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I definitely have unfinished fencing etc.... Since it's not seen.

Yes, I like 360 in the other games I have it in. I would rather have other fixes with this game before adding things like this that would make some of their current technical issues worse.

Replies

  • LPNintendoITA
    11610 posts Member
    edited January 2015
    double the size of the game for all 4 sides of buildings, decos, etc? no thanks
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  • brickevand408
    1822 posts Member
    edited January 2015
    Nope, I just wanna have the option to move AREA'S instead of piece by piece :roll:
  • 0ReganPOOP
    193 posts Member
    edited January 2015
    I'd rather more land over 360 degree turning.
  • barryriddl474
    4821 posts Member
    edited January 2015
    360. Yes.
  • thatdonald845
    1598 posts Member
    edited January 2015
    Yes - for all fences and walls.

    Yes - for vehicles.

    No - for other decorations and buildings.
  • teo47
    944 posts Member
    edited January 2015
    Yes - for all fences and walls.

    Yes - for vehicles.

    No - for other decorations and buildings.

    Agree with this! I'd rather they focus on the stability and performance of the game and potentially adding new land than using up space adding two 'back views' of every single building and decoration in the game that most players probably wouldn't even use.
    New neighbors always welcome!
  • 4junk3000
    5631 posts Member
    edited January 2015
    Yes it would be awesome to rotate the town and the objects we place in it.

    But it would double the data file size of most things. It would cut our feature limit in half. Many devices couldn't handle it otherwise
    "You're the most negative person I've ever seen on here. Constantly."
  • mikeydluffy
    2014 posts
    edited January 2015
    Yes for new look red brick walls and car parking bays, and sort out KL bus stop too while your at it.
  • vic147
    617 posts Member
    edited January 2015
    On building that would be amazing! Imagine all the space we coud save if we could
    turn the buildings 360 degrees.
  • mikeydluffy
    2014 posts
    edited January 2015
    vic147 wrote:
    On building that would be amazing! Imagine all the space we coud save if we could
    turn the buildings 360 degrees.

    We wouldn't be crying out for land increases!
  • adammeadeisd
    596 posts Member
    edited January 2015
    The more options the better.
    But I would probably keep my town like it is.
  • aidx1054
    1554 posts Member
    edited January 2015
    double the size of the game for all 4 sides of buildings, decos, etc? no thanks

    My thoughts exactly
  • efin98
    5856 posts Member
    edited January 2015
    It's extremely hard to build a town where all buildings face only two directions. I don't buy the whole "would double the size of the game" argument, how would adding additional code double it up if it is slight changes to the images for many buildings and decorations?

    I can understand the complaints about a lot of buildings not having had their backsides shown, but there are plenty of buildings that have had theirs shown and could be input into the game- specifically the main houses, the school, Moe's, etc.


    Maybe a different question might be would we rather have more land or the 360 degree turning for everything...
  • lyle_catcliffe
    1266 posts Member
    edited January 2015
    double the size of the game for all 4 sides of buildings, decos, etc? no thanks

    How about a compromise and for each time you click to rotate a decoration, the game returns to the loading screen and downloads all buildings and decorations again but at that particular angle?
  • 4junk3000
    5631 posts Member
    edited January 2015
    efin98 wrote:
    It's extremely hard to build a town where all buildings face only two directions. I don't buy the whole "would double the size of the game" argument, how would adding additional code double it up if it is slight changed.

    Each object without animation is either a single image file that can be mirrored, like a fence or wall;
    OR two different images, like a building that has a different left vs. right side, like the Pimento Grove or KB.

    If you wanted to see the back of that 3 sided building, you would need two more images as part of that buildings file. I am approximating that a file with two images, that gets two more added, would be about twice the size.

    Do you know something about graphics files that would overcome this? Please explain.

    But I've seen a lot of really nice towns. It doesn't look extremely hard to me. I don't remember it being extremely hard when I did my town. Does my town look bad? I have a whole neighborhood of homes which present a rear side. I do remember WORKING HARD to get it the way I wanted it. But it wasn't hard to do, it just took patience.

    I accepted it as part of the challenge of working with what you have. I think it's more fun when something I've designed comes out looking great, especially under the constraints of the game.
    "You're the most negative person I've ever seen on here. Constantly."
  • xLiMiiiTzx
    45 posts
    edited January 2015
    vic147 wrote:
    On building that would be amazing! Imagine all the space we coud save if we could
    turn the buildings 360 degrees.

    I don't get why you'd want to be looking at the back of a building though?
  • 22steelpaw
    238 posts Member
    edited January 2015
    xLiMiiiTzx wrote:
    vic147 wrote:
    On building that would be amazing! Imagine all the space we coud save if we could
    turn the buildings 360 degrees.

    I don't get why you'd want to be looking at the back of a building though?

    It would be useful with houses so that the front could face the street and the back of the house could face the back of the house behind it (ie as in many real life neighbourhoods, such as my own - I live on Street A and my backyard abuts the backyard of a house on Street B). This way you could build nice looking 'realistic' neighbourhoods but with fewer roads.
    It would also be useful with a few (not many) decorations, particularly benches. I've got a few areas where I'd really like to have pairs of benches facing each other.
  • yukongirl123
    15173 posts Member
    edited January 2015
    Don't really think it's necessary to have 360 rotation. You can get pretty creative with the items that exist as they currently are...
  • theslayer369
    2002 posts Member
    edited January 2015
    I think it would be good to have a 360 rotation.
  • 4junk3000
    5631 posts Member
    edited January 2015
    22steelpaw wrote:
    xLiMiiiTzx wrote:

    I don't get why you'd want to be looking at the back of a building though?

    It would be useful with houses so that the front could face the street and the back of the house could face the back of the house behind it (ie as in many real life neighbourhoods, such as my own - I live on Street A and my backyard abuts the backyard of a house on Street B). This way you could build nice looking 'realistic' neighbourhoods but with fewer roads.

    You mean like this?
    12lbCuX.png

    I DO wish they'd implement this for a few small features, like the benches.
    "You're the most negative person I've ever seen on here. Constantly."
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