I have a feeder town where everything is just thrown together very tightly. It is a huge chore trying to hit those dang Feds without hitting tons of other things in the process.
I put those characters on 24hr poker missions. It's remarkably easy to do, yet this is the umpteenth thread about it.
I don't understand the problem. Put distracting characters on inside missions, stop making it more difficult than it has to be, stop making more redundant threads.
Can't these all be merged?
All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
Replies
I put those characters on 24hr poker missions. It's remarkably easy to do, yet this is the umpteenth thread about it.
I don't understand the problem. Put distracting characters on inside missions, stop making it more difficult than it has to be, stop making more redundant threads.
Can't these all be merged?