as a compromise
  • This has been a problem for awhile. I don’t know why it would be so hard for them to create a system where when someone quits, the CPU replacement would be worse.
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