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City Design
586 posts
TAGSfan60982 wrote:No need to defend yourself I'm not being critical, just curiousity.
When I reached this part, I thought to myself, "Defend myself? Did the OP say that my mother's teeth are so yellow that she just got a job at the movie theater spitting on the popcorn?" But, I didn't have time to go back and reread, in case it did in fact say that....

I like for my town to look nice, and not like a junkyard. I like to refer to my underpants as the junkyard, as that's where I keep my... never mind.
Back on topic, I just throw it anywhere.
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Oh wait, that was in the other EA game I was playing. My mistake.
My design is based on putting stuff in the game in what makes sense the most. So, I have neighborhoods, more or less. Stores over here, houses over there and there, run down stuff here, event stuff grouped into areas from that event, and that's basically it.
I don't think you have to worry too much. I say put things where and how you think they look good, and after a while, you'll start to get new ideas, you'll see things others have done, and will create you own ideal for the perfect Springfield.
I currently have left a gap for the Bachelor Appartments despite being nowhere near ready for them yet.
There is asection which I am planning o making into a commercial area ie office blocks and factories plus a sports section mingled with the larger supermarkets.
I have brown house farm in my landing zone for neighbors to tap, with all the fast regenerating builds nearby.
The West(ish) side of my town has the Squidport and all the buildings where 4 hour tasks take place. 4 hours is my most common task time, so it just makes sense. I don't have to scroll back and forth all over town to tap my thumbs-ups.
The Easternmost edge is my Blue House farm. I'll move them out farther or purchase more farms to house as I buy more land. To the West of that I've dumped all my buildings and decorations.
The central area is for new buildings as they become available and I find out more about them.
My plan to 'evolve' the town is long term and will need a lot more land and Squidport tiles. I'm still dealing with Level 49 (level 47 in my secondary town), so It's gonna be a while...
I put the Krustyland bus stop right next to the school because that's what Krusty would do. All day long the kids stare out the windows at the big Krustyland sign, and at night they bug their parents to take them there.
But other than putting similar buildings near each other -- restaurants with restaurants, castles with castles -- it's a free-for-all.
In essence, my town is arranged like a grade school class photo.
I aim to make my town reasonably authentic as a model of Springfield - but it's a game so I like to have fun with it too. The last thing I would ever want is for it to look like Other Springfield. Actually that is not strictly true: I WISH I could nuke my town and then have the patience to re-assemble it as an exact replica of Other Springfield just to freak my neighbours out. :shock:
Thanks everybody who has explained about your towns.
You're perfectly fine. My apologies for being silly.
There are a few blocks that were just sort of tossed together for the moment. I'll probably work on them more when I get a chance. I'm probably going to do some major reorganization after I get the last strip of land.
I also tried to add different elevations to my city. For example the main residential area is below the stonecutters lodge, which is up on a hill. The fancy restaurants and private practices are below the tunnels.
The hardest part of designing though, is leaving enough room for future expansions.
Your Squidport arena with the whale is an obvious highlight. I'm still not tempted to buy a whale, but what you've done deserves to be in Showcase. Okay, I'm a little tempted to buy a whale...
Thank you!
If you have the donuts get the whale, if not don't sweat it. While it's nice to have variety in the water, it's bulky and can be hard to design around.
By the way I love your tunnels/trains, and used them as inspiration for my own.
I had my houses clumped in one area around the landing zone and had all of the large mansions along the waterfront- not out of choice, just happened to be the only places to put them when I reached their levels.
When June hit I had to put the Stonecutters in the newly bought strips across the top, just as I had to put the **** stuff along the new strips along the side.
Now that I have earned both the Sit-N-Rotate and the Fortress of Chocolatude I started to move buildings around to give the character house more space, give the former house farm larger yards and space between buildings, and make an educational area with the three schools and three museums.
I have thought about creating an upscale dining/shopping area so that's the next move. I have to find a way of incorporating it without putting it out on its own and without having to buy a whole strip of land.
Downtown is where the town square is.
Uptown is where the high rise office buildings are.
The mall area has the mall of course.
Springfield Heights is where my upper class homes are, and the medical center.
The south side is my industrial district.
Pressboard Estates is the primary residential area.
The beachfront is where my arcade, putt-putt mountain, Asian massage parlor, and other fun places are.
Little Italy hosts most things Italian.
And the rest is rural.
You can check it out by clicking my Sig link.