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The Simpsons: Tapped Out
New log ride won’t start?
June 19, 2018 6:31PM
Please help? My log ride won’t animate? All track pieces have triple checked and all are connected. Am I missing a start-up? Sorry for the bother...
June 19, 2018 6:48PM
I would make sure on edit mode that no little red squares are showing up. If you see one the track isn’t truly aligned
Other than that...
June 19, 2018 7:18PM
Yeah, thanks, I did that a dozen times now, even moved a few things around, everything green piece by piece, no red blocks at all and everything is connected. When it’s done does homer or marge need to be free from being in a job to start it? They were both on the gate job when I finished it?
June 19, 2018 10:36PM
Just has to be aligned. I have found it harder to see the red squares in the log ride than the injury 500.
June 19, 2018 10:44PM
I hope you figure it out
and when you do you'll need this to tell you to disconnect it
June 20, 2018 9:29AM
I have had this problem, too. After many tries I found out that if you place the log ride entry horizontal the log ride entry needs to be outside of your circle otherwise the animytion will not start although all tiles are connected correctly.
June 20, 2018 10:53AM
Some images from my town.
The initial set up when you get the log ride, in build mode. 20 small squares by 15 small squares.
Each piece moved so that they are 2 small squares apart.
How it should look when built.
Answers HQ Hero
June 20, 2018 4:15PM
for that visual demo.
I'm waiting on my last piece, the big loop, to finally animate my log ride. 4 more hrs.... It BETTER animate!! Lol l
"You're the most negative person I've ever seen on here. Constantly."
June 26, 2018 6:47PM
I had this same issue
... overly assured that all pieces were connected and would not animate. I moved the ride entry to face the interior of the loop and just like that it’s up and running. You can not have the entry piece facing exterior the loop.
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