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TRICL0PS Member

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TRICL0PS
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  • (Quote) I was talking more about LG NHL and what the majority of the top scorers were using at the time. That was NHL 17. Jumbo playmaker seems like the most popular class now. I agree about playing in LG doesn't necessarily mean you're a good playe…
  • The only thing I don't like about the DSS is how incredibly easy it is to poke the puck off someone's stick from behind them. I know they had to tone down tripping to make the DSS work but it's almost like players can't be tripped at all from behind…
  • (Quote) I'm sorry but I have a hard time believing that. It's painfully obvious that sometimes teams have better AI teammates than the other.
  • No, they don't. The game is more balanced without progressive attributes. Level playing field at all times, no broken attribute exploits, no juicing, etc. I'd rather them focus on gameplay than re-introduce all of that back into the series. I also …
  • (Quote) I agree with the bolded. They should keep the TPS momentum system but bring back the way vision control worked before NHL 13. I appreciate what they tried to do with TPS but it makes the game feel more difficult to control than it should. Ju…
  • (Quote) So, it has no effect on how the AI plays at all? If CR has no impact on the AI then is there something else other than intimidation and momentum that does?
  • (Quote) I appreciate the response. I'm perfectly fine with the competitive rating as a means to help balance matchmaking but is that the only thing it does?
  • Pretty sure your CR determines how well the opposing team's AI plays against you.
  • I feel like pivoting is a bigger issue than speed but I wouldn't mind if skaters were a bit faster or at least had a little more acceleration. It also seems like hustle doesn't work at all when your skater has the puck. It appears to work when you d…
  • I think the problem is drop-ins. The mode is awful on Xbox too. It's mostly casuals who have no idea what they're doing. Seems to have gotten worse with the addition of group matchmaking too. Now you have scrub hunting premades playing against teams…
  • I've only played EASHL in the beta so my feedback is focused on my experience with that. - Skater pivoting from front to back skate when holding LT needs to be improved. Right now it feels clunky, slow, and sometimes unresponsive. - While handling…
  • It's only a matter of time until all the scrubs who complain about "poke spamming" every year come out of the woodwork and EA nerfs the defensive skill stick into the ground. Enjoy it while it lasts.
  • (Quote) Lol these people who think the game is exactly the same NHL 17, the d skill stick doesn't work, deking is too easy, etc. I feel like I've had the complete opposite experience with the beta so far.(Quote) I've been playing NHL since 94. 18 D…
  • (Quote) Seriously. I feel like I'm playing a different beta than these people.
  • Defensive skill stick and a more fluid, creative deking system is enough to get me excited for 18. A lot of players have been begging for the defensive skill stick for around a decade now. I don't think most people realize how big of a game changer …
  • (Quote) Lol calm down, bud. Sorry if I might've misinterpreted you but you said you want EASHL to be based on role playing. Builds would need to be more one dimensional for them to work that way. You also said the entire system is poorly executed im…
  • Because of this thread I tried out enforcer in a game last night and it just feels slow and clunky to me. Didn't seem like it was better offensively than anything else. I wouldn't willingly choose it over any of the other builds. If people are actua…
  • (Quote) How much worse offensively should enforcer be? I doubt its offense stats are as good as the more offensive player types. If EA made it completely useless outside of hitting and fighting then why would anyone use it? Real NHL enforcers are ca…
  • (Quote) Personally, I've never used enforcer and I rarely see anyone use it. Most of the time I've played with people using it they were horrible offensively, though. Just because good players can score with a less offensive class in 6s doesn't mean…
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