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Poster for This October’s “Treehouse of Horror XXX"

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  • KLmaker
    320 posts Member
    edited July 29
    Sorry, went a bit off topic with last post.

    Getting back, I'm hoping THOH XXX has a government watching theme in a part of it that is examining strange events, perhaps they may re-release the Surveillance Post and the mini game, it would help me with the Monorail.
    It isn't in the YMB, so I thought it might be up for re-release, but some stuff in there has since been in events?

    I'm also expecting a mini game with this event, presumptuous?
    Post edited by KLmaker on
  • KLmaker wrote: »

    I am referring to shows such as;
    Firefly.
    Agent Carter.
    Grimm.
    Space Above and Beyond.
    Dark Skies, with Eric Close.
    Emerald City.
    Shannara Chronicles.

    Everything i know about making love comes from Firefly. Emerald City was more gooder than people would even suspect, especially if you didn't watch it. (If you did watch it, you already have an opinion on that, so in your case it wouldn't exceed your expectations anymore.) I liked Shannara and really wanted them to "do something" instead of traveling so much. Then i missed the episode when they apparently solved the demon invasion real fast and hard. Dark Skies "seemed" sort of like it was saying to me "don't watch this," so i mostly didn't. Grimm was so powerfully simple in its concept and scripted so that english language learners could follow along. I felt myself getting dimmer while watching it but i couldn't stop watching it, until i finally arrived at full nitwit and then the show got even better because i was ready to truly embrace it at that point. The finale totally banged. Space.... uh.... don't remember it.

    Now, at the risk of getting off topic, the scariest thing Halloween can do is put a countdown clock on the screen for when the game ends. If your little simpson guys try real hard they can prolong the shutdown date into the future- - for you only- - but people who fall behind the pace will be dropped off the servers. Until, in the end, there can be only 426 of us.
  • KLmaker
    320 posts Member

    [/quote] I liked Shannara and really wanted them to "do something" instead of traveling so much. Then i missed the episode when they apparently solved the demon invasion real fast and hard.[/quote]

    Spent days travelling not just encountering demons but the shear distances involved, but made it back in a day???

    [/quote]
    Only 426 of us.[/quote]

    That sounds familiar.
  • KLmaker wrote: »

    I am also expecting friend visits to be a part of it as well, sending zombies to a town or clearing zombies from a town for example.

    I'd love friend visit interactions. Count me in. HOWEVER, I cannot imagine how they would be able to implement it. Our towns are simply too massive.

    If the game released 30 bunnies for me to collect in the good old days, the maximum available land restricted my town to a manageable size. That meant that I only needed to scroll past maybe 5 or 6 screens in any direction to locate and catch them all.

    But I can't fathom trying to scroll all the way from one end of my current town to the other.

    Maybe they could set programmed parameters whereby a critter could only wander (and/or be dropped) a defined distance from the event's focal point... Like a central "zone".

    Did that make any sense at all?

  • Razor049
    121 posts Member
    KLmaker wrote: »

    I am also expecting friend visits to be a part of it as well, sending zombies to a town or clearing zombies from a town for example.

    I'd love friend visit interactions. Count me in. HOWEVER, I cannot imagine how they would be able to implement it. Our towns are simply too massive.

    If the game released 30 bunnies for me to collect in the good old days, the maximum available land restricted my town to a manageable size. That meant that I only needed to scroll past maybe 5 or 6 screens in any direction to locate and catch them all.

    But I can't fathom trying to scroll all the way from one end of my current town to the other.

    Maybe they could set programmed parameters whereby a critter could only wander (and/or be dropped) a defined distance from the event's focal point... Like a central "zone".

    Did that make any sense at all?

    I would also like friend interactions. And what you stated makes perfect sense. Now you could look at it as the newer players would have an easier time with finding bunnies. The larger towns would have a much harder time. The more established towns would have to work harder or use up some of the abundant donuts that a lot of them have accumulated. I would think that the smaller towns is where EA gets most of their money from and could care less what people who have most everything want. I don't think EA cares at all what I want.
    My town 7/24/19: https://i.imgur.com/lu46rph.jpg. I accept most neighbor requests.
  • OhHappyJays
    1583 posts Member
    edited July 25
    I mean, if we are given a building or decoration that can eliminate all tappables (every 4 hours or so), it shouldn't matter when they spawn; because they'll all get tapped en masse.

    That's going to have to be the workaround.
    Trying to control the horizontal & the vertical. Do not adjust your TV.
  • KLmaker
    320 posts Member
    edited July 28
    I have just had a brilliant idea about crafting, well I think it is anyway?

    The main problem is having to get stuff that we may not really want, I have addressed this in other posts, but this time I am thinking about multiples.

    We may want loads of little things, for example from the last THOH, Scary Bush, Tall Tree, Vulture Tree, Transylvania Cottage, but may not have enough Event Currency to get them, so why not be able to get them with IGC instead.

    Obviously, IGC items would not have a bonus attached to them, only EC items. You can get the same tree's with IGC or KL Tickets for example. So why not have two lists for event items as well.

    Alternatively, the IGC items could have a couple of pixels difference. So there would be no outwardly obvious difference, so if there's an item someone likes, they all look like it, but different enough so the programming identifies it.
    As opposed to a lamp compared to a lamp with a bell or a bow.

    That is all based on the theory that EA pull their finger out and make this a proper major event of course, not 4 mini's put together like the Flanders Family Reunion.
    There were some good content, I bought about 40 or maybe 50 groups of people to position about town, it would be nice to be able to rotate them through all 4 orientations though.

    But it is still not a major event.
  • KLmaker
    320 posts Member
    I mean, if we are given a building or decoration that can eliminate all tappables (every 4 hours or so), it shouldn't matter when they spawn; because they'll all get tapped en masse.

    That's going to have to be the workaround.

    Didn't we have that somewhere, I cannot remember where, THOH XXIX maybe, I know I had it somewhere I remember tapping it?
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