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Hardcore Builder - Devastated by Item Limit :(

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That's right. You heard me. I'm not like some of the folks that are out there on the internet, placing buildings randomly with few decorations around it or throw everything into a clutter of stuff into one place. Not that I have something against those people, only that I want to show that are others who can go beyond normal building.

In the recent years I always dreamed of a game where I can place any object where I want, anywhere, how I want it and I finally found Tapped Out. I'm closing to 2 years of playing and since then I never felt so refreshed from a very long time since Sim City 4 existed. I also found my point of relaxation, energy recovery and mind, my imagination expanded and got better at this like how it used to be, but now I put my brain to work, feeling much better since I'm with Tapped Out.

In one year, last year, I visited 70% of America via Google Street View, every street, I took every corner only because I wanted to build something that how America and Australia looks. I do love the American designs when it comes to the aspect of their cities; making a building, making parking lots, building fences, decorating the hole place with nature, benches, making entrances around the building, the usual standard with good quality, standards that are respected in most states, the entire Florida state, Phoenix city, Las Vegas, Seattle, Hawaii, and many other places that are truly unbelievable beautiful. My Springfield was inspirited by these locations, but since the mechanics of the game in terms of placement is different I had to come up with my own version of how to place them.

Beautiful graphics that look so close to our real modern buildings, facades, decorations, hardly you find any game that is out there right now is why I connect with this game so much because of these brilliant & talented people of EA working together with the creators of the Cartoon Tv-Series for this ongoing 5 year game. However the Tapped Out needs to be drastically changed in terms of item limit and possible space too, to be increased in each event twice than how it used to be. The game has evolved into something that few games can keep up monthly, bringing new content, larger, bigger, beautiful objects, but it feels that the game struggles on how it can keep up with the content. I'm feeling the game does not breathe enough. It remained a bit, just a bit to those same conditions from 3-4 years ago.

I do appreciate the team for adding the newest 300 items for 10k limit, but to me it only helped for a short time to refill missing architecture I need it to add at a specific building if I was waiting for the next item limit increase. I haven't forgot to thank you for the recent space that was added on both sides from the previous events, but now I can't do much with it other than to place the buildings since my item limit is reached. I also put together buildings from two, up to five building to form a center but I still reached the limit.

I cannot place.
- monorail because they are counted as item limit.
- street lights because too many it goes into item limit.
- can't place trees around my buildings (you can notice that in some images, the green, dirt places are empty)
- I cannot make Springfield Heights because of item limit.
- I cannot make Springfield Squidport because of the limit.


This is how people build or EA is expending for us to building our own Springfield.

Something like this.
maxresdefault.jpg
NO!

tumblr_m6wiy2NRuS1r31bdao1_r1_500.gif

But because they give us so much freedom in placing objects, this is how it should look like and this is something which I had to redecorate over 1 year old land that I was too late to move or expand.

http://i.imgur.com/W9TSQse.png

And this is how my Springfield looks like. I prefer to come up with a new design for each buildings.

Springfield Bars & Shops, Fire Department
http://imgur.com/a/MMJdd

Springfield Hospital, Clinics,
http://imgur.com/a/yOi72

Springfield Hotels, Motels, StripClubs, Samba School.
http://imgur.com/a/WNfgf

Springfield Houses, Manors.
http://imgur.com/a/s089k

Springfield Country Side, OutSide of City Limits,
http://imgur.com/a/BsFcV

Springfeild Church, Krusty Burge, Mayor Building, Radio Station, Tv Station, Gast Station, Parking Lot, Et Cetera
http://imgur.com/a/TqQGl

Springfield Museum Center
http://i.imgur.com/LYt5uCD.png

Springfield Recycle Center
http://i.imgur.com/VtIl4yy.png



Look how awful my Springfield Height and SquirdPort looks like.
http://imgur.com/a/MABQF

I couldn't focus on these two to decorate because I had to focus on the main building with characters included to make my Springfield easy to access and view.

At least to me, I consider to raise the bar to another 5000 item limit, but I would go to to 10k. Squirdport is huge now and it stretches massively. For what good reason is to place boardwalks if I cannot place wooden fences around it and other items related to Squirdport if the wooden fences cost item limitation.

The game is 5 years old and so far objects and events where added to it over time. Did you see the game being unstable ? Does the game not running or it won't start, infinite loop loading ? No! So why would you wait for another 5 years to reach 20k item limit ? So far the game is running stable, actually really good. I don't see crashing other than a drops of FPS in some places. Even better once I notice that if I put building from a long distance between them, the FPS increases rather than in my Springfield Heights where the clutter pile makes some serious FPS loss. Why not now instead in time ? Do they believe that year after year their programing becomes better, the version of the game becomes much stable, more FPS increase, our tablets and phones will be more sophisticated ? I don't see that could be the reasons if it work well in these 5 years.


What you Tappers think of this ? What you EA think of this ?











Replies

  • eltoncc
    550 posts Member
    edited July 2017
    Wow, you really visited 70% of America on street view? That most have taken forever.
    I share your pain about the item limit.
  • I also feel your pain, I love designing, I personally think its the best feature of the game.
    I have been playing from the very beginning and have recently had the the first limit warning pop up and it made me quite anxious to think I might not be able to continue with my designing, I have started to try and store any decorations that were hidden behind other objects in order to bring the item count down.
    I believe it's only going to get worse as more content is added, so hopefully they will be able to increase it my a decent amount.
  • I think it's what currant devises can handle without crashing more then anything. As older/slower devises are weeded out of the game, limits will be able to go up more.
    Totally feel the pain though. I'm a huge design fan and I've been bumping against the ceiling for a while. Even been removing bridges at river road edges where they aren't as noticeable.
    Nothing as loud as the silentmiaow.
  • 168sean168
    4022 posts Member
    Hi @BLITZDonuts like the spaciousness of your design just like real layout. Indeed hard to give same treatment to all area given the limited space and item count. Hard to suddenly open up much more resources as not all devices can cope
  • It's a shame there is an item limit but obviously there will be limitations to the game. At least they are working on it, albeit slowly or not enough for some..

    I prefer the design aspect of the game to the quests most of the time, so I feel your pain. You just have to find a way of working around it. I've considered making a 2nd town and doing the other half of my town there but that would mean going through the tasks again to unlock all the buildings - and missing out on the event items as a result. Hm.
  • bluntcard
    3945 posts Member
    edited July 2017
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.
    Make Nightmare Pile like Zombie Sandwich. All kids trick or treat at once.
  • KrustyBrand
    15340 posts Member
    I've considered making a 2nd town and doing the other half of my town there but that would mean going through the tasks again to unlock all the buildings - and missing out on the event items as a result. Hm.

    That’s an interesting idea. I wonder if there are any users who have actually implemented it.

  • I'm glad to find members here who are in the same situation of mine and have the desire to build similar to me. Actually, bluntcard, that is a great idea with a minor disadvantage but we have reached 10k items limit and I do wonder in these 5 years how many times they manage to upgrade and bring stability to this game for such amount of items. :)
  • KrustyBrand
    15340 posts Member
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.
    .

    I remember someone else was agitating for this approach a while back, but nothing ever came of it.

  • Jonalinn
    1780 posts Member
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.

    They already do this... in a way... with the building limit message (not the max limit message) :/

    You got a great looking town~168sean... Checked out your town, WOW! ~daved
  • spritals148
    1880 posts Member
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.

    ^^^this! :D:D:D
    Nothing as loud as the silentmiaow.
  • 1pillform
    2021 posts Member
    love those designs. And I can't even do those with the item cap the way it is....same as you I don't have squidport at all. Except for my Casino area I got on the port. My SH area is still dedicated to my halloween stuff. So that may be why my item count is basically crap because I kept my Halloween stuff out up there. If I wiped the area out I probably would get back over 1000 items. But ya 'designs' take up a lot. And because of how low[I still thing its too low] the item cap is I can't really take my time designing without getting that goddamn error. :(
    ~Always be Designing~
    Don't increase the Item Limit? Then I don't play. Period.
  • Jonalinn
    1780 posts Member
    Forgot to add, @BLITZDonuts I love <3 your designs! Fabulous!
    You got a great looking town~168sean... Checked out your town, WOW! ~daved
  • KrustyBrand
    15340 posts Member
    Jonalinn wrote: »
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.

    They already do this... in a way... with the building limit message (not the max limit message) :/

    Right, but what @bluntcard (and others) are essentially requesting is abolition of the hard cap. I like the idea, but I think we all know that isn’t in the cards.
  • Jonalinn
    1780 posts Member
    Jonalinn wrote: »
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.

    They already do this... in a way... with the building limit message (not the max limit message) :/

    Right, but what @bluntcard (and others) are essentially requesting is abolition of the hard cap. I like the idea, but I think we all know that isn’t in the cards.

    Oh no, I understand @KrustyBrand. I guess what I was trying to say is that the current notice is EA's way of sort of saying "you're nearing our imposed limit so cool it.. but since you can't, we're gonna serve you up a hard cap cuz you won't listen to us" type of warning (lol :D ). I'd love to see the hard cap removed.
    You got a great looking town~168sean... Checked out your town, WOW! ~daved
  • I mean...the limit sucks but calm it down dude
  • BLITZDonuts
    199 posts Member
    edited July 2017
    lukeout007 wrote: »
    I mean...the limit **** but calm it down dude

    Are you referring to me ? I made a summary of what is the situation on me. I didn't come upset. The GIF and the comparisons were more of a playful atmosphere.
  • I've considered making a 2nd town and doing the other half of my town there but that would mean going through the tasks again to unlock all the buildings - and missing out on the event items as a result. Hm.

    That’s an interesting idea. I wonder if there are any users who have actually implemented it.
    I once came very close to doing this exact idea - had had an active second town used for designing stuff I couldn't do in the main town and got to the point where I properly set up the roads to meet and removed redundant buildings between the two towns so I could combine them. Sadly (but not really), the devs started releasing events, land, and new stuff too rapidly for that 2nd town to keep up.

    Again, this was a couple of years ago and was possible because both towns were relatively small (and max level, more or less); additionally, the screenshots required were not so obtrusive. These days . . . good luck.
    Stuff and Things - Designs by SWK
  • bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.
    I remember someone else was agitating for this approach a while back, but nothing ever came of it.
    Now by "agitating for this approach" do you mean, "Thoughtfully, cleverly, intelligently with the foresight of a wizard" requesting this feature?
    If so, @KrustyBrand, may I offer this:
    Until they stop support for older devices I can't see this ever changing IMHO.
    I understand EA has to be careful not to alienate tappers with older devices. This isn't a request to increase the limit across the board - I'm asking them to do it individually. Each town/ea account is different. Not everyone has Barney's Bowl-A-Rama, they had to pay a price. I am willing to pay a price to change something attached to my town and my origin account.
    I know exactly what you are saying but what I could see happening is someone on an older device paying donuts/money to unlock the extra item count only to find that in then becomes unplayable on their device and the complaints that would follow, that's why I suggested that I can't see it changing until the support for older devices is dropped.
    Fair enough @devilhunt1449. To appease your concerns, I'd then suggest there be fair warning, similar to what happens when you nuke your town:
    "Are you sure you want to purchase this limit increase?" (User taps "yes").

    "Be warned, older devices may not be able to handle this increase." (User taps, "Yes I'm sure.")

    "Okay tapper, I want to be clear: if you purchase this increase, add 5000 items to your town and it becomes glitchy and unplayable, you will have wasted your money. Once again, are you sure you want to buy this item increase?" (User taps "yes").

    "Alright, Rockafeller. This is your last chance. We are telling you this is a bad idea. If you click "yes" to purchase this increase and your game is ruined, you can't blame us. Don't bother EA help. Don't complain about it publicly. Do you still want to make this awful decision?" (User taps "yes" and angels sing)

    Would the implementation of such safeguards be sufficient enough for you to reconsider the idea?

    Not that anyone other than @BLITZDonuts cares, but I had a fun little thread from earlier this year some might find amusing.

    @BLITZDs - this includes previously and unpreviously seen hilarious commentary as well as screen shots/explanation of how I went 5,000 items past the (at the time) 9,200 limit, which I'm certain I could replicate to 15K if were so motivated, and so much more . . .

    For what it's worth, I gave up on designing in my main town at least a year ago - basically have just been doing event/theme ideas with the SF Heights area and dumping everything else to inventory or on the outskirts. I fully intend to resume building the main town area some day, but as new land keeps being released and the deco limit in flux, I'm in no hurry - will get around to it eventually.

    If you've some time to kill and nothing better to do, feel free to check out my little "repository thread" of designs, etc. or find that previous deco count discussion HERE

    Cheers, fellow hardcore builder :*
    Stuff and Things - Designs by SWK
  • KrustyBrand
    15340 posts Member
    edited July 2017
    bluntcard wrote: »
    What they should do is allow people to get to a limit and then click a box that says: I understand my device has limits and if I continue to add decorations to my game, my device may not have the memory and storage to open my game, possibly ever again and my game will be ruined.

    I remember someone else was agitating for this approach a while back, but nothing ever came of it.

    Now by "agitating for this approach" do you mean, "Thoughtfully, cleverly, intelligently with the foresight of a wizard" requesting this feature?

    I was about 80-90% sure when I wrote the above that you were the user who had authored that previous thread, but wasn’t completely certain. You may not recall, @sandwedgeking , but around that time I did endorse the concept. But I think I also expressed the opinion that it was probably one of those proposals that EA wasn’t likely to adopt.



    Post edited by KrustyBrand on
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