What do you miss?
so now this game has become a drudge what do you miss most about the old formats? Maybe EA will read this and get some inspiration for future events.
What I miss most is the interaction with neighbours and the camarade here as we tried to work out how to play each update.
What I miss most is the interaction with neighbours and the camarade here as we tried to work out how to play each update.
I love my computer...all my friends live in it
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I do not miss crafting at all.
Just as long as they weren't pricey!
Moe's Ark, now that was nasty EA, nasty!
I didn't mind craftables when you could buy extra instead of having to craft multiples that you didn't want!
No, not the Wheel! The wheel meant that some players got the prizes quickly, most got them eventually, and some barely got anything from it (seemed like the old bell curve distribution). I have always had 5 games, so experienced this every time an event had it. On one or two of my games I would not get all the wheel-prize content no matter how often I played or threw hard-earned donuts. That’s not reasonable
1. Friendship Prizes
2. Road to Riches
3. Previous format to the Major Events
4. Episode Tie-ins
+1 This would be my list too, and in that order
I liked Moe's Ark. I only used donuts to finish crafting one of the craftables.
Additional craftables were used here:
And here:
As you can see I got a lot of stuff from crafting, but I still did not get all that I wanted.
Crafting made you think about what you wanted most. You did not always get everything you wanted. I believe that was an important part of the game. You had to use strategy. An interesting concept for a game. These last comments are not aimed at KLmaker, I did not read that KLmaker wanted things handed to him/her, they are just why I like crafting.
In 10 days it will be 5 years of tapped out for me. I haven't stuck with any of my wives that long.
You are right, @Razor049, "I didn't want stuff for free, I just wanted a fair shot at getting it". You are very astute and cautious in your post, a lesson to a lot of us.
Not only was it pricey, I'm referring to Great Plains and Warmongers of course, but they dropped the event currency in the Daily Challenge, where we previously received 4,000 items it went down to 400 Grants!!!!
It was like, it went off a cliff and into an underwater canyon for good measure, cos, you know, it still wasn't low enough.
That was an EA NASTY.
I spent all 200 donuts on Grants + a few more donuts on the smaller bundles, I worked out on the back of an envelope, A4 not A3, what I wanted, (A lot), and how much it would cost, (A lot), and what I could get, (Not a lot).
I had to put a lot into it, even getting up in the middle of the night to go to the lav and refreshing tasks, I drank copious amounts of tea during the day, it had to be done.
I like what you did with your town, I had the same idea.
Pandas sharing with apes, white tigers with lions, sounds like the Monty Python sketch in Africa.
I would have had 100 more donuts to spend on Grants, if it were not for the I&SL lag.
Somehow, and I still don't know how, while trying to scroll over the Furniture Store in SFH, I went into Premium and ended up buying Sherri & Terri, which I did not want.
THOH XXIX utilised the back of another envelope as well, I think I got every type of item I wanted, though I did want more of them.
I think I drank a lot of tea on that one as well?
What I didn't like about crafting was having to buy something I didn't want just to progress.
Me too. Things like the monorail gave us hours and hours of stuff to do after the event also. This stuff is grind, place, next. Maybe that's why it's boring to so many?
I working on the "event" in my smallest town while balancing tasks at level 42, SH, monorail, and KL. It is indeed a challenge. since you need the same characters for most of it. Did I mention this town has 6 donuts? I can't even turn the XP collider on yet. I think my mistake is I'm not KM farming, I think that's how we did it crawl.