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Feels good to see Bad Dream House in use again

Yep, sure is. And the Calmwood and Pimento Grove, and has anyone noticed the animation of the Natural History Museum? A banner drops down over the entrance.

Why do the programmers bother to add animation to buildings that are never used apart from some special events?

Replies

  • ebenbane
    188 posts
    edited June 2014
    Yep, sure is. And the Calmwood and Pimento Grove, and has anyone noticed the animation of the Natural History Museum? A banner drops down over the entrance.

    Why do the programmers bother to add animation to buildings that are never used apart from some special events?
    I would assume that the post production team is not made up of the same people who program the game, and not all ideas or quest lines are used. But that's just ny opinion.
  • llazzarr
    173 posts
    edited June 2014
    Yep, sure is. And the Calmwood and Pimento Grove, and has anyone noticed the animation of the Natural History Museum? A banner drops down over the entrance.

    Why do the programmers bother to add animation to buildings that are never used apart from some special events?

    Pimento is another cool one I forgot about. I don't recall seeing what Calmwood looks like when it's used. I don't think I've seen the Museum used either.

    Is there an animation for the Community Center that comes with Jasper? I know that building is also unused.
  • Corrcorrcorr
    1139 posts Member
    edited June 2014
    I wish they'd keep the Bad dream house task too. I love the building so much.
  • 4junk3000
    5541 posts Member
    edited June 2014
    I've never seen the animation before. Like i needed a reason to crave the building more! Haha Really,, a great design
    "You're the most negative person I've ever seen on here. Constantly."
  • llazzarr
    173 posts
    edited June 2014
    I guess to answer my own question from before: The satellite dish on the community center starts to move around when the building is used. You can spy on buildings to see what animations they have, the same way you could when you haunted them during Halloween.
  • mwdalton
    11545 posts Member
    edited June 2014
    llazzarr wrote:
    Yep, sure is. And the Calmwood and Pimento Grove, and has anyone noticed the animation of the Natural History Museum? A banner drops down over the entrance.

    Why do the programmers bother to add animation to buildings that are never used apart from some special events?

    Pimento is another cool one I forgot about. I don't recall seeing what Calmwood looks like when it's used. I don't think I've seen the Museum used either.

    Is there an animation for the Community Center that comes with Jasper? I know that building is also unused.

    Calmwood has a rope made of sheets tied together thrown out of a window, like someone is trying to escape.
  • JimJ321
    4206 posts Member
    edited June 2014
    llazzarr wrote:
    Yep, sure is. And the Calmwood and Pimento Grove, and has anyone noticed the animation of the Natural History Museum? A banner drops down over the entrance.

    Why do the programmers bother to add animation to buildings that are never used apart from some special events?

    Pimento is another cool one I forgot about. I don't recall seeing what Calmwood looks like when it's used. I don't think I've seen the Museum used either.

    Is there an animation for the Community Center that comes with Jasper? I know that building is also unused.

    You are correct, it is being unused.

    2w7mwaq.jpg
  • cohiba420
    24 posts
    edited June 2014
    If you want to see any of the building animations you just have to find it in a friends world and tap the camera to make the pyramid appear. When you do, the building will animate again! Same thing happens when your neighbors tap your buildings... and the best part is that the animation stays on after you tap the pyramid until you leave your world, giving you a nice little treat. When I visit others now I always look for these buildings so everyone can enjoy the animations:

    Bad Dream House
    Duff Stadium!
    El Chemistri
    Singing Sirlion
    Try-n-save (love the animated kids rides)
    Phineas Q Butterfat's
    House Of Evil


    Happy tappin!
    :D
  • Ommini
    11 posts
    edited June 2014
    If I get the youngster task for the bad dream house, I am starting Ralph thirty minutes after another kid... And leaving him in there after the first one finishes... Forever.
  • AJtheboss1
    3869 posts Member
    edited June 2014
    cohiba420 wrote:
    If you want to see any of the building animations you just have to find it in a friends world and tap the camera to make the pyramid appear. When you do, the building will animate again! Same thing happens when your neighbors tap your buildings... and the best part is that the animation stays on after you tap the pyramid until you leave your world, giving you a nice little treat. When I visit others now I always look for these buildings so everyone can enjoy the animations:

    Bad Dream House
    Duff Stadium!
    El Chemistri
    Singing Sirlion
    Try-n-save (love the animated kids rides)
    Phineas Q Butterfat's
    House Of Evil


    Happy tappin!
    :D
    Good thing I have all those :P if any of my newer neighbors are curious to see what those animations look like they're welcome to do so haha.

    I'm glad that they set it up in a way that the animations get activated. At least we can see all the work they put into making them. :D
    "The **** of the future will be the anti-****."
  • BaileyCat88
    259 posts
    edited June 2014
    I'm loving the new animations - and everything else about this event!
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