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rsandersr47 Member

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rsandersr47
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  • Yeah, pretty disappointed that every team doesn't have at least 1. Huge miss imo especially when they made 50 and Tampa has about 5? I think it's a strange decision to make the HUT deep dive on the 6th because EA access will allow for people to play the game on the 7th.. I would have expected the deep dive to release a…
  • Yeah, EASHL 6's is pretty much the only way to stop it. Maybe threes as well (just easier to hit people in that mode) Does EA need to do something about this? Yes! But they also need to do something against people who play goalie and leave post, people who go offsides and just stand there so you can't enter the offensive…
  • I would assume it wouldn't be allowed but I'm not sure. I honestly dunno why they make it closed or make it seem secretive. I honestly think they made some strides with this game and I'm one of EA's biggest critics. We're also only supposed to post our feedback in the test forms rather than on here but I do kinda wish I…
  • I get that but that opens up even more questions.. does offensive awareness also help with 1 timers because it handles passes better? Do 1 timers have a power modifier, or is it only weakened from poor passes? Does slap shot play a part at all? In BAP the 1 time ability raises your slap shot power and accuracy but doesn't…
  • Thanks for the reply but I still don't seem to understand the difference on the ice I guess. I was under the impression the zone ability was HUGE and superstar abilities were somewhat smaller impact but it seems they have the same names and do the same things just with different restrictions. It's fine just seems like an…
  • We get matched up with 2's all day in the US if it's not exact. Not sure what system/ region the other guy is from that he's not getting that.
  • I think they have the same names. Odd choice in not making the zone abilities completely different. I dislike having attributes (and now x-factors) for faceoffs but it is what it is, I also wish defensive builds started with the same faceoff attribute. Apart from all that I think this is a step in the right direction. I…
  • 1. I just really can't get behind this. People can play how they want (I get that) but 2 people searching for a game of 6s is the worst. I hate being matched up with them when we are running with 4-6 guys. No one wants to play against 4 CPU, in EASHL. If it were up to me not only would I not give them the ability to change…
  • While I could care less for the x-factors and visual upgrades I am happy with the looks of the stick physics and the presentation upgrades. I judged this game a little quickly and hoping I'm wrong. As far as the trailer itself goes I'm somewhat underwhelmed. I'm interested to see how they do the player creation in WoC. I…
  • I'm kinda happy that the stick breaking is out. I get it's part of the game. Maybe it should be allowed to be decided on when playing single player but I hate anything that creates "randomness" online. If I miss the net completely a few times and then a stick breaks and I'm outshooting and outplaying someone and lose I…
  • What goalies need is some sort of RNG response. Every game it takes us 1 week or so to find all the ways that goalies react to our inputs and we learn how to score on them at high percentages. The goalies never change their behavior, this is why everyone does penalty shots the EXACT same way. An RNG response could leave…
  • Yes, it's hitting while carrying. It's hard to tell in the trailer but it kinda looks like that's what Ovechkin does.
  • It is strange, same with HUT. I wouldn't think it would be too difficult to keep them working side by side even if you couldn't play cross gen. I dunno much about programming though. Maybe the gameplay is different enough to that players will be far more valuable on one system? I have no idea.
  • A little background.. I started playing/ watching hockey about 5 years ago. Before that I was all about NFL and college football. This year I finally gave in and tried HUT mostly because my friends didn't like 21 much and then in EASHL they divided the community for half the year with the championships thing. Before HUT I…
  • Yeah, NHL would DEFINITELY bennefit more than any other EA game with cross play. It would be nice if they did get it first and were the guinea pig. Even if we had some server problems from time to time I feel a bigger user base would be better than being split between 4 consoles and 100 modes. That's one of NHL's biggest…
  • Thanks, not what I wanted to hear but good looking out. I wish they could go back and forth but maybe that was hard to do. I do wonder how much diff the gameplay will be between the two systems
  • This may or may not be a dumb question.. I hear the HUT economies will be different from PS4/PS5 can your team go from ps4-ps5? I mean I have a PS5 and half my friends do but I will prob mostly play on PS4 version so everyone can play together but it would be nice to grind/ play hut when I'm alone on the PS5 version. Think…
  • I'll admit.. this is the best information I've heard about this game. NOW I'm kinda excited. I just hope it's done well but that's amazing!
  • I can't see how X Factors will be ANY good for the game. I just hope there's no speed xfactor but we know there likely will be and those players will be coveted. This team is SO bad hahahaha I hope I'm wrong.. I hope this was all a joke and they plan to give just a couple things people have asked for.. online franchise,…
  • Awesome!!! EA is adding x-factors!!! Something else the community has NEVER asked for! Just like last year when the big selling point was the Michigan (which the community asked specifically NOT to be added to the game) another year, and another year EA gets FURTHER from what the community asks for. Such a waste that EA is…
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