BlahQGhozT Member
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There should be more aspects of the game highlighted besides goals and hits. Why not a player focus for takeaways? Blocked shots? A playmaker with 3+ assists? Highlight a fight? There are many players that aren't all scorers and hitters that make just us much of a contribution to the overall success of a team. EA needs to…
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Club practice needs to be brought back tho at least it's previous level in last gen. This year's iteration of it is drop in the bucket compared to what could be a real potential selling point for even trying EASHL. Options such as: -Setting a specified number of AI to go against -Players in DR being able to choose which…
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Likely as to not add more time to the overall gameplay. I get that and can agree to some degree but it would be nice to have (at least fully implemented offline as an option and with ai "jumping the gun" sometimes. Too stale and static right now). Perhaps a more practical solution would be to have the "center" not be so…
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You have to change the setting while you're NOT in game.
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I've seen a few guys when behind the net try to slap it around the boards and have it go over the glass for a delay of game PIM. Physics is awesome in the demo.
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It's in the accessibility options. There's a tab for chat options or something like that. Make sure both are off. I assume it's supposed to replace the in-game chat for the DR and they wanted it to show in game as well as a cool feature for those who may not want to use mics. I haven't seen it work, personally, but I think…
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When I choose to play drop in I play it alone also. I don't have a crew of ppl to run with although I could if I was desperate. I said that drop in mode is a time wasting mode so of course you're more likely to get the riff raff. Seems as if you think that if your opponents are P3 and up the quality of your game is…
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All this prestige and cr stupidness is utterly pointless. It shouldn't be shown to other players at all as it doesn't reflect individual skill in the least. Period. It should either only be known to you or not shown at all. Many drop ins, 3s and 6s, are ruined by ppl with this dumb mentality of not having a high enough…
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Solid team. Good guys. Highly recommended if you want to play the right way.
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Nah man. After he gains control of the puck with #4 and passes it up to #91 who delivers the pass that gets intercepted the control player switches to the player leaving the zone briefly. That player is not #4, it's #10. The human player tried to switch players (while still skating up ice after controlling #10 briefly due…
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Just because the human player switched off of him while he was 'in position for RD' doesn't mean the AI would choose to cover / play that position and / or area. The AI has to gauge the play according to his awareness level. In this case he chose "wrong" because the actual RD #4 was present, albeit skating out of position…
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You (and everyone else) are assuming #91 has a high defensive awareness. It is likely is isn't high so it 'didn't notice' the correct defensive play behind him to make to cover the net / slot to stop the pass. It instead just tried to cover for the LD who was going to be out of position due to the step up hit.
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I agree with Jiajji, it is just timing. The trait barely matters, I never use it either. The better the connection + the timing that you need to find to consistently beat the other C = win more often than not. You can also mix in psychology as well if you wanna dig deep into the game that is faceoffs lol
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There's no satisfying such people. Tuner is barely out and people are already making bold statements on how it sucks or what have you after like a game or 2. It's laughable. Yes the game has issues and they're well documented on these forums. People like this are why we can't have nice things.
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@NHLDEV Thanks for the reply. I appreciate it.
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I don't play vs much anymore, but a feature I used to love was when if you passed the puck to the ai and held down the pass you'd stay in control of your player. When you released the pass button the ai would return it to you giving you a chance to setup some nice give n go's. @NHLDEV why was this feature removed? Just…
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