I think those pieces including the ship look good together, @Castiel_Touk .
I’ve just "christened" this whole fancy neighborhood to be Fogburyport, by placing the sign at its entry road. (The port itself is just off-screen to the left) I had been calling it North Springfield Beach but this sounds much more pretentious LOL
I caught 5 residents lazing about in all their snobbish glory Do u see ‘em all?
Post edited by 4junk3000 on
All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
I got the idea with the port and lighthouse from you @4junk3000.
I can't really go crazy with designs like I used too since this is my second town and I have less items.
I got the idea with the port and lighthouse from you @4junk3000.
I can't really go crazy with designs like I used too since this is my second town and I have less items.
I had no idea it was already called the Fogburyport Lighthouse. Ive posted a few designs in the fogbury thread on main page. I ran some stairs and a pier out from the beach. Maybe it inspires you more! 😃
All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
And, in honor of H.P. Lovecraft’s debut in the game, I’ve constructed a Miskatonic University using the buildings from the wizarding event from a few years back.
I like this reanimator. At first I dropped it in the Square as part of the zombie fest carnage in my town.
But I’ve realized it’s too large to use with Dr I’s castle so I added it to Frink’s lab. This forced me to rework the perimeter walls, so I decluttered some item placement and staged a scene with the Robot and the Singularity. I like it.
All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
I’ve positioned my Bottomless Pit sign near an area of multiple pits and caves. I’ve tried to make it appear the footpath goes from the road to the overlook parking lot. the path rises to the castle, across a land bridge to the ridge where the stagecoach goes out of control; continues around the ridge and across the wooden bridge to the KeM HQ
All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
I’ve positioned my Bottomless Pit sign near an area of multiple pits and caves. I’ve tried to make it appear the footpath goes from the road to the overlook parking lot. the path rises to the castle, across a land bridge to the ridge where the stagecoach goes out of control; continues around the ridge and across the wooden bridge to the KeM HQ
Replies
Already had this area but now its time to expand.
Fogberry
Sp00khouse
cHills
I’ve just "christened" this whole fancy neighborhood to be Fogburyport, by placing the sign at its entry road. (The port itself is just off-screen to the left) I had been calling it North Springfield Beach but this sounds much more pretentious LOL
I caught 5 residents lazing about in all their snobbish glory
I can't really go crazy with designs like I used too since this is my second town and I have less items.
I had no idea it was already called the Fogburyport Lighthouse. Ive posted a few designs in the fogbury thread on main page. I ran some stairs and a pier out from the beach. Maybe it inspires you more! 😃
I built a new Halloween town north of Springfield proper. Here’s my take on the Spine Chills neighborhood.
And, in honor of H.P. Lovecraft’s debut in the game, I’ve constructed a Miskatonic University using the buildings from the wizarding event from a few years back.
But I’ve realized it’s too large to use with Dr I’s castle so I added it to Frink’s lab. This forced me to rework the perimeter walls, so I decluttered some item placement and staged a scene with the Robot and the Singularity. I like it.
I wish it rotated 4 ways though.
I really love that bridge idea.
Not much inspiration nowadays.