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Indoor/Outdoor Tasks
It is not a glitch EA made it happen ever since Valentines day. Yes, it is old news but that's ok.
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It seems to me that any random outdoor task can show up, so long as it doesn't require some building or item (e.g. Lisa will not appear to be cleaning up randomly, because it requires debris.) If a character has no outdoor task that doesn't require something else, they'll just wander around. Skinner is a good example; he needs a tree to birdwatch and the school for crossing guard. Even if those things are available, he won't use them unless assigned to do so.
That's good to know.
The irony is this ... If I want Agnes sitting on a bench, and I put her on that one- hour task, then at the end of the hour a visitor sees her wandering aimlessly around town. Same as it was before. If I put her on her silhouette night task (12 hours indoors) and EA randomly cooses feed the pigeons as her visible task, then a visitor will see her on the bench for 12 hours before wandering off aimlessly. I happen to like both of her outdoor tasks (feeding pigeons/1 hour and sweeping town/6 hours), so I just keep her on her 24 hour indoor task at the retirement home, and she is seen by visitors on one of the neat visible ones.
You sure? Ive gotten Agnes on her bench instead of indoors taunting old people. Only reason I noticed was that when I did my morning cleanup, she was on the bench with no thumb over her head even though I had assigned her to taunt old people... The bench happens to be outside the retirement home, but I doubt that's a factor. I'll see if I can recreate it tonight.
I've also been trying to get her to go on a date with the comic book guy ... Wonder if that would ever happen.
EDIT: I just realized that what happened to me was different than we were talking about. This bench and thing happened when I came to my OWN town. It still doesn't explain why she was outside, thumbless, after I'd put her on her 24 hour indoor task the day before, but it's not the same as the original poster's question.
Yeah, I just edited my post with a comment about that. Really weird.
Mystery solved, thanks for the info.
We were talking about it a short while back.
Hopefully the others won't mind if I repost this picture, since it shows what were talking about.
When I had my town assigned to drink in the pub, what a neighbor would see if the pub task had not expired was a view of the whole town coming out to do an outdoor task. And if the random task EA chose at that moment happened to be a stationary one, the character performing it would stand right in the doorway. Problem was, there were a BUNCH of characters assigned stationary tasks.
Below is a view from a neighboring town. Notice moe is walking pandas and Hank Scorpio is flame throwing, but the Texan, Smithers, Booobarella, Barney, the sea captain, and even Patty and Selma all stayed in the doorway.
They just stayed like that. Each time the town was reloaded the characters were different. (Nelson isn't part of the topic. I placed him there on purpose ahead of time. )
100% agree. There are some of the outdoor tasks that I find personally disturbing.
Plus, towns load a lot more slowly for me when there are 72 animate objects in them. The burden on EA servers must be staggering. Unless there's something I don't understand about servers and animation and use of resources. Especially when I have, for example, everyone on twelve hour tasks. If I visit my main town from my feeder, it lags because the church has so many characters all amassed in that tiny area.
A bit crap imo
(This is basically how I got Patty and Selma smoking right outside the DMV in my town.)