Ryujinsum Member
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There's more to it than this thread. Goalie changes were good, they addressed some issues and fixed what needed to be fixed. His response however is ironic, when he used to be a mod he would give others **** for a response like that. Example of that would be silky's post.
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You're now a part of the toxicity that you once loathed, congratulations.
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How about EA just invests a little bit more into their own product? HUT makes a ton of money, what makes you think adding even more microtransactions will help the game? What have the HUT sales done for the game? Absolutely nothing, game is still inferior to the last gen games in my opinion. We're still missing plenty of…
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You changed your tune pretty quick there Proto? Think this is the first year(can't remember if we had one for 17) we didn't have a jersey countdown.
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We gonna get back on topic or are you guys gonna make them close the thread?
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Go back to the hut forums, where you belong.
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Why are you only singling out Saveus2k? Venom kept replying to him, all he had to do was ignore him...
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Get back on topic or I'm gonna have to close this thread B)
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Going to ignore all his examples are we? ;)
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It's called "Dynamic Game Balancing". It just so happens to be in preset 3 which is what they use for online in NHL. B)
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I'm not saying they did but you still can't say 100% that you know it's not true.
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There you go again stating something as fact with NO PROOF.
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They will never admit to it being on their end. It'll either be magically fixed in a patch one day or next game(lol no). They will not come out and admit fault.
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This feature will be available on the PS5 ;)
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They're incompetent what's new? These are the guys striving for making the game as realistic as possible :D
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Well, you got your answer seth, not a surprising one at that.
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Why is that even a thing, makes no sense.
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Wouldn't be surprised if that is the case. There was a comment from the dev handle about copying something from last gen into new gen. Pretty much defeats the purpose of "built from the ground up". I believe it was on player switching(could be completely wrong).
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He'll call it a bug and give some explanation as usual. This type of stuff is bad programming, happens way too often.
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