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rate my town (or not)

Cool :thumbup:

Replies

  • KMEO
    124 posts
    edited May 2013
    PageImage-512686-3753153-spiderman_neat.gif
  • OrdealByFire
    916 posts
    edited May 2013
    6/10

    Lack of house variety (Brown houses lined up next to each other)
    Bland. A lot of trees.
    Just a solid stripe of water near the bottom of the town.
    Uninspired decoration.

    I've seen worse, and I've seen better.

    Now, I expect to get cussed out because I didn't say "10/10 BEST EVAR"
  • KMEO
    124 posts
    edited May 2013
    6/10

    Lack of house variety (Brown houses lined up next to each other)
    Bland. A lot of trees.
    Just a solid stripe of water near the bottom of the town.
    Uninspired decoration.

    I've seen worse, and I've seen better.

    Now, I expect to get cussed out because I didn't say "10/10 BEST EVAR"

    Criticism is almost always harsh. People who want to get rated should expect different opinions.

    I do agree with you though, it's kind of bland on some parts of the town.
  • n0iseb0t
    94 posts
    edited May 2013
    I'm fine with criticism, I'm not expecting everyone to love it. certainly not going to get mad if someone doesn't. For the most part, I have my reasons for keeping it simple:

    -too many trees? it's a forest. they have trees. lots of 'em. it's not a high population town, there isn't to going to be tons of development at the moment.

    -no house variety? not really. sure, there is a cluster of brown houses in one section, that's the low income area, not everyone can live in white and blue houses.

    -only one stip of water? it's a river, fed by the falls, flowing into the sea. the industrial district is by the river for dumping. rivers don't always wind, and they certainly don't turn at 90 degree angles like the game does. no desire for lakes with islands that close to the sea.

    -the hidden base is a hidden base in a forest. it's hidden from the rest of the town.

    -the farm is large and away from the town, as farms usually are. they also raise reindeer for meat. small enclosures make the meat tender.

    -the motel is out of the way to keep the questionable activities private.

    -old folks home by the cemetery and hospital for ease of access.

    -yeah, there are t a whole lot of decorations, but how many gazebos, mail boxes, dumpsters and benches does a town need? trying to be somewhat realistic. I could flower it up a bit, but too many little things tend to bog the game down. if there were more variety of decorations and it wasn't donuts for everything maybe there would be more, but generally towns slaughtered with stuff doesn't look very good either.

    -I tried to make it a small town with more open space and give houses yards rather than packing as much stuff as I can to get a higher bonus%

    that's about it. different districts but a small town feel.
  • emmcee1
    8388 posts Member
    edited May 2013
    Looks good,ill drink to that
    bill-murray-o.gif
  • AKungFuTurkey
    40 posts
    edited May 2013
    It's a lot neater than many of my friends SF's
  • OMAHGOONESS
    108 posts
    edited May 2013
    Looks fun, clean, and has a smooth layout. Yes, it isn't one of those eye popping wow towns that make you want to redesign yours altogether. You should be proud and happy with what you created. :)
  • brewdog79
    468 posts
    edited May 2013
    I can't really criticize because my own town is still in a fairly early stage. I like the tidiness and completeness of what you've done. The forest is a little boring for me, though. With that much size, I'd challenge you to mix it up a bit. Maybe there's a small lake or a creepy house in the middle. Maybe the tree types and density vary from one end to the other. Stuff like that.
  • Don_Have_A_Cow
    495 posts
    edited May 2013
    I think it looks great! It obvious you put a lot of thought into it.

    Btw, how did you get the picture (which program did you use). Would love to take a panoramic pic of my town and see what it looks like from 30,000 feet!
  • KMEO
    124 posts
    edited May 2013
    n0iseb0t wrote:
    I'm fine with criticism, I'm not expecting everyone to love it. certainly not going to get mad if someone doesn't. For the most part, I have my reasons for keeping it simple:

    -too many trees? it's a forest. they have trees. lots of 'em. it's not a high population town, there isn't to going to be tons of development at the moment.

    -no house variety? not really. sure, there is a cluster of brown houses in one section, that's the low income area, not everyone can live in white and blue houses.

    -only one stip of water? it's a river, fed by the falls, flowing into the sea. the industrial district is by the river for dumping. rivers don't always wind, and they certainly don't turn at 90 degree angles like the game does. no desire for lakes with islands that close to the sea.

    -the hidden base is a hidden base in a forest. it's hidden from the rest of the town.

    -the farm is large and away from the town, as farms usually are. they also raise reindeer for meat. small enclosures make the meat tender.

    -the motel is out of the way to keep the questionable activities private.

    -old folks home by the cemetery and hospital for ease of access.

    -yeah, there are t a whole lot of decorations, but how many gazebos, mail boxes, dumpsters and benches does a town need? trying to be somewhat realistic. I could flower it up a bit, but too many little things tend to bog the game down. if there were more variety of decorations and it wasn't donuts for everything maybe there would be more, but generally towns slaughtered with stuff doesn't look very good either.

    -I tried to make it a small town with more open space and give houses yards rather than packing as much stuff as I can to get a higher bonus%

    that's about it. different districts but a small town feel.

    I DID say it was "Neat." Spidey helped me express it! :)
  • emmcee1
    8388 posts Member
    edited May 2013
    943183655d1251016823-happy-birthday-stormtraxx-very-nice-how-much-borat_great_success.jpg
  • petergeenen
    948 posts Member
    edited May 2013
    Very nice. Would you like me to post it in the "Panoramic" thread?
    http://forum.ea.com/eaforum/posts/list/9329979.page
  • Linky2g
    665 posts
    edited May 2013
    it's not bad. I love forests. towns with good forest really seem a lot nicer to me. Although yours could use a bit of work.

    It isnt a bad town by any means.

    7/10

    I need to take more screencaps of mine and change mine. I've changed a lot in the last 3-4 days that my sig link doesnt show. Fixed up the whole bottom right corner and got rid of the ugly 3d hedging and fruit tree orchard, moved mount carlmore to an island, moved the volcano lair to the other side of the springfield sign, put a bunch of flower planters in mr burns yard to give it some colour.
  • OrdealByFire
    916 posts
    edited May 2013
    I'd like to do a panoramic of my Springfield, but it feels pointless, so long as there updates ... it changes pretty much daily.
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