I think that re-releasing the content is fine and I have all the premium items.
If someone can explain how a new player gaining access to limited content ruins the game experience for a player that already has that content I'd love to hear it.
Honestly, what difference does it make if people you probably don't know can get Kang or the Mapple Store in late 2013? Is your game experience based that much on feeling superior to other players that just got on board?
+1
This is not a winner/loser game, who cares what you have in your Springfield ?
Plus, it's no secret that there are hacks that bring back the old and/or premium stuff, so having these items don't guarantee loyalty to the game at all.
Since I started playing around Valentine's I'd love to have some Halloween stuff + the cute leprachaun (that I regret I didn't get) and certainly wouldn't mind if EA brings back limited items released after my time playing TSTO.
I pretty much agree with the above. It would be one thing if there were a common market where re-releasing could possibly devalue your limited time items. It has always baffled me that in a game with independent economies one person would actually be upset that another person was able to procure something in the game.
That said I don't think there is really a principled argument on the other side either. It's not "unfair" for a developer to decide that content is limited edition. It's their decision as a creator, and if that decision is wildly unpopular people will ultimately let them know by abandoning the product. I really think it ultimately amounts to their preference.
One thing I will say, it would be nice if they made their intentions known on the matter, and as a new player I hope that they decide to release it, but that is just what I want, not some normative claim of entitlement.
Personally I think there should be a few times they bring stuff back:
1) Holiday themed stuff: Bring back the unlockable stuff that you had to collect for (whacking day snakes, hearts, coins, etc) and then make them either buyable (donuts) in year two, or unlockable again. The people who bought/won it originally have had a years advance on the item. make it so they are only available during holiday. No buying a santa in july.
2) Episode specific characters: Have a few day sale at the end of the year where you can get characters you missed from an episode (Cool Homer, Fruitbat man, etc). This would be a limited time item for one week at the end of the year and then gone for good.
If it is a rare item like Holiday or a skin, it should be made available at least one second chance then gone for good. Di it as a Gil special or something.
I'd like to think that they'll bring back certain holiday items for the next years' (the graveyards, Christmas trees, etc.), but everything else likely won't be back.
I have been playing since the middle of the Christmas event so I got some of the items from that and everything from the events since. What I think would be a good idea would be at each event bring back all of the previous event items as well as new ones. Before you are able to get any of the new items you have to have already got all of the originally released items. That way the players who already went through an event will be getting new items and the players new to the event will have to work through the older ones before getting to the new items. Episode tie ins I think should stay as the 1 time thing as the whole purpose of them is really just to promote the upcoming episode.
I would be mad durring the holidays if EA only rereleases old items because I have been playing since August and would like new items durring the holidays.
The only item that should remain unavailable is the Mapple store because duh...android. Maybe the Duff Racer because it was given out to those who were around at launch or whatever.
So you think the Duff Racer shouldent be given to anyone but the holiday items should?!? It's kind of damaging for all the arguments for bringing them back. "given out to those who were around at launch or whatever" is basically the same as saying given out to those who were around at Halloween or whatever.
I dont realy agree with the EA making money so it makes sense argument. It seams that people are rarely positive about ea, let alone care about them making money. You want them to make money of you because you want to buy all the limited stuff but you dont want them to make money buy charging excessively for donuts. So this argument to mee seems pretty hypocritical.
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
Whats wrong with keeping limited time items limited time? I bought all the limited time stuff at Halloween thinking it was going to be limited time. i would want my money back because i dont really believe items year on year are limited as they could then come up infinite amount of times.
Plus, it's no secret that there are hacks that bring back the old and/or premium stuff, so having these items don't guarantee loyalty to the game at all.
Since I started playing around Valentine's I'd love to have some Halloween stuff + the cute leprachaun (that I regret I didn't get) and certainly wouldn't mind if EA brings back limited items released after my time playing TSTO.
Yeh there might be hacks but people prepared to buy donuts to get any premium items generally have integrity and wont hack and surely EA can detect that kind of behaviour or will be able to soon.
Looking on this thread the majority of people who are arguing for the re release of the limited time items do so because they joined after the events happen and this;
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
could quite easily be aimed at some one saying they should bring the items back.
The events would be really boring if we just got offered up the same mechanics. I dont want to be tapping zombies, collecting santa coins, seeking love hearts and cracking snake sculls again. EA should come up with new things not re hashing old ones.
The only item that should remain unavailable is the Mapple store because duh...android. Maybe the Duff Racer because it was given out to those who were around at launch or whatever.
So you think the Duff Racer shouldent be given to anyone but the holiday items should?!? It's kind of damaging for all the arguments for bringing them back. "given out to those who were around at launch or whatever" is basically the same as saying given out to those who were around at Halloween or whatever.
I dont realy agree with the EA making money so it makes sense argument. It seams that people are rarely positive about ea, let alone care about them making money. You want them to make money of you because you want to buy all the limited stuff but you dont want them to make money buy charging excessively for donuts. So this argument to mee seems pretty hypocritical.
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
Whats wrong with keeping limited time items limited time? I bought all the limited time stuff at Halloween thinking it was going to be limited time. i would want my money back because i dont really believe items year on year are limited as they could then come up infinite amount of times.
Plus, it's no secret that there are hacks that bring back the old and/or premium stuff, so having these items don't guarantee loyalty to the game at all.
Since I started playing around Valentine's I'd love to have some Halloween stuff + the cute leprachaun (that I regret I didn't get) and certainly wouldn't mind if EA brings back limited items released after my time playing TSTO.
Yeh there might be hacks but people prepared to buy donuts to get any premium items generally have integrity and wont hack and surely EA can detect that kind of behaviour or will be able to soon.
Looking on this thread the majority of people who are arguing for the re release of the limited time items do so because they joined after the events happen and this;
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
could quite easily be aimed at some one saying they should bring the items back.
The events would be really boring if we just got offered up the same mechanics. I dont want to be tapping zombies, collecting santa coins, seeking love hearts and cracking snake sculls again. EA should come up with new things not re hashing old ones.
Are you on a debate team because you are a good debater?
Also I like your opinions becase I want something new during the holidays.
I don't feel the need to get every item, I get what I can and I'm happy for it.
Would I like the opportunity to get stuff I missed? Sure! But what I really want is to get the stuff I HAD. I lost Moe's Suit due to a bug and EA stopped responding to my emails. I also lost my Android town just before Whacking Day and there has been no help there either.
I really enjoy the game, but after seeing how buggy it is and how EA treats it's customers, there's no chance in hell I would spend any money on premium items, even if it was the only way to get the things I missed.
Making everything available all the time would render the game meaningless. Why play today (or more importantly from ea perspective buy donuts today) if you can do it later when you might have more time or money? Some missed out but you didn't put in the tapping time that we did either. Truthfully if there weren't limited time updates I think I would take a few months off. Been tapping way too long.
I doubt very much that next Halloween they will do the same gags. They have a lot of episodes to work with. And bringing back items like cool brown house or duff car is unlikely because they were tie-ins to premiere's of new episodes. They will have new items and over time people will be complaining that they don't have the cool stuff that today's newbies have. I like that people's towns are different.
When I look at my cemeteries I remember how much fun it was to squoosh zombies and egg and tp towns. Just buying a cemetery for decoration wouldn't be the same at all.
@ Ice... you are certainly a master debater (couldn't resist). Also, I am being completely sarcastic. Nothing you said addressed any of the points you actually quoted. Just because you quote someone and then say they are wrong doesn't mean that you are actually responding to their point. You can never have productive discourse if you just talk past someone. Nevertheless, I will try to actually respond to a couple things you said:
First, I have a hard time taking seriously that you would want your money back because a limited time item came back annually. Why? Does it change the nature of the item? It's only worth it if it is gone soon? I can see why a person may change their order of priorities based on that knowledge, but saying you would not purchase an item if it stuck around... it just rings false to me.
Second: Most of the people who complain that new items should be released on holidays instead start from a false premise: That re-releasing old content and releasing new content are mutually exclusive. Presumably developers could simply reintroduce old code at the same time they made new code with relatively little additional effort.
Third and lastly: Your criticism that a "warped sense of superiority" is the driving force in both sides of the debate is simply ridiculous. In order for a warped sense of superiority to be the driving force, it has to result in your being distinguished in a some manner (hence superior). The argument that content should be made available for all is actually motivated by the completely antithetical motive to superiority - that all players should have equal opportunity regardless of when they started. This is not to say that the argument is correct, but it is clearly not motivated by the same thing... the arguments (aside from being about stuff) are opposite.
The only thing you actually clarified in your entire post was your dire need for a spelling lesson.
I could care less if they bring back limited time items. I started when they released O'Flannagans and the leprechaun. Since then I have bought every limited time item. It pains me that I have to keep shelling out for all these items but I can't help myself. If the limited time items were brought back then I'd have to shell out a boatload presumably to purchase them all. While I would like to have everything this game has offered my wallet doesn't. I love reading this debate and how heated people are getting. From my point of view I could go either way on this. Keep having fun debating this subject ladies and gentlemen.
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
Whats wrong with keeping limited time items limited time? I bought all the limited time stuff at Halloween thinking it was going to be limited time. i would want my money back because i dont really believe items year on year are limited as they could then come up infinite amount of times.
I explained why but you cut that part out! It's valuable for attracting and retaining new players who could very well want to have all the old stuff for their new Springfield. I am not necessarily saying every single item but a majority of the buildings and characters.
Looking on this thread the majority of people who are arguing for the re release of the limited time items do so because they joined after the events happen and this;
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
could quite easily be aimed at some one saying they should bring the items back.
Seriously, huh? How exactly does someone gain a sense of superiority in an environment where all participating are (eventually) are given opportunity to obtain buildings, characters or decorations regardless of when they first began playing or which device/operating system they happen to be using?
The events would be really boring if we just got offered up the same mechanics. I dont want to be tapping zombies, collecting santa coins, seeking love hearts and cracking snake sculls again. EA should come up with new things not re hashing old ones.
I am totally with you but there are only so many things they could do within the framework we've currently seen.
Are you on a debate team because you are a good debater?
Thank you but I am not. Just trying to provide a sound rationale for why EA might really want to give opportunity for new players (And Android players, as it turns out) to obtain previously limited time items.
Also I like your opinions becase I want something new during the holidays.
I agree with you here but it's a safe bet they will make the old holiday stuff available and add new holiday stuff. Maybe donut purchase for old content and the familiar grinding process for the new.
I agree completely the idea of episode specific items was to spotlight and promote a few episodes that were distingushed for whatever reason. I'll reiterate my suggestion for items that were for promoting specific episodes: sell a code to get them when you purchase the S24 DVDs or BRs. Or sell a code when buying the episodes on iTunes (or equivalent site) Allow those who picked up the episodes to purchase for donuts if the originals cost donuts. Give away if they were given away initially. Everyone wins.
Except the elitist snobs who won't feel very special any longer because undeserving scum who were using iOS or didn't have the decency to download the game until December were allowed to obtain Duff Racers, Cool Homers and Gorgeous Grandpa. Which, of course, completely invalidates the Springfields and ruins the entire TSTO gaming experience. :P
I'll say it again, I have everything from Christmas until now except for Lugashes and the Open Air Stage cause right now I'm saving my donuts and since they're staying around, I'll hold on to them for a while yet.
I just want my Cool Brown House and Cool Homer since that's when I started playing but apparently didn't level up fast enough for it to be offered. Thinking of starting a ticket with EA over it since I don't really want to hypothetically "hack" the game just to get it. Not that I would anyway. EA helped with my Respectable Moe costume that went missing, maybe they can back track when I first started playing and get what I've wanted all along. As much as I would want the Halloween and Black Hole stuff, fairly, I wasn't playing, I shouldn't have them. That's my argument.
My 2¢. I realize that there are a lot of you that are long time players and don't think us "newbies" deserve the cool stuff. Well news flash for you, not all of us play on an apple device. I've had an Android tablet for a year now and have never even heard of this game until February . Simply because it took EA a stinking year to release it on Android. So get off your high horse and quit being so juvenile. The rest of us should have just as much a chance at the cool stuff. EA is missing an opportunity here. No wonder there are so many hacks out there.
If this game had come out on Android first, you'd be the one complaining now.
My 2¢. I realize that there are a lot of you that are long time players and don't think us "newbies" deserve the cool stuff. Well news flash for you, not all of us play on an apple device. I've had an Android tablet for a year now and have never even heard of this game until February . Simply because it took EA a stinking year to release it on Android. So get off your high horse and quit being so juvenile. The rest of us should have just as much a chance at the cool stuff. EA is missing an opportunity here. No wonder there are so many hacks out there.
If this game had come out on Android first, you'd be the one complaining now.
I do have to agree with this.
Much as I hate to admit someone with Android might be right. j/k, actually totally agree.
The only item that should remain unavailable is the Mapple store because duh...android. Maybe the Duff Racer because it was given out to those who were around at launch or whatever.
So you think the Duff Racer shouldent be given to anyone but the holiday items should?!? It's kind of damaging for all the arguments for bringing them back. "given out to those who were around at launch or whatever" is basically the same as saying given out to those who were around at Halloween or whatever.
I dont realy agree with the EA making money so it makes sense argument. It seams that people are rarely positive about ea, let alone care about them making money. You want them to make money of you because you want to buy all the limited stuff but you dont want them to make money buy charging excessively for donuts. So this argument to mee seems pretty hypocritical.
You got a long post of nonsense going here (this is just an extract). I'll just start with saying that if you want to be taken seriously in a debate, try to start out with qouting the right person atleast... Here you go:
The only item that should remain unavailable is the Mapple store because duh...android. Maybe the Duff Racer because it was given out to those who were around at launch or whatever.
But I am all aboard with what Excruciator69 has already said and answered in this thread. I don't see the need of rephrasing to once again say similar things. I'll just quote his answers to you (ICE_GRYLLZ), and add my +1.
I don't want them back, we played first, we got the items, it shows we were early players. Just because 1/2 of you don't have one of the items you want it back because you want to have everything.
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth. Nobody cares if you were an early player. You know you were an early player. Is that not good enough?
Thus far, nobody really has an authentic argument against re-releasing old content in some form.
It really seems that having renewing opportunity to obtain older items and a hope for new players to eventually have all the cool stuff they see in other people's Springfields far outweighs the non-existent benefits of massaging the ego of dominic115 and those like him. If I was EA I would be very interested in making sure newer players that decide to be completionists would have opportunities to obtain old stuff and get close to 100%.
Spirit of inclusion > "I Was Here First" Vigorous Ego Stroking
It you would quit the game because new players could get a chance to have the Duff Racer or Moe's Suit and you'd lose precious inches in the unzip-and-measure contest I highly recommend putting down the iPad and reassessing the point of games like this one. Games that don't have winners and losers. You'd don't win if you have Cool Brown House and some guy from Ohio who just saved up enough to buy a new device and started playing TSTO does not and never will. I know it feels like you're better than them but in reality you are anything but.
(I have every item so it's not that I am advocating limited time items returning for my Springfield.)
How about releasing episode specific content that was free for season 24 with a code included in the purchase of the DVD's or Blu-Rays?
@ICE_GRYLLZ: As I see it you didn't manage to address Excruciator69 properly in your next post either.
@Excruciator69: Unless you are being "ironical", I think you misjudged something in one of the posts. I actually think that dcadamb is addressing ICE_GRYLLZ with his praise of good debating. Now given that ICE_GRYLLZ addresses and quotes the wrong people, I can't possibly understand his praise. Even his arguments are mostly bad, in my opinion. Anyway, you -> Excruciator69 rightly deserves praise for good debating skills. You make valid points of which I wholeheartedly agree on. And you really found your arguements on a solid base. Even if I were to disagree with your points, which I don't, you bring forth your points in a very good and convincing manner.
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
Whats wrong with keeping limited time items limited time? I bought all the limited time stuff at Halloween thinking it was going to be limited time. i would want my money back because i dont really believe items year on year are limited as they could then come up infinite amount of times.
I explained why but you cut that part out! It's valuable for attracting and retaining new players who could very well want to have all the old stuff for their new Springfield. I am not necessarily saying every single item but a majority of the buildings and characters.
Looking on this thread the majority of people who are arguing for the re release of the limited time items do so because they joined after the events happen and this;
Every argument against re-releasing limited time stuff is a different permutation of the above. All of them boil down to the same thing: a warped sense of superiority and a pathetic means of enforcing self-worth.
could quite easily be aimed at some one saying they should bring the items back.
Seriously, huh? How exactly does someone gain a sense of superiority in an environment where all participating are (eventually) are given opportunity to obtain buildings, characters or decorations regardless of when they first began playing or which device/operating system they happen to be using?
The events would be really boring if we just got offered up the same mechanics. I dont want to be tapping zombies, collecting santa coins, seeking love hearts and cracking snake sculls again. EA should come up with new things not re hashing old ones.
I am totally with you but there are only so many things they could do within the framework we've currently seen.
Are you on a debate team because you are a good debater?
Thank you but I am not. Just trying to provide a sound rationale for why EA might really want to give opportunity for new players (And Android players, as it turns out) to obtain previously limited time items.
Also I like your opinions becase I want something new during the holidays.
I agree with you here but it's a safe bet they will make the old holiday stuff available and add new holiday stuff. Maybe donut purchase for old content and the familiar grinding process for the new.
I agree completely the idea of episode specific items was to spotlight and promote a few episodes that were distingushed for whatever reason. I'll reiterate my suggestion for items that were for promoting specific episodes: sell a code to get them when you purchase the S24 DVDs or BRs. Or sell a code when buying the episodes on iTunes (or equivalent site) Allow those who picked up the episodes to purchase for donuts if the originals cost donuts. Give away if they were given away initially. Everyone wins.
Except the elitist snobs who won't feel very special any longer because undeserving scum who were using iOS or didn't have the decency to download the game until December were allowed to obtain Duff Racers, Cool Homers and Gorgeous Grandpa. Which, of course, completely invalidates the Springfields and ruins the entire TSTO gaming experience. :P
I doubt there would be a code for season items on the DVD /blue rays because they simply don't come out at the same time in all the countries that play this game - let alone speak English as a first language. eg. in The Simpsons they have just released season 16 on DVD. (and they wonder why Australia pirates so much).
Replies
+1
This is not a winner/loser game, who cares what you have in your Springfield ?
Plus, it's no secret that there are hacks that bring back the old and/or premium stuff, so having these items don't guarantee loyalty to the game at all.
Since I started playing around Valentine's I'd love to have some Halloween stuff + the cute leprachaun (that I regret I didn't get) and certainly wouldn't mind if EA brings back limited items released after my time playing TSTO.
That said I don't think there is really a principled argument on the other side either. It's not "unfair" for a developer to decide that content is limited edition. It's their decision as a creator, and if that decision is wildly unpopular people will ultimately let them know by abandoning the product. I really think it ultimately amounts to their preference.
One thing I will say, it would be nice if they made their intentions known on the matter, and as a new player I hope that they decide to release it, but that is just what I want, not some normative claim of entitlement.
1) Holiday themed stuff: Bring back the unlockable stuff that you had to collect for (whacking day snakes, hearts, coins, etc) and then make them either buyable (donuts) in year two, or unlockable again. The people who bought/won it originally have had a years advance on the item. make it so they are only available during holiday. No buying a santa in july.
2) Episode specific characters: Have a few day sale at the end of the year where you can get characters you missed from an episode (Cool Homer, Fruitbat man, etc). This would be a limited time item for one week at the end of the year and then gone for good.
If it is a rare item like Holiday or a skin, it should be made available at least one second chance then gone for good. Di it as a Gil special or something.
So you think the Duff Racer shouldent be given to anyone but the holiday items should?!? It's kind of damaging for all the arguments for bringing them back. "given out to those who were around at launch or whatever" is basically the same as saying given out to those who were around at Halloween or whatever.
I dont realy agree with the EA making money so it makes sense argument. It seams that people are rarely positive about ea, let alone care about them making money. You want them to make money of you because you want to buy all the limited stuff but you dont want them to make money buy charging excessively for donuts. So this argument to mee seems pretty hypocritical.
Whats wrong with keeping limited time items limited time? I bought all the limited time stuff at Halloween thinking it was going to be limited time. i would want my money back because i dont really believe items year on year are limited as they could then come up infinite amount of times.
Yeh there might be hacks but people prepared to buy donuts to get any premium items generally have integrity and wont hack and surely EA can detect that kind of behaviour or will be able to soon.
Looking on this thread the majority of people who are arguing for the re release of the limited time items do so because they joined after the events happen and this; could quite easily be aimed at some one saying they should bring the items back.
The events would be really boring if we just got offered up the same mechanics. I dont want to be tapping zombies, collecting santa coins, seeking love hearts and cracking snake sculls again. EA should come up with new things not re hashing old ones.
Are you on a debate team because you are a good debater?
Also I like your opinions becase I want something new during the holidays.
Would I like the opportunity to get stuff I missed? Sure! But what I really want is to get the stuff I HAD. I lost Moe's Suit due to a bug and EA stopped responding to my emails. I also lost my Android town just before Whacking Day and there has been no help there either.
I really enjoy the game, but after seeing how buggy it is and how EA treats it's customers, there's no chance in hell I would spend any money on premium items, even if it was the only way to get the things I missed.
First, I have a hard time taking seriously that you would want your money back because a limited time item came back annually. Why? Does it change the nature of the item? It's only worth it if it is gone soon? I can see why a person may change their order of priorities based on that knowledge, but saying you would not purchase an item if it stuck around... it just rings false to me.
Second: Most of the people who complain that new items should be released on holidays instead start from a false premise: That re-releasing old content and releasing new content are mutually exclusive. Presumably developers could simply reintroduce old code at the same time they made new code with relatively little additional effort.
Third and lastly: Your criticism that a "warped sense of superiority" is the driving force in both sides of the debate is simply ridiculous. In order for a warped sense of superiority to be the driving force, it has to result in your being distinguished in a some manner (hence superior). The argument that content should be made available for all is actually motivated by the completely antithetical motive to superiority - that all players should have equal opportunity regardless of when they started. This is not to say that the argument is correct, but it is clearly not motivated by the same thing... the arguments (aside from being about stuff) are opposite.
The only thing you actually clarified in your entire post was your dire need for a spelling lesson.
I explained why but you cut that part out! It's valuable for attracting and retaining new players who could very well want to have all the old stuff for their new Springfield. I am not necessarily saying every single item but a majority of the buildings and characters.
Seriously, huh? How exactly does someone gain a sense of superiority in an environment where all participating are (eventually) are given opportunity to obtain buildings, characters or decorations regardless of when they first began playing or which device/operating system they happen to be using?
This should be really good.
I am totally with you but there are only so many things they could do within the framework we've currently seen.
Thank you but I am not. Just trying to provide a sound rationale for why EA might really want to give opportunity for new players (And Android players, as it turns out) to obtain previously limited time items.
I agree with you here but it's a safe bet they will make the old holiday stuff available and add new holiday stuff. Maybe donut purchase for old content and the familiar grinding process for the new.
I agree completely the idea of episode specific items was to spotlight and promote a few episodes that were distingushed for whatever reason. I'll reiterate my suggestion for items that were for promoting specific episodes: sell a code to get them when you purchase the S24 DVDs or BRs. Or sell a code when buying the episodes on iTunes (or equivalent site) Allow those who picked up the episodes to purchase for donuts if the originals cost donuts. Give away if they were given away initially. Everyone wins.
Except the elitist snobs who won't feel very special any longer because undeserving scum who were using iOS or didn't have the decency to download the game until December were allowed to obtain Duff Racers, Cool Homers and Gorgeous Grandpa. Which, of course, completely invalidates the Springfields and ruins the entire TSTO gaming experience. :P
I just want my Cool Brown House and Cool Homer since that's when I started playing but apparently didn't level up fast enough for it to be offered. Thinking of starting a ticket with EA over it since I don't really want to hypothetically "hack" the game just to get it. Not that I would anyway. EA helped with my Respectable Moe costume that went missing, maybe they can back track when I first started playing and get what I've wanted all along. As much as I would want the Halloween and Black Hole stuff, fairly, I wasn't playing, I shouldn't have them. That's my argument.
If this game had come out on Android first, you'd be the one complaining now.
I do have to agree with this.
Much as I hate to admit someone with Android might be right. j/k, actually totally agree.
You got a long post of nonsense going here (this is just an extract). I'll just start with saying that if you want to be taken seriously in a debate, try to start out with qouting the right person atleast... Here you go:
But I am all aboard with what Excruciator69 has already said and answered in this thread. I don't see the need of rephrasing to once again say similar things. I'll just quote his answers to you (ICE_GRYLLZ), and add my +1.
@ICE_GRYLLZ: As I see it you didn't manage to address Excruciator69 properly in your next post either.
@Excruciator69: Unless you are being "ironical", I think you misjudged something in one of the posts. I actually think that dcadamb is addressing ICE_GRYLLZ with his praise of good debating. Now given that ICE_GRYLLZ addresses and quotes the wrong people, I can't possibly understand his praise. Even his arguments are mostly bad, in my opinion. Anyway, you -> Excruciator69 rightly deserves praise for good debating skills. You make valid points of which I wholeheartedly agree on. And you really found your arguements on a solid base. Even if I were to disagree with your points, which I don't, you bring forth your points in a very good and convincing manner.
I doubt there would be a code for season items on the DVD /blue rays because they simply don't come out at the same time in all the countries that play this game - let alone speak English as a first language. eg. in The Simpsons they have just released season 16 on DVD. (and they wonder why Australia pirates so much).