The question comes to mind as to why on earth did you buy 100 snake rocks, you couldn't have possibly needed that many.
The further question comes to mind as to why you want people who play the game in what could be considered a more normal way to suffer so you can play in such an abnormal way.
The question comes to mind as to why on earth did you buy 100 snake rocks, you couldn't have possibly needed that many.
The further question comes to mind as to why you want people who play the game in what could be considered a more normal way to suffer so you can play in such an abnormal way.
No level capped player with a decent 150%+ multiplier needs snake logs to generate money on top of the multiplier. The multiplier is more than enough and it doesnt choke out the game. It reduces loading.
I have that many for an authentic forest. They should be non animated, non generating decorations. They only cost 40-75 donuts each - that is hardly best item in the game ever pricing (which is what they technically are now).
Nobody would suffer from it.
Really they wouldnt even need to do that, they'd just need to add a few lines of code to fix the issues.
If they expect to expand the game at all they are going to have to fix it anyway otherwise more and more people will be hitting this wall as their town becomes increasingly more filled.
100 snake rocks at 40 donuts each (if that was the price, I dont recall) is £116 if you just had snake rocks and purchased boatloads.
I would certainly call that abnormal at best. Don't think that kind of expendature could be considered the norm. So no way should they disable it based on those levels.
While it is not always the case, If I came across a town with that level of snake rocks, it would be reasonable to expect the town would have many many more premium items -it would certainly be odd to find a town with 100 snake rocks and no other premium decorations - I would be more likely to suspect the items hadnt been purchased at all. It would bring to mind a thread here about a developer who released a hacked version of his game only to find large amounts of people complaining about bugs that only occured in the hacked version on the official forum for said game. Which I would classify as dumb at minimum.
100 snake rocks at 40 donuts each (if that was the price, I dont recall) is £116 if you just had snake rocks and purchased boatloads.
I would certainly call that abnormal at best. Don't think that kind of expendature could be considered the norm. So no way should they disable it based on those levels.
While it is not always the case, If I came across a town with that level of snake rocks, it would be reasonable to expect the town would have many many more premium items -it would certainly be odd to find a town with 100 snake rocks and no other premium decorations - I would be more likely to suspect the items hadnt been purchased at all. It would bring to mind a thread here about a developer who released a hacked version of his game only to find large amounts of people complaining about bugs that only occured in the hacked version on the official forum for said game. Which I would classify as dumb at minimum.
you can see my town in my sig. it isnt unreasonable by any means to expect the game to function. I spent a boatload on vehicles as well. and one on flower planters. I dont see your point.
the snake generators shouldnt generate cash. it causes issues and is unnecessary considering they give a multiplier. just another case of idiots here wanting them to generate cash not realizing a 2% total increase is more beneficial and complaining until it happened. this forum is full or morons it seems.
My point is that is could be considered unusual to spend what is the best part of 2 or 3 boatloads on snake decorations. Yes its causing you a problem but majority of players wont have anywhere near that many. With so many of them its no surprise you are having problems, but if your spend on those is typical you are going to be hitting the limits with what you can do with a game of this type written for mobile devices. Mind you so are a good deal more people if they think EA are going to continually allow more and more decorations and more land. The game is going to be aimed at middle ground of players and the middle ground of devices. Trouble is soon a good few people here are going to have to accept limits of what they are going to be able to do. What would be a good idea would be to make a proper PC, mac or console version that you could transfer to with much higher limits. Mind you probably wont be long before phones and tablets take another leap forward in performance.
My point is that is could be considered unusual to spend what is the best part of 2 or 3 boatloads on snake decorations. Yes its causing you a problem but majority of players wont have anywhere near that many. With so many of them its no surprise you are having problems...
I would have to agree. The OP is certainly an outlier, hitting boundary conditions in the code. I have the most generators out of all of my friends so I thought 9 was a lot. I cannot imagine spending over $100 on just generators. Even to make an "authentic" forest. (What forest has you tripping over snakes every 5 steps?) Regardless, I would have to say that the OP is pushing the limits of the game and I would disagree with the request to disable the generator animations. I like seeing the snakes pop up every once in a while.
"Doctor, it hurts when I do this."
"Then stop doing that."
100+ generators is not normal. Who would pay that much money? I've got disposable income and I didn't spend that much money on them. I calculated how many snakes I would need to produce each day to make the building goals by the end of the event and bought enough generators to make my goals.
My point is that is could be considered unusual to spend what is the best part of 2 or 3 boatloads on snake decorations. Yes its causing you a problem but majority of players wont have anywhere near that many. With so many of them its no surprise you are having problems...
I would have to agree. The OP is certainly an outlier, hitting boundary conditions in the code. I have the most generators out of all of my friends so I thought 9 was a lot. I cannot imagine spending over $100 on just generators. Even to make an "authentic" forest. (What forest has you tripping over snakes every 5 steps?) Regardless, I would have to say that the OP is pushing the limits of the game and I would disagree with the request to disable the generator animations. I like seeing the snakes pop up every once in a while.
"Doctor, it hurts when I do this."
"Then stop doing that."
100+ generators is not normal. Who would pay that much money? I've got disposable income and I didn't spend that much money on them. I calculated how many snakes I would need to produce each day to make the building goals by the end of the event and bought enough generators to make my goals.
Replies
The further question comes to mind as to why you want people who play the game in what could be considered a more normal way to suffer so you can play in such an abnormal way.
I have that many for an authentic forest. They should be non animated, non generating decorations. They only cost 40-75 donuts each - that is hardly best item in the game ever pricing (which is what they technically are now).
Nobody would suffer from it.
Really they wouldnt even need to do that, they'd just need to add a few lines of code to fix the issues.
If they expect to expand the game at all they are going to have to fix it anyway otherwise more and more people will be hitting this wall as their town becomes increasingly more filled.
I would certainly call that abnormal at best. Don't think that kind of expendature could be considered the norm. So no way should they disable it based on those levels.
While it is not always the case, If I came across a town with that level of snake rocks, it would be reasonable to expect the town would have many many more premium items -it would certainly be odd to find a town with 100 snake rocks and no other premium decorations - I would be more likely to suspect the items hadnt been purchased at all. It would bring to mind a thread here about a developer who released a hacked version of his game only to find large amounts of people complaining about bugs that only occured in the hacked version on the official forum for said game. Which I would classify as dumb at minimum.
the snake generators shouldnt generate cash. it causes issues and is unnecessary considering they give a multiplier. just another case of idiots here wanting them to generate cash not realizing a 2% total increase is more beneficial and complaining until it happened. this forum is full or morons it seems.
"Doctor, it hurts when I do this."
"Then stop doing that."
100+ generators is not normal. Who would pay that much money? I've got disposable income and I didn't spend that much money on them. I calculated how many snakes I would need to produce each day to make the building goals by the end of the event and bought enough generators to make my goals.
I was gonna tell you yesterday to hit him up too
I agree. And love your sig, btw.