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T0ph3rrr Member

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  • Did YOU read the article and the attached research? It concerns not only their patent for matchmaking systems, but also describes a complementary system already in use for dynamic difficulty settings in live games to ensure "preferred" players don't become frustrated with the game because they are worse, and stop spending…
  • All they did was add LCA
  • Nobody wants icon passing. We want the regular passing mechanics we currently have and the ability to icon switch on defense. Not sure why we're suddenly discussing icon passing as a reason not to include icon switching.
  • Serious question: when will the NHL series just let us set up the controls how we want them? This new Mortal Kombat control scheme is gross. At least previous systems actually made you manipulate the stick similar to the desired outcome. Also, the reliance on R3 as an integral button for basically any action is horrible,…
  • Not a shot. The second they put this thing back on PC, it gets RE'd day one and their little handicapping secret is out in the open.
  • You don't want to go back to a "two-dimensional" game, but every single long-time player is begging you to do so. I don't simply mean take attributes out of it. Attributes have been in the game for a number of years, and there's no doubt the game used to play much better than it does now. You're simply using attributes for…
  • I appreciate you looking into it. I've been asking each year since they were removed, and this is the first "official" response I've had on the subject. Changing lines and strategies is a fundamental part of controlling the overall hockey experience. Conflicts is certainly a good reason to tweak functionality on the…
  • Thanks for the reply. Sincerely. I have been playing the series for years and can assure you that on some consoles I've played on, the game will just pass ahead when skating up ice using hybrid controls. This phenomenon occurs sometimes long after a pass is made. I'll try to grab a few videos for you! I, too, have wondered…
  • Bump until acknowledged. Funny how EA Dev can defend the problems of this game in other threads but can't take two seconds to acknowledge an ACTUAL bug.
  • Bump. Game-breaking bug. Fix please.
  • It's in the game. It's been in the game for years. It's not going anywhere, and no, you can't turn it off. They have a hard enough time selling this game to their existing audience, let alone expanding to a new audience. They rely heavily on HUT sales. This means artificially keeping games close so terrible players keep…
  • Thanks, I've been playing for more than 5 minutes. They are, in fact, broken. Like I've said: I play on PS4 and have had no problems, but as soon as I switch to my Xbox One version, the bug exists. There are plenty of other PS4 users that have experienced this problem, though.
  • Can we get some kind of response on this? Literally a game-breaking bug for a percentage of the userbase.
  • I was referring to the game's "leveling" system. I see where the confusion would come from, though. I meant a LEVEL one versus a LEVEL 70, I guess.
  • This x100000000000000000000000 The game is marketed as having a competitive online experience, but it's all completely random a good percentage of the time. Look at the entire E-Sports scene. Those games are chosen because they are crafted to reward a good play and punish a bad play. Ten times out of ten. One hundred times…
  • What people don't understand about Hybrid is that we dangle and shoot the same way you do, with the skill stick. We just prefer our pass and poke buttons in a different spot. We still want line changes and all of the other control options. I've been asking for this back for years. They stripped it in nhl 14, I believe (for…
  • Can we get an answer on garbage momentum ruining player vs. player competitions for another year? Or the 30 threads on the first 3 pages every day talking about it aren't enough? Or the hundreds of posts on your Facebook page about it? Or the hundreds of tweets about it? Or the comments on every NHL 17 YouTube video about…
  • This is the point I've been trying to make for years. Literally years. Human players vs. other human players. We all make mistakes. Don't force them upon us. It should be an even playing field the entire game, and the better player will make less mistakes, take better shots, and score more goals. That's it. People lose…
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