split pay
36 posts
Great idea but....
This suggests EA will make less money, so I highly doubt it will be put in, but would be glad to be proven wrong!
This suggests EA will make less money, so I highly doubt it will be put in, but would be glad to be proven wrong!
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Howdy, Stranger!
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Some people will defiantly will use donuts to get them and that's should be enough for EA to do it.
I've got 30 million just sat there doing nothing because I've bought everything there is to buy with the game cash, I've got too much cash with nothing to spend it on, I've given up collecting it because it's become pointless, waste of time collecting cash if there's nothing to spend it on.
A better idea would be a discount on premium stuff if you also gave x amount of in game cash.
I also put an example of premium items that were donut only that had an option of buy less donuts but a lot of cash.. Did you even read the whole post?
Reading on, you're discussing purchasing premium items with a lower donut amount plus an in-game cash amount, as opposed to the full donut amount. Let's consider two things. First, other than the tiny and very limited loophole of receiving donuts from leveling up, a donuts from in-game cash path has been explicitly avoided. Second, there are some smart businesspeople behind this game. They have lots of data on customer behavior, spending patterns, pricing models, and the like. They use this data to maximize profit. That is their goal in life, to extract as much money from customers as possible.
You asked the question "[...] don't you think people would be inclined to spend a little more real life $$ if everything wasn't so donut expensive??" I think you have the answer now. It's a simple no. The game is already set up to get players to give up as much cash as is possible. Maybe not you, personally, but everyone taken together, yes.
No thanks. This will not happen. Happy tapping.
Inverse of that, for premium items, spending less donuts and buying it with in-game cash (which I'm afraid to say you didn't originally post) would be quite lovely, but donuts and premium items is how EA make money on this game, so it simply will not happen!
Would be lovely though.......
Just for my curiosity, how is ur donut count and how many premium items do you have? It sounds like ur a completionist, so you probably are doing very well, but if not, why don't u convert some of that 30 million in-game cash on Bloodmobiles or Weather Stations, to get all the XP and level up therefore get three donuts? It's of course not a great conversion rate, but as you said, what else you gonna spend the money on?
Take this example: The open stage costs what, 160 donuts?? If I were to buy the 300 donut pack for $19.99, then I would have enough to get it.
Now, what if the option was to buy the open air for 80 or 100 donuts plus say $1,000,000 in in-game cash. To buy 132 donuts vs 300 donuts is $10. Wouldn't more people be inclined to spend $10 vs $20 to get it if they had enough in game cash?? I bet more casual gamers would drop more real life money if the number of donuts they needed for premium items was less.
Think about it: for every one person buying 300 donuts @ $19.99. they could have 3 or more people buying 132 donuts @ $9.99. They would still be making money, but it would be in smaller increments over a larger scale of people.
And besides, the casual gamer doesn't have the millions and millions of in-game dollars to level up fast, so to them it might be beneficial to them to spend the smaller $ amount and get the premium items.
On the flip side, some of the high priced items (Sunsphere, Escalator, magnifying glass, etc) that are over $750K, some people might spend some donuts on that if it meant cutting the amount of in game $ in half. (Say, for example, the magnifying glass is $3,000,000. Someone might spend 50 donuts if the cost would drop to say $1,500,000). You never know.
I'd be more inclined to seeing the first scenario happen versus the second.
What do you think about that now?
As for cutting high dollar items with some donuts, I rather they improve the donuts -> cash conversion. We should get way way more cash if we trade in donuts.