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Fort Sensible

Yeah, I noticed a few buildings from whacking day do this

Replies

  • Pixxxa
    429 posts
    edited May 2013
    Yes, I had the same thing happen... I put buildings in storage when my 18 hole golf course took up 1/3 of my town. When I decided to redesign and took out the golf course, a few buildings where in build mode again...
  • xMathii
    61 posts
    edited May 2013
    Had the same problem... Too bad you can't store something when it's under construction. We should be able to stock it again and start over with time when we find a place in the town.
  • Griffin23
    60 posts
    edited May 2013
    That sucks to hear, I've got other WD buildings in storage. I don't want to have to rebuild them too :(
  • Mjr1124
    654 posts
    edited May 2013
    Do you get xp again when they finish? If so I wouldn't be mad, the WD buildings were worth a lot of xp.
  • kelekod
    415 posts Member
    edited May 2013
    All Whacking Day buildings need to be rebuilt. I'm assuming when the event is over they will be normal like other buildings. I think it was because that's how they were added. They go to your inventory, then you have to build them from there. So since they assigned a time from the inventory, I think that's why you see the rebuild clock when replacing them within your town.

    Anyone want to test that XP theory? That'd be awesome, I'd store them all now and rebuild them again for 2 days.
    I'm GamerGD3. Lost all 3000+posts for my (now) former name.
  • Linkster79
    82 posts
    edited May 2013
    In the interest of science I just packed away Fort Sensible, Duff Stadium, The Colloseum and Sleep Easy Motel. When taking them out of the cardboard box they immediately placed.
  • Griffin23
    60 posts
    edited May 2013
    kelekod wrote:
    All Whacking Day buildings need to be rebuilt. I'm assuming when the event is over they will be normal like other buildings. I think it was because that's how they were added. They go to your inventory, then you have to build them from there. So since they assigned a time from the inventory, I think that's why you see the rebuild clock when replacing them within your town.

    Anyone want to test that XP theory? That'd be awesome, I'd store them all now and rebuild them again for 2 days.

    I guess that's a good point, I didn't even think of that. I guess I'll did out tomorrow and if so may just keep packing and building it.
  • liamo-mu
    26 posts
    edited May 2013
    im testing the xp theroy now will be done at 6 tomorrow. also thanks for the heads up about having to rebuild.
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