Switching between multiple accounts
10 posts
Good suggestion. 
Some updates ago this was possible on android devices, but not anymore. I hope they bring this function back to both android and ios :-)

Some updates ago this was possible on android devices, but not anymore. I hope they bring this function back to both android and ios :-)
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I respectfully disagree.
The strain on the server does not occur until the town is loaded. Rendering the images is the stress-inducer. That's why when lots of people log in simultaneously, the servers are more likely to crash or lag. During special events with lots of animation it is the worst. At those times, everyone who loads their town is also streaming all the falling leaves, snow, fog, etc. But only when they load their town, which is why that spinning donut goes for so much longer for a large elaborate town than a small one.
For each town, EA servers only store lines of code. Code for each town telling the servers which images to load when the town loads.
For instance, EA doesn't store millions of copies of the Town Hall image on their servers. They have lines of code that, when I log in, renders their stored image of Town Hall on a certain spot in my town. That's why when they resized Helter Shelter and changed the rose bushes, our towns all showed the same thing. We all point to their stored image.
If I LOAD multiple towns, then I'm stressing their servers. OP is talking about switching between towns, so only one would be open at a time. It doesn't matter how many towns he has. In fact, EA is delighted at the knowledge that if an individual wants Barney in 2 of his towns, they're gonna sell 500 donuts to the same guy.
Just sayin'.
I had no idea. So, the image changes for Helter Shelter are part of an update, and my images on my device are swapped? Then when I log out of one town, it synchronizes, and the server still only changes the lines of code for that town until I reopen it?
When your game is open: Every time you do something in the game on your device a message is sent to the servers. Example: Homer start task 'Get Stuck in Chimney' (in code of course). Then when a timer hits zero for something - example: Wolfcastle Mansion regenerate money - it sends your device a message to display a $ over the Wolfcastle Mansion.
Server overload happens when thousands of people all log in at the same time and start taqpping. Like every 4 hours (or whatever) when all my characters end their tasks and get handshakes, so I start tapping them out along with all the buildings that have generated money, then I assign tasks...
That's why the game has been much more stable lately - a lot of players have been slacking off because they don't realize there's an event going on.. I've hardly had any crashes at all except during the peak tapping times (wakeup, after school, after work...). I've only been having to reset my network about once a day for the past week.
It may be pathetic to you but it's a smart move for them. Besides the handshakes and event currency they generate they can use the feeder towns for helping with designs, seeing if they like how x works in one spot but not in another spot before creating the final design in their main town 8)
Haha
Hopefully a little more up to date than that pic
Which assumes they have all the content in both towns and a broadly similar layout? The real reasons are most likely to generate income as you say (peanuts though) and exploit things like the stacking glitch when they happen (almost certainly)? Seems most likely to me.
They're also a good solution for those who realize they don't have enough stability in their schedule to be a reliable neighbor to real people relying on them to visit or to keep their town clear, but would still like to play at least the questlines and some design aspects on days that they find they have playtime. A little money from occasional visits helps. And during events they can get a few of the prizes. Most of us know to limit our commitments to as many neighbors as we can be good neighbors to. They know that number is very low. The feeders let them fill gaps.
There's no thread in the "Add me" section that says "looking for neighbors who hardly ever visit or clear their towns".